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Online ✓ Jucători reali Garry's Mod Terror Town

My Garry's Mod Server

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ttt_magma_v2aTerror Town
0/32 joacă acum
Fără loc în clasamentClasamentul numără doar jucători reali
100% uptime, 7 zile (100% în 30 de zile)
🇬🇧 Maidenhead, England, Regatul Unit · la 3.832 mi de tine verificat acum 38 minute

Jucători

Jucători umani în fiecare oră, fără boți. Orele sunt în UTC.

0163203:0409:0415:0421:0403:047 noi, 03:19 UTC · 0 jucători7 noi, 04:22 UTC · 0 jucători7 noi, 05:22 UTC · 0 jucători7 noi, 06:22 UTC · 0 jucători7 noi, 07:22 UTC · 0 jucători7 noi, 08:21 UTC · 0 jucători7 noi, 09:22 UTC · 0 jucători7 noi, 10:21 UTC · 0 jucători7 noi, 11:17 UTC · 0 jucători7 noi, 12:18 UTC · 0 jucători7 noi, 13:21 UTC · 0 jucători7 noi, 14:21 UTC · 0 jucători7 noi, 15:17 UTC · 0 jucători7 noi, 16:21 UTC · 0 jucători7 noi, 17:22 UTC · 0 jucători7 noi, 18:15 UTC · 0 jucători7 noi, 19:17 UTC · 0 jucători7 noi, 20:18 UTC · 0 jucători7 noi, 21:17 UTC · 0 jucători7 noi, 22:19 UTC · 0 jucători7 noi, 23:19 UTC · 0 jucători8 noi, 00:18 UTC · 0 jucători8 noi, 01:19 UTC · 0 jucători8 noi, 02:26 UTC · 0 jucători

Loc

Între serverele Garry's Mod, după media jucătorilor reali în 7 zile, orele offline contând ca zero. Ultimele 30 de zile.

Nu a fost în clasament în ultimele 30 de zile.

Jucători pe zi

Oameni diferiți văzuți în fiecare zi: care revin, prima dată (de pe 29 oct). Ultimele 30 de zile.

Încă nu s-au înregistrat jucători.

Timp jucat

Orele jucate de toți în fiecare zi din ultimele 30, din verificările noastre ale listei de jucători. Zilele sunt în UTC.

Nimic încă

Căderi

Când nu a răspuns la verificările noastre din oră în oră, în ultimele 30 de zile.

A răspuns la fiecare verificare în ultimele 30 de zile.

Online acum

Acum nu apare nimeni în lista de jucători a serverului.

Cei mai activi

Ultimele 30 de zile

Încă nu s-au înregistrat jucători.

Hărți

Cât s-a jucat fiecare în ultimele 7 zile, după verificările din oră în oră

Servere asemănătoare

Jucători verificați după listele de jucători, cu slot liber, cele mai apropiate primele.

