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gm_kepler_observatorySandbox
0/2 joacă acum
Fără loc în clasamentClasamentul numără doar jucători reali
100% uptime, 7 zile (99% în 30 de zile)
🇸🇬 Singapore · la 9.554 mi de tine verificat acum 23 minute

Jucători

Jucători umani în fiecare oră, fără boți. Orele sunt în UTC.

01207:4213:4219:4201:4207:426 noi, 08:21 UTC · 0 jucători6 noi, 09:19 UTC · 0 jucători6 noi, 10:16 UTC · 0 jucători6 noi, 11:19 UTC · 0 jucători6 noi, 12:17 UTC · 0 jucători6 noi, 13:19 UTC · 0 jucători6 noi, 14:20 UTC · 0 jucători6 noi, 15:20 UTC · 0 jucători6 noi, 16:20 UTC · 0 jucători6 noi, 17:20 UTC · 0 jucători6 noi, 18:18 UTC · 0 jucători6 noi, 19:18 UTC · 0 jucători6 noi, 20:18 UTC · 0 jucători6 noi, 21:21 UTC · 0 jucători6 noi, 22:22 UTC · 0 jucători6 noi, 23:17 UTC · 0 jucători7 noi, 00:18 UTC · 0 jucători7 noi, 01:27 UTC · 0 jucători7 noi, 02:28 UTC · 0 jucători7 noi, 03:20 UTC · 0 jucători7 noi, 04:21 UTC · 0 jucători7 noi, 05:21 UTC · 0 jucători7 noi, 06:18 UTC · 0 jucători7 noi, 07:18 UTC · 0 jucători

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Setările serverului (621)
MurderDrones_AllowTailForNonDrone0
MurderDrones_DollTeleport_delaymultiplier0.500000
MurderDrones_DollTeleport_maxdistance8192
MurderDrones_InfPens0
MurderDrones_Solver_maxrange5000
VJ_COFR_Addiction_SelfDamage1
VJ_COFR_BookSimon_Normal1
VJ_COFR_Boss_Music1
VJ_COFR_Boss_Spawner0
VJ_COFR_CoFvsAoM0
VJ_COFR_Difficulty2
VJ_COFR_DropAmmo0
VJ_COFR_FaceHead_SummonFaceless1
VJ_COFR_Flashlight0
VJ_COFR_Ghost_SlowSound1
VJ_COFR_Human_MeleeWep1
VJ_COFR_Human_OriginalWepDamage0
VJ_COFR_Human_Regen0
VJ_COFR_Human_ReloadCover0
VJ_COFR_Human_ReloadRun1
VJ_COFR_Human_WepSwitch1
VJ_COFR_JoeBiden0
VJ_COFR_Mace_Damage1
VJ_COFR_MapSpawner_Boss0
VJ_COFR_MapSpawner_DelayMax3
VJ_COFR_MapSpawner_DelayMin0.850000
VJ_COFR_MapSpawner_Enabled1
VJ_COFR_MapSpawner_HordeChance100
VJ_COFR_MapSpawner_HordeCooldownMax180
VJ_COFR_MapSpawner_HordeCooldownMin120
VJ_COFR_MapSpawner_HordeCount35
VJ_COFR_MapSpawner_MaxMon80
VJ_COFR_MapSpawner_SpawnMax2000
VJ_COFR_MapSpawner_SpawnMin650
VJ_COFR_OldWepSounds0
VJ_COFR_Sawcrazy_RadiusDamage1
VJ_COFR_Simon_Costumes0
VJ_COFR_Slower_HeadGib1
VJ_COFR_Suicider_Ammo1
VJ_COFR_Suicider_DropGlock0
VJ_COFR_Suicider_ExtraPistol0
VJ_COFR_Suicider_Headshot1
VJ_COFR_Suicider_NewSound1
VJ_COFR_Twitcher_Invisible0
VJ_COFR_Twitcher_RandomSounds0
VJ_GOTDR_Alert1
VJ_GOTDR_BodyDamage0
VJ_GOTDR_BreakDoors1
VJ_GOTDR_CorpseEffects1
VJ_GOTDR_Crawl1
VJ_GOTDR_CrawlerChance5
VJ_GOTDR_Cripple1
VJ_GOTDR_DeathAnimations1
VJ_GOTDR_Difficulty2
VJ_GOTDR_GroundRise1
VJ_GOTDR_Headshot0
VJ_GOTDR_Infection1
VJ_GOTDR_InfectionChance5
VJ_GOTDR_InfectionEffects1
VJ_GOTDR_InfectionHit1
VJ_GOTDR_InfectionTime130
VJ_GOTDR_InfectionTime260
VJ_GOTDR_JumpClimb0
VJ_GOTDR_MapSpawner_DelayMax3
VJ_GOTDR_MapSpawner_DelayMin0.850000
VJ_GOTDR_MapSpawner_Enabled1
VJ_GOTDR_MapSpawner_HordeChance100
VJ_GOTDR_MapSpawner_HordeCooldownMax180
VJ_GOTDR_MapSpawner_HordeCooldownMin120
