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VSH2 Legacy Overhaul - Garden Project

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vsh_oilrig_v18Hartă comunitară
0/24 când a fost văzut ultima dată
Fără loc în clasamentClasamentul numără doar jucători reali
96% uptime, 7 zile (96% în 30 de zile)
🇺🇸 St Louis, Missouri, Statele Unite ale Americii · la 396 mi de tine verificat acum aproximativ 10 ore

Jucători

Jucători umani în fiecare oră, fără boți. Orele sunt în UTC.

0122404:2810:2816:2822:2804:287 noi, 18:16 UTC · nu a răspuns

Loc

Între serverele Team Fortress 2, după media jucătorilor reali în 7 zile, orele offline contând ca zero. Ultimele 30 de zile.

Nu a fost în clasament în ultimele 30 de zile.

Jucători pe zi

Oameni diferiți văzuți în fiecare zi: care revin, prima dată (de pe 1 noi). Ultimele 30 de zile.

Încă nu s-au înregistrat jucători.

Timp jucat

Orele jucate de toți în fiecare zi din ultimele 30, din verificările noastre ale listei de jucători. Zilele sunt în UTC.

Nimic încă

Căderi

Când nu a răspuns la verificările noastre din oră în oră, în ultimele 30 de zile.

Online acum

Acum nu apare nimeni în lista de jucători a serverului.

Cei mai activi

Ultimele 30 de zile

Încă nu s-au înregistrat jucători.

