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Online ✓ Jucători reali Garry's Mod Sandbox

surpsurvur

Conectează-te Adaugă la preferate Ascunde 216.245.176.156:27045

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gm_construct_26Sandbox
0/20 joacă acum
Fără loc în clasamentClasamentul numără doar jucători reali
100% uptime, 7 zile (100% în 30 de zile)
🇺🇸 Chicago, Illinois, Statele Unite ale Americii · la 276 mi de tine verificat acum 29 minute

Jucători

Jucători umani în fiecare oră, fără boți. Orele sunt în UTC.

0102019:5101:5107:5113:5119:516 noi, 20:21 UTC · 0 jucători6 noi, 21:18 UTC · 0 jucători6 noi, 22:19 UTC · 0 jucători6 noi, 23:17 UTC · 0 jucători7 noi, 00:20 UTC · 0 jucători7 noi, 01:16 UTC · 0 jucători7 noi, 02:16 UTC · 0 jucători7 noi, 03:22 UTC · 0 jucători7 noi, 04:18 UTC · 0 jucători7 noi, 05:21 UTC · 0 jucători7 noi, 06:22 UTC · 0 jucători7 noi, 07:20 UTC · 0 jucători7 noi, 08:20 UTC · 0 jucători7 noi, 09:18 UTC · 0 jucători7 noi, 10:18 UTC · 0 jucători7 noi, 11:21 UTC · 0 jucători7 noi, 12:20 UTC · 0 jucători7 noi, 13:16 UTC · 0 jucători7 noi, 14:21 UTC · 0 jucători7 noi, 15:22 UTC · 0 jucători7 noi, 16:22 UTC · 0 jucători7 noi, 17:16 UTC · 0 jucători7 noi, 18:18 UTC · 0 jucători7 noi, 19:21 UTC · 0 jucători

Loc

Între serverele Garry's Mod, după media jucătorilor reali în 7 zile, orele offline contând ca zero. Ultimele 30 de zile.

Nu a fost în clasament în ultimele 30 de zile.

Jucători pe zi

Oameni diferiți văzuți în fiecare zi: care revin, prima dată (de pe 29 oct). Ultimele 30 de zile.

Încă nu s-au înregistrat jucători.

Timp jucat

Orele jucate de toți în fiecare zi din ultimele 30, din verificările noastre ale listei de jucători. Zilele sunt în UTC.

Nimic încă

Căderi

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A răspuns la fiecare verificare în ultimele 30 de zile.

Online acum

Acum nu apare nimeni în lista de jucători a serverului.

Cei mai activi

Ultimele 30 de zile

Încă nu s-au înregistrat jucători.

Hărți

Cât s-a jucat fiecare în ultimele 7 zile, după verificările din oră în oră

Servere asemănătoare

Jucători verificați după listele de jucători, cu slot liber, cele mai apropiate primele.