Toate serverele Garry's Mod: Terror Town
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Setările serverului (439)
DavyCrockettAllowed1
DeathNote_Admin_Messages1
DeathNote_DeathTime5
DeathNote_Debug0
DeathNote_ExplodeCountDown0
DeathNote_ExplodeCountDownFrom5
DeathNote_ExplodeTimer10
DeathNote_Heart_Attack_Fallback1
DeathNote_RemoveUnkillableEntity0
DeathNote_TTT_AlwaysDies1
DeathNote_TTT_BypassChance1
DeathNote_TTT_Chance4
DeathNote_TTT_DNLockOut30
DeathNote_TTT_DT_Dissolve_Enable1
DeathNote_TTT_DT_Explode_Enable1
DeathNote_TTT_DeathTime0
DeathNote_TTT_DisableCorpseEditing0
DeathNote_TTT_Explode_Time10
DeathNote_TTT_LoseDNOnFail1
DeathNote_TTT_MessageAboutDeath1
DeathNote_TTT_ShowKiller1
DeathNote_ulx_installed0
M9KAmmoDetonation1
M9KClientGasDisable0
M9KDamageMultiplier1
M9KDefaultClip-1
M9KDynamicRecoil1
M9KExplosiveNerveGas1
M9KUniqueSlots1
M9KWeaponStrip0
M9K_Davy_Crockett_Timer3
ai_disabled0
ai_ignoreplayers0
beecount6
beeinnodamage15
beepickedup0
beerandom0
beerandommax15
beerandommin6
beetraitordamage5
coop0
crouch_to_unstuck_key
crouch_to_unstuck_message1
deathmatch1
decalfrequency10
lua_strict0
mapvote_au_maxrounds3
mapvote_baseb_maxrounds1
mapvote_bb_maxrounds1
mapvote_elevator_maxtime1800
mapvote_g-surf_maxtime1200
mapvote_gw_maxrounds6
mapvote_halflife_deathmatch_maxrounds2
mapvote_hns_maxrounds6
mapvote_homicide_maxrounds8
mapvote_homicide_modded_maxrounds8
mapvote_lst_maxrounds1
mapvote_melonbomber_maxrounds8
mapvote_murder_maxrounds8
mapvote_prophunt_maxrounds8
mapvote_sc_maxrounds3
mapvote_terrortown_maxrounds6
mapvote_thehiddeniris_maxrounds8
mapvote_tileman_maxtime1200
mapvote_zombiesurvival_maxrounds3
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
randomat_newliftgrenade_timer7
randomat_newteleportgrenade_timer4
randomat_youraisemeup_distance75
randomat_youraisemeup_interval20
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_persistent_sprays1
sv_pop_in_fix0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_runmapcfgs0
sv_serverside_bloodimpacts1
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu0.00
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam0
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_ttt_patch_weapons1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable0
sv_wateraccelerate10
sv_waterfriction1
ttt_allow_discomb_jump0
ttt_ap_hbadger_baseheadshotmultiplier1.700000
ttt_ap_hbadger_deployspeed1
ttt_ap_hbadger_dmg14
ttt_ap_hbadger_enabled1
ttt_ap_hbadger_maxfalloffdistance150
ttt_ap_hbadger_recoil1.350000
ttt_ap_hbadger_usespistolammo1
ttt_ap_mrca1_deployspeed1
ttt_ap_mrca1_dmg19
ttt_ap_mrca1_enabled1
ttt_ap_mrca1_headshotmultiplier2.700000
ttt_ap_mrca1_recoil0.900000
ttt_ap_mrca1_usespistolammo1
ttt_ap_pp19_baseheadshotmultiplier1.700000
ttt_ap_pp19_deployspeed1.250000
ttt_ap_pp19_dmg5
ttt_ap_pp19_enabled1
ttt_ap_pp19_maxfalloffdistance150
ttt_ap_pp19_recoil1.300000
ttt_ap_tec9_accuracycone0.060000
ttt_ap_tec9_baseheadshotmultiplier1.700000
ttt_ap_tec9_clipsize30
ttt_ap_tec9_deployspeed1
ttt_ap_tec9_dmg12
ttt_ap_tec9_enabled1
ttt_ap_tec9_firedelay0.040000
ttt_ap_tec9_maxfalloffdistance150
ttt_ap_tec9_numberofricochets1
ttt_ap_tec9_recoil1.200000
ttt_ap_vector_baseheadshotmultiplier1.700000
ttt_ap_vector_deployspeed1
ttt_ap_vector_dmg14
ttt_ap_vector_enabled1
ttt_ap_vector_maxfalloffdistance150
ttt_ap_vector_recoil1.100000
ttt_batarang_ammo3
ttt_batarang_automaticFire0
ttt_batarang_clipSize3
ttt_batarang_damage150
ttt_batarang_hit_sound1
ttt_batarang_primary_sound1
ttt_batarang_rps1.000000
ttt_car_gun_ammo1
ttt_car_gun_non_target_damage50
ttt_car_gun_range4000
ttt_car_gun_scale0.750000
ttt_car_gun_speed150
ttt_car_gun_target_damage10000
ttt_clairvoyant_camera_distance150
ttt_clairvoyant_distance1800
ttt_clairvoyant_duration3
ttt_clairvoyant_loadout0
ttt_clairvoyant_outline_chance0.250000
ttt_clairvoyant_outline_duration30
ttt_clairvoyant_overwhelm1
ttt_clairvoyant_overwhelm_threshold2
ttt_combine_sniper_detective0
ttt_combine_sniper_remove1
ttt_combine_sniper_rotate0
ttt_combine_sniper_time15