VJ_GOTDR_MapSpawner_HordeCount35
VJ_GOTDR_MapSpawner_MaxZom80
VJ_GOTDR_MapSpawner_Misc0
VJ_GOTDR_MapSpawner_SpawnMax2000
VJ_GOTDR_MapSpawner_SpawnMin650
VJ_GOTDR_MapSpawner_Specials0
VJ_GOTDR_MapSpawner_Zombies1
VJ_GOTDR_PlayerZombie1
VJ_GOTDR_ResurrectionTime15
VJ_GOTDR_ResurrectionTime210
VJ_GOTDR_RiseChance5
VJ_GOTDR_Runner0
VJ_GOTDR_RunnerChance5
VJ_GOTDR_Sprinter0
VJ_GOTDR_SprinterChance5
VJ_GOTDR_SuperSprinter1
VJ_GOTDR_SuperSprinterChance3
VJ_GOTDR_ZombieAnims1
VJ_GOTDR_ZombieModels0
VJ_LNR_Alert1
VJ_LNR_Biter1
VJ_LNR_BiterChance3
VJ_LNR_BreakDoors1
VJ_LNR_CitizenSkins0
VJ_LNR_ClassicDrowner0
VJ_LNR_CorpseEffects1
VJ_LNR_Crawler1
VJ_LNR_CrawlerChance5
VJ_LNR_Cripple1
VJ_LNR_DeathAnimations1
VJ_LNR_Difficulty2
VJ_LNR_Dismember1
VJ_LNR_Eyes1
VJ_LNR_Gib1
VJ_LNR_GroundRise1
VJ_LNR_Headshot0
VJ_LNR_InfectedChance3
VJ_LNR_Infection1
VJ_LNR_InfectionChance5
VJ_LNR_InfectionEffects1
VJ_LNR_InfectionHit1
VJ_LNR_InfectionTime120
VJ_LNR_InfectionTime240
VJ_LNR_JumpClimb0
VJ_LNR_MapSpawner_CSS0
VJ_LNR_MapSpawner_DelayMax3
VJ_LNR_MapSpawner_DelayMin0.850000
VJ_LNR_MapSpawner_Enabled1
VJ_LNR_MapSpawner_Extras0
VJ_LNR_MapSpawner_HL10
VJ_LNR_MapSpawner_HL21
VJ_LNR_MapSpawner_HordeChance100
VJ_LNR_MapSpawner_HordeCooldownMax180
VJ_LNR_MapSpawner_HordeCooldownMin120
VJ_LNR_MapSpawner_HordeCount35
VJ_LNR_MapSpawner_L4D0
VJ_LNR_MapSpawner_MaxZom80
VJ_LNR_MapSpawner_Misc0
VJ_LNR_MapSpawner_SpawnMax2000
VJ_LNR_MapSpawner_SpawnMin650
VJ_LNR_MapSpawner_Specials0
VJ_LNR_MapSpawner_TF20
VJ_LNR_MeleeWeapons1
VJ_LNR_MeleeWepChance5
VJ_LNR_PMEyes1
VJ_LNR_PlayerZombie1
VJ_LNR_ResurrectionTime15
VJ_LNR_ResurrectionTime210
VJ_LNR_RiseChance5
VJ_LNR_Runner0
VJ_LNR_RunnerChance3
VJ_LNR_SpecialEyes1
VJ_LNR_SuperSprinter1
VJ_LNR_SuperSprinterChance3
VJ_LNR_UHItems0
VJ_LNR_ZombieModels0
VJ_NHS_BossMusic1
VJ_NHS_BreakDoors1
VJ_NHS_EmilyHostile0
VJ_NHS_Flashlight1
VJ_NHS_Intro1
VJ_NHS_RandomWeps0
VJ_NHS_ReloadCover0
VJ_NHS_ReloadRun1
VJ_NHS_Warning1
ai_disabled0
ai_ignoreplayers0
cephpinger_ai_accuracy1
cephpinger_ai_dodge1
cephpinger_ai_grudge30
cephpinger_ai_heavy1
cephpinger_ai_patience25
cephpinger_ai_patrol1
cephpinger_ai_ping1
cephpinger_ai_radius85
cephpinger_ai_range115
cephpinger_ai_roar1
cephpinger_ai_scare1
cephpinger_damage_mul1
cephpinger_dodge1
cephpinger_emp_time_mul1
cephpinger_health5000
cephpinger_ping_cooldown14
cephpinger_ping_radius27
cephpinger_speed_mul1
cephpinger_wreck_time120
coop0
deathmatch1
decalfrequency12
doom3_onlydoomflashlight0
doom3_sv_cmodels0
drgbase_ai_hearing1
drgbase_ai_omniscient0
drgbase_ai_patrol1
drgbase_ai_radius5000
drgbase_ai_sight1
drgbase_avoid_obstacles1
drgbase_compute_delay0.100000
drgbase_debug_animations0
drgbase_give_weapons1
drgbase_multiplier_damage_npc1
drgbase_multiplier_damage_players1
drgbase_multiplier_health1
drgbase_multiplier_speed1
drgbase_possession_allow_lockon1
drgbase_possession_enable1
drgbase_possession_targetall1
drgbase_precache_models1
drgbase_precache_sounds1
drgbase_projectile_tickrate-1
drgbase_ragdoll_collisions_disabled0