Hărți

Cât s-a jucat fiecare în ultimele 7 zile, după verificările din oră în oră

Setările serverului (394)
amplifier_version2.4
bethehorsemann_version1.4
coop0
deathmatch1
decalfrequency0.1
goomba_version2.0.2
metamod_version2.0.0-dev+1331V
mp_allowNPCs1
mp_autocrosshair1
mp_autoteambalance1
mp_disable_respawn_times1
mp_fadetoblack0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_forceautoteam0
mp_forcerespawn1
mp_fraglimit0
mp_friendlyfire0
mp_highlander0
mp_holiday_nogifts0
mp_match_end_at_timelimit0
mp_maxrounds0
mp_respawnwavetime10
mp_scrambleteams_auto1
mp_scrambleteams_auto_windifference2
mp_stalemate_enable0
mp_stalemate_meleeonly0
mp_teamlisthgrunt;scientist
mp_teamplay0
mp_timelimit30
mp_tournament0
mp_tournament_readymode0
mp_tournament_readymode_countdown10
mp_tournament_readymode_min2
mp_tournament_readymode_team_size0
mp_tournament_stopwatch1
mp_weaponstay0
mp_windifference0
mp_windifference_min0
mp_winlimit0
nativevotes_mapchooser_version1.8.0 beta 1
nativevotes_nominations_version1.8.0 beta 4
nativevotes_version1.1.1fix
nextlevel
pads_boost_airblast1
pads_boost_block_aiming1
pads_boost_cooldown3.0
pads_boost_damage_threshold35
pads_boost_duration5.0
pads_boost_speed520.0
pads_bots_can_build0
pads_enabled1
pads_health100
pads_jump_block_snipers1
pads_jump_cooldown3.0
pads_jump_crouch_height_mult1.0
pads_jump_crouch_speed_mult1.0
pads_jump_height700.0
pads_jump_speed700.0
pads_size0.7
pads_version1.1.2
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen1
rplayer_version1.1
sb_version1.8.0
sbchecker_version1.8.0
sbpp_report_version1.8.0
sm_atomizer_fix_status1
sm_bemerasmus_version2.1
sm_classrestrict_version0.6.1
sm_killstreak_amount10
sm_ks_version1.8
sm_needlejump_version1.0
sm_nextmapvsh_manncohq_me0_v1a
sm_rtd2_accessflags
sm_rtd2_autoupdate0
sm_rtd2_chance0.5
sm_rtd2_chat63
sm_rtd2_dchance0.75
sm_rtd2_disabledflying, tinymann, eyeforaneye, necromash, extraammo, nogravity, deadlyvoice, toxic, batswarm, paranoia
sm_rtd2_donatorflag
sm_rtd2_duration25
sm_rtd2_enabled1
sm_rtd2_insetup0
sm_rtd2_interval60
sm_rtd2_log0
sm_rtd2_mode0
sm_rtd2_playerlimit2
sm_rtd2_reloadupdate0
sm_rtd2_repeat_perk2
sm_rtd2_repeat_player2
sm_rtd2_respawnstuck1
sm_rtd2_show_description0
sm_rtd2_showtime0
sm_rtd2_showtriggers0
sm_rtd2_team2
sm_rtd2_teamlimit2
sm_rtd2_timerpos_x-1.0
sm_rtd2_timerpos_y0.55
sm_rtd2_triggersrtd,roll
sm_rtd2_version2.3.6-pre1
sm_sethealth_version1.2.2
sm_sourcesleuth_version1.8.0
sm_tmedicrubber_version0.2.0
sourcecomms_version1.8.0
sourcemod_version1.12.0.7236
sv_accelerate10
sv_airaccelerate10
sv_alltalk1
sv_bounce0
sv_cheats0
sv_contact
sv_footsteps1
sv_friction4
sv_gravity800
sv_maxspeed320
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_registration_messageNo account specified
sv_registration_successful0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed100
sv_tagsalltalk,arena,mub,nocrits,norespawntime,respawntimes
sv_voiceenable1
sv_vote_quorum_ratio0.6
sv_wateraccelerate10
sv_waterfriction1
tf2attributes_version[email protected]
tf2items_giveweapon_version3.14159
tf2items_version1.6.4
tf_allow_player_name_change1
tf_allow_player_use0
tf_arena_change_limit1
tf_arena_first_blood0
tf_arena_force_class0
tf_arena_max_streak3
tf_arena_override_cap_enable_time-1
tf_arena_preround_time10
tf_arena_round_time600
tf_arena_use_queue0
tf_beta_content0
tf_birthday0
tf_bot_count0
