Top servere Garry's Mod
Online ✓ Jucători reali Garry's Mod

[CN⑨]暴力冲突:增强版|群644171107|CHN v1.35 BETA

Conectează-te Adaugă la preferate Ascunde 43.249.194.156:35869

Ții serverul ăsta? Revendică-l pentru alerte pe Discord și un raport săptămânal (ce primești). Raportează acest server

mu_hmcd_mansionHartă comunitară
0/24 joacă acum
#2.094 din 3.118 în clasamentul Garry's Mod
95% uptime, 7 zile (96% în 30 de zile)
🇨🇳 Jinan, Shandong, China · la 6.991 mi de tine verificat acum 9 minute

Jucători

Jucători umani în fiecare oră, fără boți. Orele sunt în UTC.

0122400:2606:2612:2618:2600:267 noi, 01:23 UTC · 0 jucători7 noi, 02:24 UTC · 0 jucători7 noi, 03:16 UTC · 0 jucători7 noi, 04:22 UTC · 0 jucători7 noi, 05:22 UTC · 0 jucători7 noi, 06:22 UTC · 0 jucători7 noi, 07:20 UTC · 0 jucători7 noi, 08:15 UTC · 0 jucători7 noi, 09:17 UTC · 0 jucători7 noi, 10:19 UTC · 0 jucători7 noi, 11:16 UTC · 0 jucători7 noi, 12:16 UTC · 1 jucător7 noi, 13:16 UTC · 0 jucători7 noi, 14:17 UTC · 0 jucători7 noi, 15:21 UTC · 0 jucători7 noi, 16:16 UTC · 0 jucători7 noi, 17:19 UTC · 0 jucători7 noi, 18:17 UTC · 0 jucători7 noi, 19:18 UTC · 0 jucători7 noi, 20:17 UTC · 0 jucători7 noi, 21:16 UTC · 0 jucători7 noi, 22:18 UTC · 0 jucători7 noi, 23:18 UTC · 0 jucători8 noi, 00:16 UTC · 0 jucători

Loc

Între serverele Garry's Mod, după media jucătorilor reali în 7 zile, orele offline contând ca zero. Ultimele 30 de zile.

10 oct25 oct8 noi#1#2.09430 oct · #906 din 1.60331 oct · #856 din 2.0811 noi · #1.142 din 2.6422 noi · #1.296 din 2.8693 noi · #1.371 din 3.0624 noi · #1.433 din 3.2215 noi · #1.442 din 3.3086 noi · #1.506 din 3.1917 noi · #2.094 din 3.118

Jucători pe zi

Oameni diferiți văzuți în fiecare zi: care revin, prima dată (de pe 29 oct). Ultimele 30 de zile.

10 oct25 oct8 noi0930 oct · 2 jucători, 2 noi31 oct · 9 jucători, 7 noi1 noi · 5 jucători, 1 noi

Când e lume

Media jucătorilor reali pentru fiecare oră a săptămânii, în ultimele 4 săptămâni, orele offline contând ca zero. Fus orar: Central Time (US & Canada).

Cel mai aglomerat: sâmbătă, la 06:00, în medie 3 jucători reali.

Timp jucat

Orele jucate de toți în fiecare zi din ultimele 30, din verificările noastre ale listei de jucători. Zilele sunt în UTC.

10 oct25 oct8 noi0 min9 h 58 min30 oct · 4 h 21 min31 oct · 9 h 58 min1 noi · 4 h 43 min

Căderi

Când nu a răspuns la verificările noastre din oră în oră, în ultimele 30 de zile.

Online acum

Acum nu apare nimeni în lista de jucători a serverului.

Cei mai activi

Ultimele 30 de zile

  1. 1雾晨8 h 42 min
  2. 2Dank1ng3 h 46 min
  3. 3袁某2 h 08 min
  4. 4路可立克1 h 30 min
  5. 5森助的叮当1 h 11 min
  6. 6永恒之翼血峰44 min
  7. 7eat_him29 min
  8. 8xj15 min
  9. 9江镇鼠二113 min
  10. 10皮革噶的4 min