drgbase_ragdoll_fadeout3
drgbase_remove_dead0
drgbase_remove_ragdolls-1
drgbase_update_luminosity1
gred_jets_speed1
gred_sv_12mm_he_impact1
gred_sv_7mm_he_impact1
gred_sv_arti_spawnaltitude1000
gred_sv_artisweps_aircrafts1
gred_sv_artisweps_helisupport_shootateveryone1
gred_sv_artisweps_skybox_mdls0
gred_sv_artisweps_spam0
gred_sv_bullet_dmg1
gred_sv_bullet_radius1
gred_sv_cantakemgbase1
gred_sv_canusemultipleemplacements1
gred_sv_carriage_collision1
gred_sv_default_wac_munitions0
gred_sv_easyuse1
gred_sv_emplacement_artillery_time60
gred_sv_enable_cannon_artillery1
gred_sv_enable_explosions1
gred_sv_enable_recoil1
gred_sv_enable_seats1
gred_sv_enableenginehealth1
gred_sv_enablehealth1
gred_sv_fire_effect1
gred_sv_firemissiontype0
gred_sv_fragility1
gred_sv_healthslider100
gred_sv_isdedicated1
gred_sv_lfs_godmode0
gred_sv_lfs_healthmultiplier1
gred_sv_lfs_healthmultiplier_all1
gred_sv_lfs_infinite_ammo0
gred_sv_limitedammo1
gred_sv_manual_reload0
gred_sv_manual_reload_mgs0
gred_sv_minricochetangle70
gred_sv_multiple_fire_effects1
gred_sv_oldrockets0
gred_sv_override_hab0
gred_sv_progressiveturn1
gred_sv_progressiveturn_cannon1
gred_sv_progressiveturn_mg1
gred_sv_resourceprecache0
gred_sv_shell_ap_damagemultiplier1
gred_sv_shell_ap_lowpen_system1
gred_sv_shell_apcr_damagemultiplier1
gred_sv_shell_arrival_time3
gred_sv_shell_enable_killcam1
gred_sv_shell_gp_he_damagemultiplier1
gred_sv_shell_he_damage0
gred_sv_shell_he_damagemultiplier1
gred_sv_shell_heat_damagemultiplier1
gred_sv_shell_remove_time10
gred_sv_shockwave_unfreeze0
gred_sv_simfphys_arcade1
gred_sv_simfphys_camera_tankgunnersight1
gred_sv_simfphys_disable_viewmodels0
gred_sv_simfphys_elevation_speed_multiplier1
gred_sv_simfphys_enablecrosshair1
gred_sv_simfphys_forcefirstperson0
gred_sv_simfphys_forcesynchronouselevation0
gred_sv_simfphys_health_multplier1
gred_sv_simfphys_infinite_ammo1
gred_sv_simfphys_infinite_mg_ammo0
gred_sv_simfphys_lesswheels0
gred_sv_simfphys_manualreloadsystem0
gred_sv_simfphys_moduledamagesystem0
gred_sv_simfphys_realisticarmour1
gred_sv_simfphys_reload_speed_multiplier1
gred_sv_simfphys_smokereloadtime120
gred_sv_simfphys_spawnwithoutammo0
gred_sv_simfphys_suspension_rate0.100000
gred_sv_simfphys_testsuspensions0
gred_sv_simfphys_traverse_speed_multiplier1
gred_sv_simfphys_turnrate_multplier1
gred_sv_simfphys_vfire_thrower1
gred_sv_soundspeed_divider1
gred_sv_spawnable_bombs1
gred_sv_tracers5
gred_sv_wac_bombs1
gred_sv_wac_explosion1
gred_sv_wac_explosion_water1
gred_sv_wac_heli_spin1
gred_sv_wac_heli_spin_chance0
gred_sv_wac_override1
gred_sv_wac_radio1
hb_decals1
hb_easyuse1
hb_fragility1
hb_nuclear_emp1
hb_nuclear_fallout1
hb_nuclear_vaporisation1
hb_realistic_sound1
hb_safeemp1
hb_shockwave_unfreeze1
hb_sound_shake1
lua_strict0
mediaplayer_allow_webpages0
mediaplayer_spatial_hear_radius1800
mgbase_sv_customization1
mgbase_sv_customization_limit0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
pk_pill_admin_restrict1
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons999