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Setările serverului (573)
ai_disabled0
ai_ignoreplayers0
ar_AbsoluteTraceDepth8192
ar_DecayDuration3.000000
ar_EnableTumble1
ar_EnableWoundGrab1
ar_Expressions1
ar_FatalHeadshot0
ar_FootLockStrength0.950000
ar_GrabTime5
ar_GroundStickDistance5
ar_HandsAnimation1
ar_HipTargetHeight50
ar_MaxSlopeAngle45
ar_MaxStepDownHeight80
ar_MaxStepUpHeight18
ar_MaxVelocityClamp350
ar_MinFootSeparation10
ar_MinMovementSpeed15
ar_MinStepInterval0.250000
ar_PredictionTime0.350000
ar_PushDuration2
ar_PushPeakForce100
ar_RaycastDistance200
ar_SearchHeightBuffer25
ar_StationaryThreshold15
ar_StepHeight20
ar_StepTriggerBackward15
ar_StepTriggerForward15
ar_StepTriggerSide15
ar_TimeBeforeDecay4.000000
ar_TumbleSpeed45
ar_VelocitySmoothing10
ar_enableCrawling1
ar_enableHoldEnv1
ar_enabled1
ar_enabled_npcs1
ar_enabled_players0
ar_headshot_force878.594238
ar_headshot_torque1500
ar_holdenv_cooldown3
ar_holdenv_max_dist15
ar_holdenv_max_grabs2
ar_holdenv_max_hold2
ar_holdenv_min_dist5
ar_holdenv_min_hold1
ar_holdenv_release_vel200
ar_holdenv_search_radius15
ar_hs_death_delay4.000000
ar_hs_limp_str1.549521
ar_hs_limp_time1.800000
ar_hs_stiff_str4.000000
ar_hs_stiff_time0.650000
ar_hs_twitch_amp80
ar_hs_twitch_speed150
ar_hs_twitch_str3.000000
ar_hs_twitch_time5.000000
ar_max_physics_force3500
ar_tumble_chaos1.000000
ar_tumble_lift0.500000
ar_tumble_minspeed35
ar_tumble_torque5000
ar_uprightForce425
blackterio_aimdoors_require_door1
burn_arm_force57
burn_calf_force100
burn_strength4.500000
cai_accuracy0.500000
cai_aggression0.500000
cai_comms1
cai_cornerpush1
cai_cover1
cai_danger_avoid1
cai_darkness1
cai_debug0
cai_debug_rays1
cai_debug_role
cai_debug_transitions0
cai_difficulty1.400000
cai_enabled1
cai_flanking1
cai_flashlight1
cai_formations1
cai_friendlyfire_avoid1
cai_hold_unknown1
cai_hurt_react1
cai_max_managed150
cai_meleepanic1
cai_memory1
cai_morale1
cai_move_shoot1
cai_npc_flashlights0
cai_npc_light_fov50
cai_npc_light_shadows0
cai_npc_regen0
cai_patrol1
cai_performance_mode0
cai_search1
cai_simfire1
cai_soundintel1
cai_suppression1
cai_vj_enabled0
cai_voice1
cai_voice_chance0.750000
cai_voice_cooldown4
cai_voice_interrupt0
cai_voice_maxdist2000
cai_voice_volume1
cai_wallbang1
cai_weaponintel1
coop0
deathmatch1
decalfrequency10
door_barricading_enable1
door_barricading_lockdoor0
door_barricading_npc1
glide_allow_gravity_gun_punt0
glide_blast_damage_multiplier1
glide_bullet_damage_multiplier1
glide_extension_glass_damage1
glide_extension_parking_brake1
glide_extension_rotorwash1
glide_extension_seatbelt1
glide_fuelsystem0
glide_gib_enable_collisions1
glide_gib_lifetime8
glide_missile_launcher_max_damage200
glide_missile_launcher_max_lifetime10
glide_missile_launcher_max_radius500
glide_missile_launcher_min_delay0.500000
glide_pacifist_mode0
glide_physics_damage_multiplier1
glide_projectile_launcher_max_damage200
glide_projectile_launcher_max_lifetime10
glide_projectile_launcher_max_radius500
glide_projectile_launcher_min_delay0.500000
glide_ragdoll_enable1
glide_ragdoll_max_time10
glide_turret_explosive_allow1
glide_turret_max_damage50
glide_turret_min_delay0.020000
glide_world_physics_damage_multiplier1
hg_aimtoshoot0
hg_allow_gopro0
hg_allow_gopro_pos0
hg_bulletholes0
hg_coolhands0
hg_custom_tp_allow1
hg_divejump0
hg_fake_stamina1
hg_fallonsideland0
hg_giveammomul0
hg_glide_only_closest_seat1
hg_glide_steering_realism1
hg_hungersystem0
hg_inertiaenabled0
hg_inertiamul1
hg_infstamina0
hg_ixanims0
hg_loadcontent1
hg_movement_crouchwalkspeed60
hg_movement_ladderclimbspeed100
hg_movement_runspeed280
hg_movement_slowwalkspeed40
hg_movement_speed_gain_mul1
hg_movement_speed_lose_mul1
hg_movement_stamina_debuff0.300000
hg_movement_walkspeed85
hg_movement_weightmul_mul1
hg_noorganismnpcs0