tf_classlimit0
tf_ctf_bonus_time10
tf_damage_disablespread1
tf_force_holidays_off0
tf_gamemode_arena1
tf_gamemode_community0
tf_gamemode_cp0
tf_gamemode_ctf0
tf_gamemode_misc0
tf_gamemode_mvm0
tf_gamemode_passtime0
tf_gamemode_payload0
tf_gamemode_pd0
tf_gamemode_rd0
tf_gamemode_sd0
tf_gamemode_tc0
tf_gravetalk1
tf_halloween_allow_truce_during_boss_event0
tf_max_charge_speed750
tf_medieval0
tf_medieval_autorp1
tf_mm_servermode0
tf_mm_strict0
tf_mm_trusted0
tf_mvm_death_penalty0
tf_mvm_defenders_team_size6
tf_mvm_min_players_to_start3
tf_overtime_nag0
tf_passtime_ball_damping_scale0.01f
tf_passtime_ball_drag_coefficient0.01f
tf_passtime_ball_inertia_scale1.0f
tf_passtime_ball_mass1.0f
tf_passtime_ball_modelmodels/passtime/ball/passtime_ball.mdl
tf_passtime_ball_reset_time15
tf_passtime_ball_rotdamping_scale1.0f
tf_passtime_ball_seek_range128
tf_passtime_ball_seek_speed_factor3f
tf_passtime_ball_sphere_collision1
tf_passtime_ball_sphere_radius7.2f
tf_passtime_ball_takedamage1
tf_passtime_ball_takedamage_force800.0f
tf_passtime_experiment_autopass0
tf_passtime_experiment_instapass0
tf_passtime_experiment_instapass_charge0
tf_passtime_experiment_telepass0
tf_passtime_flinch_boost0
tf_passtime_mode_homing_lock_sec1.5f
tf_passtime_mode_homing_speed1000.0f
tf_passtime_overtime_idle_sec5
tf_passtime_pack_hp_per_sec2.0f
tf_passtime_pack_range512
tf_passtime_pack_speed1
tf_passtime_player_reticles_enemies1
tf_passtime_player_reticles_friends2
tf_passtime_powerball_airtimebonus40
tf_passtime_powerball_decay_delay10
tf_passtime_powerball_decayamount1
tf_passtime_powerball_decaysec4.5f
tf_passtime_powerball_decaysec_neutral1.5f
tf_passtime_powerball_maxairtimebonus100
tf_passtime_powerball_passpoints25
tf_passtime_powerball_threshold80
tf_passtime_save_stats0
tf_passtime_score_crit_sec5.0f
tf_passtime_scores_per_round5
tf_passtime_speedboost_on_get_ball_time2.0f
tf_passtime_steal_on_melee1
tf_passtime_teammate_steal_time45
tf_passtime_throwarc_demoman0.15f
tf_passtime_throwarc_engineer0.2f
tf_passtime_throwarc_heavy0.175f
tf_passtime_throwarc_medic0.0f
tf_passtime_throwarc_pyro0.1f
tf_passtime_throwarc_scout0.1f
tf_passtime_throwarc_sniper0.0f
tf_passtime_throwarc_soldier0.1f
tf_passtime_throwarc_spy0.0f
tf_passtime_throwspeed_demoman850.0f
tf_passtime_throwspeed_engineer850.0f
tf_passtime_throwspeed_heavy850.0f
tf_passtime_throwspeed_medic900.0f
tf_passtime_throwspeed_pyro750.0f
tf_passtime_throwspeed_scout700.0f
tf_passtime_throwspeed_sniper900.0f
tf_passtime_throwspeed_soldier800.0f
tf_passtime_throwspeed_spy900.0f
tf_passtime_throwspeed_velocity_scale0.33f
tf_playergib1
tf_powerup_mode0
tf_projectiles_fix_version1.0.2
tf_server_identity_disable_quickplay0
tf_spawn_glows_duration10
tf_spec_xray1
tf_spells_enabled0
tf_use_fixed_weaponspreads1
tf_weapon_criticals0
tf_weapon_criticals_melee1
thirdperson_version2.1.0
tv_enable0
tv_password0
tv_relaypassword0
vsh2_airblast_rage10.0
vsh2_airstrike_damage250
vsh2_backstab_damage1000
vsh2_boss_mfd_time0.1
vsh2_boss_ragegain1900
vsh2_bosshealth_add2000.0
vsh2_bosshealth_base6000
vsh2_brokenhale_legs3.0
vsh2_bunny_max_eggs10
vsh2_cbs_glow_iota0.1
vsh2_cbs_jump_buttons3
vsh2_cbs_jump_charge2.5
vsh2_cbs_jump_max25
vsh2_cbs_jump_reset-100.0
vsh2_cbs_killing_spree_amount3
vsh2_cbs_killing_spree_time5.0
vsh2_cbs_max_arrows9
vsh2_cbs_move_speed340.0
vsh2_cbs_player_stun_time5.0