sbox_maxbuttons999
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite999
sbox_maxeffects999
sbox_maxemitters999
sbox_maxhoverballs999
sbox_maxlamps999
sbox_maxlights5
sbox_maxnpcs999
sbox_maxprops999
sbox_maxragdolls999
sbox_maxropeconstraints1000
sbox_maxsents999
sbox_maxthrusters999
sbox_maxvehicles999
sbox_maxwheels999
sbox_noclip1
sbox_persist
sbox_playershurtplayers0
sbox_weapons1
scp096j_graceperiod1
scp096j_limited_anger0
scp096j_opendoors1
sensor_debugragdoll0
sensor_stretchragdoll0
shadow_fades_shadows1
spidertank_ai_accuracy1
spidertank_ai_friendly_damage250
spidertank_ai_friendly_hits20
spidertank_ai_grudge30
spidertank_ai_idle1
spidertank_ai_leap1
spidertank_ai_patrol1
spidertank_ai_radius300
spidertank_ai_railgun1
spidertank_ai_range150
spidertank_ai_reaction1
spidertank_ai_scan1
spidertank_ai_siege1
spidertank_ai_smoke1
spidertank_ammo_40mm75
spidertank_ammo_50cal2000
spidertank_ammo_apfsds10
spidertank_ammo_atgm3
spidertank_ammo_he5
spidertank_ammo_heat5
spidertank_ammo_rail1
spidertank_aps_charges4
spidertank_armor_mul1
spidertank_cookoff25
spidertank_crush1
spidertank_damage_mul1
spidertank_health6000
spidertank_leap1
spidertank_leg_health1100
spidertank_legdamage1
spidertank_reload_mul1
spidertank_siege1
spidertank_smoke_salvos3
spidertank_speed_mul1
spidertank_turret_speed_mul1
spidertank_wreck_time90
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats1
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet1
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_codww2_betty_detect_allies0
sv_tfa_codww2_betty_detect_player1
sv_tfa_codww2_betty_height_mult1
sv_tfa_codww2_flamethrower_regen0
sv_tfa_codww2_flamethrower_regendelay0.150000
sv_tfa_codww2_flamethrower_regendelayPaP0.050000
sv_tfa_codww2_mine_direct_dmg1500
sv_tfa_codww2_stunned_speed100
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming0
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
sv_ww2_resupply_ammo_limit0
sv_ww2_resupply_mags5
sv_ww2_resupply_medkits4
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_drgbase_tool_damage1
toolmode_allow_drgbase_tool_disableai1
toolmode_allow_drgbase_tool_faction1
toolmode_allow_drgbase_tool_godmode1
toolmode_allow_drgbase_tool_info1
toolmode_allow_drgbase_tool_mover1
toolmode_allow_drgbase_tool_notarget1
toolmode_allow_drgbase_tool_omniscient1
toolmode_allow_drgbase_tool_relationship_simple1
toolmode_allow_drgbase_tool_scale1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_mec_ksec_npcs1
toolmode_allow_mec_ksec_route1
toolmode_allow_mediaplayer_mimic1
toolmode_allow_mediaplayer_spatial1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphysturret1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_spidertank_route1
toolmode_allow_thruster1
toolmode_allow_tool_cpt_botwep1
toolmode_allow_tool_cpt_faction1
toolmode_allow_tool_cpt_notarget1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Versiunea 2026.04.29 · Securizat VAC · Dedicated · Linux · Istoric din 29 oct 2026