hg_oldsights0
hg_organism_stamina_sprint_mulFCVAR_NEVER_AS_STRING
hg_ragdollcombat0
hg_recoilmul1
hg_shitty_fake1
hg_shoot_tinnitus0
hg_spreadmul1
hg_suppression_viewpunch1
hg_syncFCVAR_NEVER_AS_STRING
hg_temperaturesystem1
hg_thirdperson0
hg_toughnpcs0
hg_wepbase_postshake_mul0.020000
living_constraints_admin_only0
living_constraints_enabled1
living_constraints_matrix_glitch1
living_constraints_matrix_glitch_maxscale4.000000
living_constraints_matrix_glitch_shape_power2.400000
living_constraints_matrix_glitch_threshold1.350000
living_constraints_matrix_pull_strength2.000000
living_constraints_matrix_pull_threshold2.000000
living_constraints_matrix_screen_glitch1
living_constraints_remove_on_death1
lua_strict0
mediaplayer_allow_webpages0
mediaplayer_spatial_hear_radius1800
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pat_jumpkick_cooldown1.800000
pat_jumpkick_damage9
pat_jumpkick_debug0
pat_jumpkick_enable1
pat_jumpkick_force240
pat_jumpkick_lift90
pat_jumpkick_min_speed140
pat_jumpkick_rebound_cooldown0.050000
pat_jumpkick_rebound_enable1
pat_jumpkick_rebound_grace0.100000
pat_jumpkick_rebound_push150
pat_jumpkick_rebound_speed360
pat_jumpkick_rebound_up260
pat_jumpkick_rebound_window0.180000
pat_jumpkick_recovery_hit0.080000
pat_jumpkick_recovery_miss0.200000
pat_jumpkick_wall_stun_delay0.080000
pat_jumpkick_wall_stun_speed420
pat_jumpkick_wall_stun_time1.750000
physgun_limited0
physgun_maxrange4096
player_randomtrip_chance0.020000
player_randomtrip_enabled0
player_randomtrip_minspeed300
player_trip_chance1.000000
player_trip_cooldown4
player_trip_damage_scale1
player_trip_duration3
player_trip_fall_damage_scale0.050000
player_trip_getup_any_key0
player_trip_getup_anytime0
player_trip_getup_delay2.000000
player_trip_godmode0
player_trip_on_anything0
player_trip_require_sprint1
player_trip_take_damage1
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
real_barrels_drainchance0.300000
real_barrels_firelife30
real_barrels_fullchance0.750000
real_barrels_leaktime5
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons1000
sbox_maxbuttons1000
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite1000
sbox_maxeffects1000
sbox_maxemitters1000
sbox_maxglide_engine_stream_chips3
sbox_maxglide_missile_launchers5
sbox_maxglide_projectile_launchers5
sbox_maxglide_standalone_turrets5
sbox_maxglide_vehicles5
sbox_maxhoverballs1000
sbox_maxlamps1000
sbox_maxlights5
sbox_maxnpcs1000
sbox_maxprops1000
sbox_maxragdolls1000
sbox_maxropeconstraints1000
sbox_maxsents1000
sbox_maxthrusters1000
sbox_maxvehicles1000
sbox_maxwheels1000
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld0
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
surrender_enforce_weapons1
surrender_loadcontent1
surrender_min_time5
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bboxrealism1
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_health_bleed_damage_mult1.000000
sv_health_bleed_sensitivity0.150000
sv_health_max_bleed_tick50
sv_health_metab_max5.000000
sv_health_metab_min2.000000
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate2
sv_noclipspeed15
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_streamradio_bass3_allow_client1
sv_streamradio_bass3_enable1
sv_streamradio_max_spectrums5
sv_streamradio_playlist_filesystem_blacklist
sv_streamradio_rebuildplaylists_community_auto2
sv_streamradio_url_log_mode1
sv_streamradio_url_whitelist_enable1
sv_streamradio_url_whitelist_enable_on_cfcwhitelist0
sv_streamradio_url_whitelist_trust_admin_radios1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_betterlights_model_lookup1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_glide_bullet_proof_tires1
toolmode_allow_glide_engine_stream1
toolmode_allow_glide_flare_launcher1
toolmode_allow_glide_make_amphibious1
