Top servere Team Fortress 2
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vsh_tranquil_b5Hartă comunitară
0/37 când a fost văzut ultima dată
#2.819 din 2.886 în clasamentul Team Fortress 2
97% uptime, 7 zile (97% în 30 de zile)
🇺🇸 St Louis, Missouri, Statele Unite ale Americii · la 396 mi de tine verificat acum aproximativ 22 ore

Jucători

Jucători umani în fiecare oră, fără boți. Orele sunt în UTC.

0183715:5121:5103:5109:5115:516 noi, 16:21 UTC · nu a răspuns6 noi, 17:21 UTC · nu a răspuns

Loc

Între serverele Team Fortress 2, după media jucătorilor reali în 7 zile, orele offline contând ca zero. Ultimele 30 de zile.

9 oct24 oct7 noi#1#2.8194 noi · #2.492 din 2.5695 noi · #2.671 din 2.7476 noi · #2.819 din 2.886

Jucători pe zi

Oameni diferiți văzuți în fiecare zi: care revin, prima dată (de pe 29 oct). Ultimele 30 de zile.

Încă nu s-au înregistrat jucători.

Când e lume

Media jucătorilor reali pentru fiecare oră a săptămânii, în ultimele 4 săptămâni, orele offline contând ca zero. Fus orar: Central Time (US & Canada).

Cel mai aglomerat: marți, la 23:00, în medie 1 jucător real.

Timp jucat

Orele jucate de toți în fiecare zi din ultimele 30, din verificările noastre ale listei de jucători. Zilele sunt în UTC.

Nimic încă

Căderi

Când nu a răspuns la verificările noastre din oră în oră, în ultimele 30 de zile.

Online acum

Acum nu apare nimeni în lista de jucători a serverului.

Cei mai activi

Ultimele 30 de zile

Încă nu s-au înregistrat jucători.