ttt_combine_sniper_traitor1
ttt_credits_alonebonus1
ttt_credits_award_pct0.35
ttt_credits_award_repeat1
ttt_credits_award_size1
ttt_credits_detectivekill1
ttt_credits_starting2
ttt_crowbar_pushforce395
ttt_cstrike_colors1
ttt_death_panel_damage_taken0
ttt_death_panel_hide_role0
ttt_deathnote_kill_after_user_dies0
ttt_deathnote_killer_outline1
ttt_deathnote_seconds_delay30
ttt_deathnote_victim_can_use_traitor_buttons1
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_det_credits_traitordead1
ttt_det_credits_traitorkill0
ttt_detective_hats1
ttt_detective_hats_allmodels1
ttt_detective_karma_min600
ttt_detective_max0
ttt_detective_min_players0
ttt_detective_pct0.130000
ttt_disguiser_disable_for_spy_role1
ttt_disguiser_purchase_message1
ttt_dmgdirect_indicators_ignore_silenced1
ttt_doubleclickbuy1
ttt_firstpreptime20
ttt_fixprepspike0
ttt_floor_weapons_giver_active1
ttt_floor_weapons_giver_ammo2
ttt_floor_weapons_giver_delay0.2
ttt_floor_weapons_replace_default_guns1
ttt_floor_weapons_spawner_active1
ttt_floor_weapons_spawner_ammo2
ttt_floor_weapons_spawner_delay0.2
ttt_floor_weapons_spawner_guns6
ttt_floor_weapons_spawner_limit300
ttt_floor_weapons_spawner_near4
ttt_guardtron_allow_missiles1
ttt_guardtron_gun_dmg12
ttt_guardtron_gun_range700
ttt_guardtron_health350
ttt_guardtron_health_regenerate10
ttt_guardtron_missile_homing1
ttt_guardtron_missile_speed700
ttt_guardtron_mute0
ttt_haste1
ttt_haste_confirmationbonus1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_hp_ares_shrike_deployspeed1
ttt_hp_ares_shrike_dmg11
ttt_hp_ares_shrike_enabled1
ttt_hp_ares_shrike_headshotmultiplier2.300000
ttt_hp_ares_shrike_recoil2
ttt_idle_limit180
ttt_invisplayer_fix0
ttt_karma0
ttt_killonleave1
ttt_limit_spectator_chat1
ttt_limit_spectator_voice1
ttt_magicgl_ammo10
ttt_magicgl_canfire_idswap1
ttt_minimum_players2
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_newragvel1
ttt_no_nade_throw_during_prep1
ttt_npc_server_ragdolls0
ttt_postround_dm1
ttt_posttime_seconds10
ttt_pp_rbull_deployspeed1
ttt_pp_rbull_dmg24
ttt_pp_rbull_enabled1
ttt_pp_rbull_headshotmultiplier4
ttt_pp_rbull_recoil8
ttt_pp_remington_deployspeed1
ttt_pp_remington_dmg24
ttt_pp_remington_enabled1
ttt_pp_remington_headshotmultiplier4
ttt_pp_remington_recoil5
ttt_preptime_seconds10
ttt_r8_heavy0
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_realistic_defenestration1
ttt_round_limit6
ttt_roundend_slowmo1
ttt_roundtime_minutes10
ttt_rp_pocket_deployspeed1
ttt_rp_pocket_dmg50
ttt_rp_pocket_enabled1
ttt_rp_pocket_headshotmultiplier2.500000
ttt_rp_pocket_recoil8
ttt_rp_railgun_enabled1
ttt_rp_railgun_karmapenalty1
ttt_rp_railgun_sound1
ttt_seekgull_hp5
ttt_seekgull_speed3
ttt_sherlock_mode1
ttt_slam_tripmine_explosion_mode0
ttt_snake_shotgun_bullet_speed50
ttt_snake_shotgun_kill_snake_after120
ttt_snake_shotgun_knockback_strength1000
ttt_snake_shotgun_magazine_size5
ttt_snake_shotgun_snake_health100
ttt_snake_shotgun_snake_impulse_strength100
ttt_snake_shotgun_snake_shotgun_snake_damage3
ttt_snake_shotgun_snake_target_range2000
ttt_sp_dbarrel_deployspeed1
ttt_sp_dbarrel_dmg8
ttt_sp_dbarrel_dmgsecondary9
ttt_sp_dbarrel_enabled1
ttt_sp_dbarrel_recoil14
ttt_sp_dbarrel_recoilsecondary32
ttt_sp_striker_deployspeed1
ttt_sp_striker_dmg6
ttt_sp_striker_enabled1
ttt_sp_striker_recoil9
ttt_sp_winchester_deployspeed1
ttt_sp_winchester_dmg50
ttt_sp_winchester_enabled1
ttt_sp_winchester_headshotmultiplier2.200000
ttt_sp_winchester_recoil7
ttt_spawn_wave_interval0
ttt_specseeoob0
ttt_specspawnjoin1
ttt_stalemate_on_timelimit0
ttt_telegrenade_refund_time6
ttt_telegrenade_speed9
ttt_telegrenade_time0.500000
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_toxin_pack_talkshit1
ttt_traitor_max1
ttt_traitor_pct0.40
ttt_uno_reverse_bullet_damage_only0
ttt_uno_reverse_ignore_incendiary_grenade0
ttt_uno_reverse_length3
ttt_voice_drain0
ttt_voice_drain_admin0
ttt_voice_drain_normal0.2
ttt_voice_drain_recharge0.05
tv_enable0
tv_password0
tv_relaypassword0

Versiunea 2026.04.29 · Securizat VAC · Dedicated · Linux · Istoric din 29 oct 2026