toolmode_allow_glide_material1
toolmode_allow_glide_misc_sounds1
toolmode_allow_glide_missile_launcher1
toolmode_allow_glide_projectile_launcher1
toolmode_allow_glide_ragdoll_disabler1
toolmode_allow_glide_repair_ray1
toolmode_allow_glide_transmission_editor1
toolmode_allow_glide_turret1
toolmode_allow_glide_water_driving1
toolmode_allow_glide_wheel_editor1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_loot_editor1
toolmode_allow_material1
toolmode_allow_mediaplayer_mimic1
toolmode_allow_mediaplayer_spatial1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_proxycolor1
toolmode_allow_pulley1
toolmode_allow_remove_decals1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_streamradio1
toolmode_allow_streamradio_gui_color_global1
toolmode_allow_streamradio_gui_color_individual1
toolmode_allow_streamradio_gui_skin1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_unbreakable1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
toolmode_allow_zcity_appearance_tool1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
xdebc_crate_materials20
xdebc_crate_nails8
xdebc_hp10
xdebc_infinite_resources0
xdebc_materialcap40
xdebc_maxbarricades12
xdebc_maxnails50
xdebc_nailcap50
xdebc_nailhp5
xdebc_npcdamage10
xdebc_plankhp100
xdebc_repairamount20
zchat_maxmessagelength256
zcnpc_allnpcs1
zcnpc_allyheal0
zcnpc_arm_combine
zcnpc_arm_combine_elite
zcnpc_arm_combine_prison
zcnpc_arm_combine_shotgun
zcnpc_arm_metrocop
zcnpc_arm_other
zcnpc_arm_rebel
zcnpc_arm_refugee
zcnpc_armless1
zcnpc_armor_pickup1
zcnpc_armor_spawn1
zcnpc_artery_chance1
zcnpc_blood_decal1
zcnpc_blood_mul0.600000
zcnpc_body_hp100
zcnpc_body_maxspeed3000
zcnpc_body_maxspin1200
zcnpc_bullet_down2
zcnpc_bullet_ko1
zcnpc_cai1
zcnpc_cms1
zcnpc_cms_chance0.100000
zcnpc_cms_loot1
zcnpc_cuffs1
zcnpc_cuffs_pose1
zcnpc_cuffs_standing1
zcnpc_death_brain1
zcnpc_death_time45
zcnpc_debug0
zcnpc_down_bleed_extend0.150000
zcnpc_down_hit_extend0.700000
zcnpc_down_kick_extend1.300000
zcnpc_downed_fight0
zcnpc_eeer1
zcnpc_enabled1
zcnpc_falldamage1
zcnpc_fury_npc_kills1
zcnpc_getup1
zcnpc_getup_speed0.400000
zcnpc_getup_time1.300000
zcnpc_gib_heavy_only1
zcnpc_gib_threshold150
zcnpc_headcrab1
zcnpc_headfix1
zcnpc_headgib1
zcnpc_headgib_damage230
zcnpc_headgib_drop1
zcnpc_headshot_ko0.350000
zcnpc_headshot_sound1
zcnpc_hl2_barnacle_bite22
zcnpc_hl2_barnacles1
zcnpc_hl2_flechette_blast25
zcnpc_hl2_flechette_hit18
zcnpc_hl2_flechettes1
zcnpc_hl2_rollermine_pain12
zcnpc_hl2_rollermine_stun3
zcnpc_hl2_rollermines1
zcnpc_hl2_shrapnel1
zcnpc_idle_patrol1
zcnpc_instakill_chest0
zcnpc_instakill_head1
zcnpc_inventory_use1
zcnpc_kick_downtime4
zcnpc_kick_force120
zcnpc_kick_ragdoll1
zcnpc_knockdown1
zcnpc_knockdown_bullets0
zcnpc_knockdown_force7000
zcnpc_knockdown_time3
zcnpc_limb_damage1
zcnpc_limb_mul1
zcnpc_limb_threshold0.450000
zcnpc_loot_downed1
zcnpc_looting1
zcnpc_manhunt1
zcnpc_manhunt_kill1
zcnpc_med_items1
zcnpc_medical_standing1
zcnpc_melee_headdown1
zcnpc_melee_pickup0
zcnpc_names1
zcnpc_organ_chance1
zcnpc_pain_reaction1
zcnpc_pulse_info1
zcnpc_ragdoll_collide1
zcnpc_reasfx1
zcnpc_rescue0
zcnpc_rescue_medic0
zcnpc_rescue_range1000
zcnpc_respect_scripts1
zcnpc_selfheal1
zcnpc_status_concussion1
zcnpc_status_effects1
zcnpc_status_speed0.550000
zcnpc_stomp1
zcnpc_stomp_downtime4
zcnpc_stomp_speed300
zcnpc_throat_cut0.500000
zcnpc_throat_edge6
zcnpc_tranq_ragdoll1
zcnpc_wakeup1
zcnpc_wakeup_time8
zcnpc_weapon_pickup1
zcnpc_weapon_upgrade1
zcnpc_wep_combine
zcnpc_wep_combine_elite
zcnpc_wep_combine_prison
zcnpc_wep_combine_shotgun
zcnpc_wep_metrocop
zcnpc_wep_other
zcnpc_wep_random1
zcnpc_wep_rebel
zcnpc_wep_refugee
zcnpc_wep_roles1
zcnpc_woundedwalk1
zct_trunk_enabled1

Versiunea 2026.04.29 · Securizat VAC · Dedicated · Windows · Istoric din 29 oct 2026