Hărți

Cât s-a jucat fiecare în ultimele 7 zile, după verificările din oră în oră

Setările serverului (405)
amplifier_version2.4
bethehorsemann_version1.4
connect_version1.4.0
coop0
deathmatch1
decalfrequency10
discord_sourcebans_version1.0
discord_sourcecomms_version1.1
discord_version1.0
goomba_version2.0.2
metamod_version1.12.0-dev+1224V
mp_allowNPCs1
mp_autocrosshair1
mp_autoteambalance1
mp_disable_respawn_times1
mp_fadetoblack0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_forceautoteam0
mp_forcerespawn1
mp_fraglimit0
mp_friendlyfire0
mp_highlander0
mp_holiday_nogifts0
mp_match_end_at_timelimit0
mp_maxrounds0
mp_respawnwavetime10
mp_scrambleteams_auto1
mp_scrambleteams_auto_windifference2
mp_stalemate_enable0
mp_stalemate_meleeonly0
mp_teamlisthgrunt;scientist
mp_teamplay0
mp_timelimit21
mp_tournament0
mp_tournament_readymode0
mp_tournament_readymode_countdown10
mp_tournament_readymode_min2
mp_tournament_readymode_team_size0
mp_tournament_stopwatch1
mp_weaponstay0
mp_windifference0
mp_windifference_min0
mp_winlimit0
mubcafe_ah_minreds16
mubcafe_healamount10
mubcafe_multiboss_healthsplit2.75
mubcafe_overheal_limit1.66
mubcafe_tier_redpasspercent0.2
mubcafe_tierpasspercent0.2
nativevotes_mapchooser_version1.8.0 beta 1
nativevotes_nominations_version1.8.0 beta 4
nativevotes_version1.1.1fix
nextlevel
pads_boost_airblast1
pads_boost_block_aiming0
pads_boost_cooldown3.0
pads_boost_damage_threshold35
pads_boost_duration3.0
pads_boost_speed420.0
pads_bots_can_build0
pads_enabled1
pads_health100
pads_jump_block_snipers0
pads_jump_cooldown10.0
pads_jump_crouch_height_mult1.0
pads_jump_crouch_speed_mult1.0
pads_jump_height700.0
pads_jump_speed700.0
pads_size1.0
pads_version1.1.2
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen1
rplayer_version1.1
sb_version1.8.0
sbchecker_version1.8.0
sbpp_report_version1.8.0
sm_bemerasmus_version2.1
sm_chatprocessor_addgotv1
sm_chatprocessor_allchat0
sm_chatprocessor_colors_flagb
sm_chatprocessor_configconfigs/chat_processor.cfg
sm_chatprocessor_deadchat1
sm_chatprocessor_process_colors_default1
sm_chatprocessor_remove_colors_default0
sm_chatprocessor_restrictdeadchat0
sm_chatprocessor_specchat1
sm_chatprocessor_status1
sm_chatprocessor_strip_colors1
sm_chatprocessor_version2.3.2
sm_classrestrict_version0.6.1
sm_funcommandsx_version2.5
sm_ignorelist_version0x04
sm_nextmapvsh_foreststation_c1
sm_sethealth_version1.2.2
sm_sourcesleuth_version1.8.0
sm_taunt_allow_while_taunting0
sm_taunt_tastic_version1.0.3
sourcecomms_version1.8.0
sourcemod_version1.12.0.7236
sv_accelerate10
sv_airaccelerate10
sv_alltalk1
sv_bounce0
sv_cheats0
sv_contact
sv_footsteps1
sv_friction4
sv_gravity800
sv_maxspeed320
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_registration_messageNo account specified
sv_registration_successful0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed100
sv_tagsalltalk,arena,increased_maxplayers,mub,nocrits,norespawntime,respawntimes
sv_voiceenable1
sv_vote_quorum_ratio0.6
sv_wateraccelerate10
sv_waterfriction1
tf2attributes_version[email protected]
tf2items_giveweapon_version3.14159
tf2items_version1.6.4
tf_allow_player_name_change1
tf_allow_player_use0
tf_arena_change_limit1
tf_arena_first_blood0
tf_arena_force_class0
tf_arena_max_streak3
tf_arena_override_cap_enable_time-1
tf_arena_preround_time10
tf_arena_round_time600
tf_arena_use_queue0
tf_beta_content0
tf_birthday0
tf_bot_count0
tf_classlimit0
tf_ctf_bonus_time10
tf_damage_disablespread1
tf_force_holidays_off0