Hărți

Cât s-a jucat fiecare în ultimele 7 zile, după verificările din oră în oră

Setările serverului (473)
actmod_sv_a_crouching0
actmod_sv_a_ground1
actmod_sv_a_move1
actmod_sv_a_vehicles1
actmod_sv_a_weapact1
actmod_sv_enabled1
actmod_sv_enabled_addef1
actmod_sv_enabled_addso1
actmod_sv_syrhook3
ai_disabled0
ai_ignoreplayers0
blsd_ror_npccountscale1
coop0
deathmatch1
decalfrequency10
dzents_case_userdef0
hacker_mode1
hacker_show_ent_names1
hacker_show_names1
has_pac31
has_pac3_editor1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
mur_disableguilt0
mur_role_armoredofficer_enabled1
mur_role_armoredofficer_max1
mur_role_armoredofficer_min_players1
mur_role_armoredofficer_pct0
mur_role_attacker_enabled1
mur_role_attacker_max1
mur_role_attacker_min_players1
mur_role_attacker_pct0
mur_role_builder_enabled1
mur_role_builder_max1
mur_role_builder_min_players1
mur_role_builder_pct0
mur_role_chaosinsurgency_enabled1
mur_role_chaosinsurgency_max1
mur_role_chaosinsurgency_min_players1
mur_role_chaosinsurgency_pct0
mur_role_criminal_enabled1
mur_role_criminal_max1
mur_role_criminal_min_players1
mur_role_criminal_pct0
mur_role_defender_enabled1
mur_role_defender_max1
mur_role_defender_min_players1
mur_role_defender_pct0
mur_role_entity_enabled1
mur_role_entity_max1
mur_role_entity_min_players1
mur_role_entity_pct0
mur_role_fbi_enabled1
mur_role_fbi_max1
mur_role_fbi_min_players1
mur_role_fbi_pct0
mur_role_ganggreen_enabled1
mur_role_ganggreen_max1
mur_role_ganggreen_min_players1
mur_role_ganggreen_pct0
mur_role_gangred_enabled1
mur_role_gangred_max1
mur_role_gangred_min_players1
mur_role_gangred_pct0
mur_role_gangster_enabled1
mur_role_gangster_max1
mur_role_gangster_min_players1
mur_role_gangster_pct0
mur_role_headhunter_enabled1
mur_role_headhunter_max1
mur_role_headhunter_min_players1
mur_role_headhunter_pct0
mur_role_innocent_enabled1
mur_role_innocent_max1
mur_role_innocent_min_players1
mur_role_innocent_pct0
mur_role_killer_enabled1
mur_role_killer_max1
mur_role_killer_min_players1
mur_role_killer_pct1
mur_role_mafia_enabled1
mur_role_mafia_max1
mur_role_mafia_min_players1
mur_role_mafia_pct0
mur_role_maniac_enabled1
mur_role_maniac_max1
mur_role_maniac_min_players1
mur_role_maniac_pct0
mur_role_medic_enabled1
mur_role_medic_max1
mur_role_medic_min_players1
mur_role_medic_pct0
mur_role_mobiletaskforce_enabled1
mur_role_mobiletaskforce_max1
mur_role_mobiletaskforce_min_players1
mur_role_mobiletaskforce_pct0
mur_role_officer_enabled1
mur_role_officer_max1
mur_role_officer_min_players1
mur_role_officer_pct0
mur_role_prisoner_enabled1
mur_role_prisoner_max1
mur_role_prisoner_min_players1
mur_role_prisoner_pct0
mur_role_prisonguard_enabled1
mur_role_prisonguard_max1
mur_role_prisonguard_min_players1
mur_role_prisonguard_pct0
mur_role_riot_enabled1
mur_role_riot_max1
mur_role_riot_min_players1
mur_role_riot_pct0
mur_role_security_enabled1
mur_role_security_max1
mur_role_security_min_players1
mur_role_security_pct0
mur_role_shooter_enabled1
mur_role_shooter_max1
mur_role_shooter_min_players1
mur_role_shooter_pct0
mur_role_soldier_enabled1
mur_role_soldier_max1
mur_role_soldier_min_players1
mur_role_soldier_pct0
mur_role_survivor_enabled1
mur_role_survivor_max1
mur_role_survivor_min_players1
mur_role_survivor_pct0
mur_role_terrorist_enabled1
mur_role_terrorist_max1
mur_role_terrorist_min_players1
mur_role_terrorist_pct0
mur_role_tony_enabled1
mur_role_tony_max1
mur_role_tony_min_players1
mur_role_tony_pct0
mur_role_traitor_enabled1
mur_role_traitor_max1
mur_role_traitor_min_players1
mur_role_traitor_pct1
mur_role_witness_enabled1
mur_role_witness_max1
mur_role_witness_min_players1
mur_role_witness_pct0
mur_role_zombie_enabled1
mur_role_zombie_max1
mur_role_zombie_min_players1
mur_role_zombie_pct0
mur_roundinfo_killer_chat1
mur_roundinfo_killer_popup1
mur_roundinfo_popup_time10
mur_roundinfo_pre_announce1
mur_vehicle_max_count16
mur_vehicle_refresh_interval180
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
pam_bloodshed_auto_rounds15
pam_map_blacklist
pam_map_cooldown3
pam_map_prefixes
pam_map_whitelist
pam_max_maps10
pam_rtv_delayed0
pam_rtv_enabled0
pam_rtv_percentage0.600000
pam_vote_length30
physgun_limited0
physgun_maxrange4096
pk_pill_admin_restrict1
player_xenomorph_footsteps1
player_xenomorph_sounds1
player_xenomorph_viewheight1
pointshop2_airdrops_salt{{ user_id | 69 }}
pointshop2_salt{{ user_id | 69 }}
profiteers_override_dmgindicator_enable1
profiteers_override_dmgindicator_scale1
profiteers_override_enabled1
profiteers_override_hitmarker_armor0
profiteers_override_hitmarker_dynamic1
profiteers_override_hitmarker_enable1
profiteers_override_hitmarker_fire1
profiteers_override_hitmarker_head1
profiteers_override_hitmarker_kill1
profiteers_override_hitmarker_longshot1
profiteers_override_hitmarker_prop1
profiteers_override_hitmarker_scale1
profiteers_override_skulls1
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
realshock_audio1
realshock_audio_speed5000
realshock_blacklistgred_*,lvs_*
realshock_deafen1
realshock_door_force1.000000
realshock_door_threshold120
realshock_doors1
realshock_flash1
realshock_force_mult1.000000
realshock_glass1
realshock_mass_comp300
realshock_range_mult1.000000
realshock_speed3000
realshock_visuals1
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip0
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk1.00
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_taser_stuntime2
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Versiunea 2026.04.29 · Securizat VAC · Dedicated · Windows · Istoric din 29 oct 2026