vsh2_cbs_rage_dist320.0
vsh2_cbs_sentry_stun_time8.0
vsh2_cbs_weighdown_iota0.2
vsh2_cbs_weighdown_time3.0
vsh2_cleaver_damage100.0
vsh2_damage_points500
vsh2_damage_queue1
vsh2_default_bosses_no_random_crits1
vsh2_demo_stundmg500.0
vsh2_demogarden_damage800.0
vsh2_demoman_shield_crits1
vsh2_easter_bunny_glow_iota0.1
vsh2_easter_bunny_jump_buttons3
vsh2_easter_bunny_jump_charge2.5
vsh2_easter_bunny_jump_max25
vsh2_easter_bunny_jump_reset-100.0
vsh2_easter_bunny_killing_spree_amount3
vsh2_easter_bunny_killing_spree_time5.0
vsh2_easter_bunny_move_speed340.0
vsh2_easter_bunny_player_stun_time5.0
vsh2_easter_bunny_rage_dist533.333
vsh2_easter_bunny_sentry_stun_time8.0
vsh2_easter_bunny_weighdown_iota0.2
vsh2_easter_bunny_weighdown_time3.0
vsh2_enable_circuit_stun1
vsh2_enable_music1
vsh2_enabled1
vsh2_engineer_stundmg500.0
vsh2_fanowar_rage10.0
vsh2_fanowar_rageR400.0
vsh2_firstround0
vsh2_gaspasser_dmg300
vsh2_goomba_boss_life_multiplier0.0
vsh2_goomba_can_boss_stomp1
vsh2_goomba_can_mantreads_stomp0
vsh2_goomba_damage_add500.0
vsh2_hale_scouts_left_speed460.0
vsh2_heal_amount13
vsh2_health_percentage_last_guy0
vsh2_health_regen0
vsh2_health_regen_amount1.0
vsh2_heavy_stundmg500.0
vsh2_hhh_jr_glow_iota0.1
vsh2_hhh_jr_jump_buttons3
vsh2_hhh_jr_jump_charge2.5
vsh2_hhh_jr_jump_max50
vsh2_hhh_jr_jump_reset-100.0
vsh2_hhh_jr_killing_spree_amount3
vsh2_hhh_jr_killing_spree_time5.0
vsh2_hhh_jr_move_speed340.0
vsh2_hhh_jr_player_stun_time5.0
vsh2_hhh_jr_rage_dist800.0
vsh2_hhh_jr_sentry_stun_time8.0
vsh2_hhh_jr_weighdown_iota0.2
vsh2_hhh_jr_weighdown_time1.0
vsh2_huntsman_stundmg500.0
vsh2_jarate_rage15.0
vsh2_jarate_rageR200.0
vsh2_killbuilding_engiedeath1
vsh2_lastplayer_time120
vsh2_medic_stundmg500.0
vsh2_medievalmode_lives3
vsh2_medievalmode_respawntime5.0
vsh2_medigun_reset_amount0.40
vsh2_multiple_cp_capture_amount999
vsh2_multiple_cp_captures1
vsh2_music_volume0.5
vsh2_overheal_limit2.0
vsh2_permanent_overheal0
vsh2_point_alive5
vsh2_point_delay10
vsh2_point_type1
vsh2_primary_circuit_stun2
vsh2_pyro_stundmg500.0
vsh2_queue_gain5
vsh2_rebound_power300.0
vsh2_rocketjumperammo_mg8
vsh2_rocketjumperammo_nonmg4
vsh2_rockystart60
vsh2_saxton_hale_glow_iota0.1
vsh2_saxton_hale_jump_buttons3
vsh2_saxton_hale_jump_charge2.5
vsh2_saxton_hale_jump_max25
vsh2_saxton_hale_jump_reset-100.0
vsh2_saxton_hale_killing_spree_amount3
vsh2_saxton_hale_killing_spree_time5.0
vsh2_saxton_hale_move_speed340.0
vsh2_saxton_hale_player_stun_time5.0
vsh2_saxton_hale_rage_dist800.0
vsh2_saxton_hale_sentry_stun_time8.0
vsh2_saxton_hale_weighdown_iota0.2
vsh2_saxton_hale_weighdown_time3.0
vsh2_scout_stundmg500.0
vsh2_scoutsleft_rage1.0
vsh2_secondary_circuit_stun2
vsh2_shove_damage100.0
vsh2_soldier_stundmg500.0
vsh2_spy_stundmg500.0
vsh2_stickystart72
vsh2_stock_damage_boost500
vsh2_stop_tickle_time0.1
vsh2_thruster_charge_add2.5
vsh2_vagineer_glow_iota0.1
vsh2_vagineer_jump_buttons3
vsh2_vagineer_jump_charge2.5
vsh2_vagineer_jump_max25
vsh2_vagineer_jump_reset-100.0
vsh2_vagineer_killing_spree_amount3
vsh2_vagineer_killing_spree_time5.0
vsh2_vagineer_move_speed340.0
vsh2_vagineer_player_stun_time5.0
vsh2_vagineer_rage_dist533.333
vsh2_vagineer_sentry_stun_time8.0
vsh2_vagineer_weighdown_iota0.2
vsh2_vagineer_weighdown_time3.0
vsh2_version2.13.0

Versiunea 11191711 · Securizat VAC · Cu parolă · Dedicated · Linux · Istoric din 1 noi 2026