tf_gamemode_arena1
tf_gamemode_community0
tf_gamemode_cp0
tf_gamemode_ctf0
tf_gamemode_misc0
tf_gamemode_mvm0
tf_gamemode_passtime0
tf_gamemode_payload0
tf_gamemode_pd0
tf_gamemode_rd0
tf_gamemode_sd0
tf_gamemode_tc0
tf_gravetalk1
tf_halloween_allow_truce_during_boss_event0
tf_max_charge_speed750
tf_medieval0
tf_medieval_autorp1
tf_mm_servermode0
tf_mm_strict0
tf_mm_trusted0
tf_mvm_death_penalty0
tf_mvm_defenders_team_size6
tf_mvm_min_players_to_start3
tf_overtime_nag0
tf_passtime_ball_damping_scale0.01f
tf_passtime_ball_drag_coefficient0.01f
tf_passtime_ball_inertia_scale1.0f
tf_passtime_ball_mass1.0f
tf_passtime_ball_modelmodels/passtime/ball/passtime_ball.mdl
tf_passtime_ball_reset_time15
tf_passtime_ball_rotdamping_scale1.0f
tf_passtime_ball_seek_range128
tf_passtime_ball_seek_speed_factor3f
tf_passtime_ball_sphere_collision1
tf_passtime_ball_sphere_radius7.2f
tf_passtime_ball_takedamage1
tf_passtime_ball_takedamage_force800.0f
tf_passtime_experiment_autopass0
tf_passtime_experiment_instapass0
tf_passtime_experiment_instapass_charge0
tf_passtime_experiment_telepass0
tf_passtime_flinch_boost0
tf_passtime_mode_homing_lock_sec1.5f
tf_passtime_mode_homing_speed1000.0f
tf_passtime_overtime_idle_sec5
tf_passtime_pack_hp_per_sec2.0f
tf_passtime_pack_range512
tf_passtime_pack_speed1
tf_passtime_player_reticles_enemies1
tf_passtime_player_reticles_friends2
tf_passtime_powerball_airtimebonus40
tf_passtime_powerball_decay_delay10
tf_passtime_powerball_decayamount1
tf_passtime_powerball_decaysec4.5f
tf_passtime_powerball_decaysec_neutral1.5f
tf_passtime_powerball_maxairtimebonus100
tf_passtime_powerball_passpoints25
tf_passtime_powerball_threshold80
tf_passtime_save_stats0
tf_passtime_score_crit_sec5.0f
tf_passtime_scores_per_round5
tf_passtime_speedboost_on_get_ball_time2.0f
tf_passtime_steal_on_melee1
tf_passtime_teammate_steal_time45
tf_passtime_throwarc_demoman0.15f
tf_passtime_throwarc_engineer0.2f
tf_passtime_throwarc_heavy0.175f
tf_passtime_throwarc_medic0.0f
tf_passtime_throwarc_pyro0.1f
tf_passtime_throwarc_scout0.1f
tf_passtime_throwarc_sniper0.0f
tf_passtime_throwarc_soldier0.1f
tf_passtime_throwarc_spy0.0f
tf_passtime_throwspeed_demoman850.0f
tf_passtime_throwspeed_engineer850.0f
tf_passtime_throwspeed_heavy850.0f
tf_passtime_throwspeed_medic900.0f
tf_passtime_throwspeed_pyro750.0f
tf_passtime_throwspeed_scout700.0f
tf_passtime_throwspeed_sniper900.0f
tf_passtime_throwspeed_soldier800.0f
tf_passtime_throwspeed_spy900.0f
tf_passtime_throwspeed_velocity_scale0.33f
tf_playergib1
tf_powerup_mode0
tf_projectiles_fix_version1.0.2
tf_server_identity_disable_quickplay0
tf_spawn_glows_duration10
tf_spec_xray1
tf_spells_enabled0
tf_use_fixed_weaponspreads1
tf_weapon_criticals0
tf_weapon_criticals_melee1
thirdperson_version2.1.0
tv_enable0
tv_password0
tv_relaypassword0
vsh2_adapt_ntier1.0
vsh2_adapt_tier10.9
vsh2_adapt_tier20.8
vsh2_adapt_tier30.7
vsh2_adapt_tier40.6
vsh2_adapt_tier50.5
vsh2_adapt_tier60.4
vsh2_adapt_tier70.3
vsh2_adapt_tier80.2
vsh2_adapt_tier90.1
vsh2_adapt_tierZ0.01
vsh2_airblast_rage8.0
vsh2_airstrike_damage250
vsh2_backstab_damage1000
vsh2_bfb_drain_amount0
vsh2_boss_anchor0.1
vsh2_boss_mfd_time3.0
vsh2_boss_ragegain2000
vsh2_bosshealth_base4500
vsh2_brokenhale_legs3.0
vsh2_bunny_max_eggs12
vsh2_cbs_glow_iota0.1
vsh2_cbs_jump_buttons3
vsh2_cbs_jump_charge1.5
vsh2_cbs_jump_max25
vsh2_cbs_jump_reset-75.0
vsh2_cbs_killing_spree_amount3
vsh2_cbs_killing_spree_time5.0
vsh2_cbs_max_arrows2
vsh2_cbs_move_speed350.0
vsh2_cbs_player_stun_time0.0
vsh2_cbs_rage_dist0.0
vsh2_cbs_sentry_stun_time0.0
vsh2_cbs_weighdown_iota0.2
vsh2_cbs_weighdown_time5.0
vsh2_cleaver_damage100.0
vsh2_damage_points900
vsh2_damage_queue1
vsh2_default_bosses_no_random_crits1
vsh2_demo_stundmg2000
vsh2_demoman_shield_crits1
vsh2_easter_bunny_glow_iota0.1
vsh2_easter_bunny_jump_buttons3
vsh2_easter_bunny_jump_charge1.5
vsh2_easter_bunny_jump_max25
vsh2_easter_bunny_jump_reset-75.0
vsh2_easter_bunny_killing_spree_amount3
vsh2_easter_bunny_killing_spree_time5.0
vsh2_easter_bunny_move_speed350.0
vsh2_easter_bunny_player_stun_time0.0
vsh2_easter_bunny_rage_dist0.0
vsh2_easter_bunny_sentry_stun_time0.0
vsh2_easter_bunny_weighdown_iota0.2
vsh2_easter_bunny_weighdown_time5.0
vsh2_enable_music1
vsh2_enabled1
vsh2_enforcer_glowtime3.0
vsh2_engineer_stundmg2000
vsh2_fanowar_rage0.0
vsh2_fanowar_rageR400.0
vsh2_firstround0
vsh2_gaspasser_dmg300
vsh2_goomba_boss_life_multiplier0.0
vsh2_goomba_can_boss_stomp0
vsh2_goomba_can_mantreads_stomp0
vsh2_goomba_damage_add500.0
vsh2_gunslinger_boost5.0
vsh2_hale_scouts_left_speed460.0
vsh2_heal_building50
vsh2_health_percentage_last_guy25
vsh2_health_regen0
vsh2_health_regen_amount1.0
vsh2_heavy_stundmg2000
vsh2_hhh_jr_glow_iota0.1
vsh2_hhh_jr_jump_buttons3
vsh2_hhh_jr_jump_charge2.5
vsh2_hhh_jr_jump_max50
vsh2_hhh_jr_jump_reset-1.0
vsh2_hhh_jr_killing_spree_amount3
vsh2_hhh_jr_killing_spree_time5.0
vsh2_hhh_jr_move_speed350.0
vsh2_hhh_jr_player_stun_time0.0
vsh2_hhh_jr_rage_dist800.0
vsh2_hhh_jr_sentry_stun_time8.0
vsh2_hhh_jr_weighdown_iota0.2
vsh2_hhh_jr_weighdown_time5.0
vsh2_huntsman_stundmg500.0
vsh2_jarate_rage0.0
vsh2_jarate_rageR200.0
vsh2_kgb_critlength5.0
vsh2_killbuilding_engiedeath1
vsh2_lastplayer_time180
vsh2_marketgarden_damage1000
vsh2_medic_stundmg2000
vsh2_medievalmode_lives3
vsh2_medievalmode_respawntime5.0
vsh2_medigun_reset_amount0.0
vsh2_meleeammo_add100
vsh2_multiple_cp_capture_amount99
vsh2_multiple_cp_captures1
vsh2_music_volume0.66
vsh2_permanent_overheal0
vsh2_point_alive24
vsh2_point_delay0
vsh2_point_type0
vsh2_pyro_stundmg2000
vsh2_pyrometal100
vsh2_queue_gain10
vsh2_rebound_power300.0
vsh2_respawn_base1.0
vsh2_respawn_reduce0.5
vsh2_rocketjumperammo_mg80
vsh2_rocketjumperammo_nonmg80
vsh2_rockystart60
vsh2_saxton_hale_glow_iota0.1
vsh2_saxton_hale_jump_buttons3
vsh2_saxton_hale_jump_charge1.5
vsh2_saxton_hale_jump_max25
vsh2_saxton_hale_jump_reset-75.0
vsh2_saxton_hale_killing_spree_amount3
vsh2_saxton_hale_killing_spree_time5.0
vsh2_saxton_hale_move_speed350.0
vsh2_saxton_hale_player_stun_time3.0
vsh2_saxton_hale_rage_dist800.0
vsh2_saxton_hale_sentry_stun_time5.0
vsh2_saxton_hale_weighdown_iota0.2
vsh2_saxton_hale_weighdown_time5.0
vsh2_scout_stundmg2000
vsh2_scoutsleft_rage1.0
vsh2_shove_damage37.0
vsh2_soldier_stundmg2000
vsh2_spy_stundmg2000
vsh2_stickystart72
vsh2_stock_damage_boost500
vsh2_stop_tickle_time0.01
vsh2_thruster_charge_add2.5
vsh2_upgrade_amount25
vsh2_upgrademax_building199
vsh2_vagineer_glow_iota0.1
vsh2_vagineer_jump_buttons3
vsh2_vagineer_jump_charge1.5
vsh2_vagineer_jump_max25
vsh2_vagineer_jump_reset-75.0
vsh2_vagineer_killing_spree_amount3
vsh2_vagineer_killing_spree_time5.0
vsh2_vagineer_move_speed350.0
vsh2_vagineer_player_stun_time0.0
vsh2_vagineer_rage_dist400.0
vsh2_vagineer_sentry_stun_time0.0
vsh2_vagineer_weighdown_iota0.2
vsh2_vagineer_weighdown_time5.0
vsh2_version2.13.0

Versiunea 11191711 · Securizat VAC · Dedicated · Linux · Istoric din 29 oct 2026