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Online ✓ Jucători reali Garry's Mod Sandbox

Bazro's Stinky Fat Rotund LizardRatBot House

Conectează-te Adaugă la preferate Ascunde 157.85.87.5:26823

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gm_boreas_nightSandbox
0/8 joacă acum
Fără loc în clasamentClasamentul numără doar jucători reali
100% uptime, 7 zile (100% în 30 de zile)
🇳🇱 Amsterdam, North Holland, Țările de Jos · la 4.029 mi de tine verificat acum 12 minute

Jucători

Jucători umani în fiecare oră, fără boți. Orele sunt în UTC.

04818:3200:3206:3212:3218:326 noi, 07:12 UTC · 0 jucători6 noi, 07:18 UTC · 0 jucători6 noi, 08:20 UTC · 0 jucători6 noi, 09:21 UTC · 0 jucători6 noi, 10:17 UTC · 0 jucători6 noi, 11:16 UTC · 0 jucători6 noi, 12:20 UTC · 0 jucători6 noi, 13:20 UTC · 0 jucători6 noi, 14:20 UTC · 0 jucători6 noi, 15:18 UTC · 0 jucători6 noi, 16:16 UTC · 0 jucători6 noi, 17:18 UTC · 0 jucători6 noi, 18:20 UTC · 0 jucători

Istoricul începe pe 6 noi 2026.

Loc

Între serverele Garry's Mod, după media jucătorilor reali în 7 zile, orele offline contând ca zero. Ultimele 30 de zile.

Nu a fost în clasament în ultimele 30 de zile.

Jucători pe zi

Oameni diferiți văzuți în fiecare zi: care revin, prima dată (de pe 6 noi). Ultimele 30 de zile.

Încă nu s-au înregistrat jucători.

Timp jucat

Orele jucate de toți în fiecare zi din ultimele 30, din verificările noastre ale listei de jucători. Zilele sunt în UTC.

Nimic încă

Căderi

Când nu a răspuns la verificările noastre din oră în oră, în ultimele 30 de zile.

A răspuns la fiecare verificare în ultimele 30 de zile.

Online acum

Acum nu apare nimeni în lista de jucători a serverului.

Cei mai activi

Ultimele 30 de zile

Încă nu s-au înregistrat jucători.

Hărți

Cât s-a jucat fiecare în ultimele 7 zile, după verificările din oră în oră

Servere asemănătoare

Jucători verificați după listele de jucători, cu slot liber, cele mai apropiate primele.

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Setările serverului (413)
VJ_LNR_Alert1
VJ_LNR_Biter1
VJ_LNR_BiterChance3
VJ_LNR_BreakDoors1
VJ_LNR_CitizenSkins0
VJ_LNR_ClassicDrowner0
VJ_LNR_CorpseEffects1
VJ_LNR_Crawler1
VJ_LNR_CrawlerChance5
VJ_LNR_Cripple1
VJ_LNR_DeathAnimations1
VJ_LNR_Difficulty2
VJ_LNR_Dismember1
VJ_LNR_Eyes1
VJ_LNR_Gib1
VJ_LNR_GroundRise1
VJ_LNR_Headshot0
VJ_LNR_InfectedChance3
VJ_LNR_Infection0
VJ_LNR_InfectionChance5
VJ_LNR_InfectionEffects1
VJ_LNR_InfectionHit1
VJ_LNR_InfectionTime120
VJ_LNR_InfectionTime240
VJ_LNR_JumpClimb0
VJ_LNR_MapSpawner_CSS0
VJ_LNR_MapSpawner_DelayMax3
VJ_LNR_MapSpawner_DelayMin0.850000
VJ_LNR_MapSpawner_Enabled1
VJ_LNR_MapSpawner_Extras0
VJ_LNR_MapSpawner_HL10
VJ_LNR_MapSpawner_HL21
VJ_LNR_MapSpawner_HordeChance100
VJ_LNR_MapSpawner_HordeCooldownMax180
VJ_LNR_MapSpawner_HordeCooldownMin120
VJ_LNR_MapSpawner_HordeCount35
VJ_LNR_MapSpawner_L4D0
VJ_LNR_MapSpawner_MaxZom80
VJ_LNR_MapSpawner_Misc0
VJ_LNR_MapSpawner_SpawnMax2000
VJ_LNR_MapSpawner_SpawnMin650
VJ_LNR_MapSpawner_Specials0
VJ_LNR_MapSpawner_TF20
VJ_LNR_MeleeWeapons1
VJ_LNR_MeleeWepChance5
VJ_LNR_PMEyes1
VJ_LNR_PlayerZombie0
VJ_LNR_ResurrectionTime15
VJ_LNR_ResurrectionTime210
VJ_LNR_RiseChance5
VJ_LNR_Runner0
VJ_LNR_RunnerChance3
VJ_LNR_SpecialEyes1
VJ_LNR_SuperSprinter1
VJ_LNR_SuperSprinterChance3
VJ_LNR_UHItems0
VJ_LNR_ZombieModels0
ai_disabled0
ai_ignoreplayers0
cephpinger_ai_accuracy1
cephpinger_ai_dodge1
cephpinger_ai_grudge30
cephpinger_ai_heavy1
cephpinger_ai_patience25
cephpinger_ai_patrol1
cephpinger_ai_ping1
cephpinger_ai_radius85
cephpinger_ai_range115
cephpinger_ai_roar1
cephpinger_ai_scare1
cephpinger_damage_mul1
cephpinger_dodge1
cephpinger_emp_time_mul1
cephpinger_health5000
cephpinger_ping_cooldown14
cephpinger_ping_radius27
cephpinger_speed_mul1
cephpinger_wreck_time120
coop0
deathmatch1
decalfrequency10
gred_jets_speed1
gred_sv_12mm_he_impact1
gred_sv_7mm_he_impact1
gred_sv_arti_spawnaltitude1000
gred_sv_bullet_dmg1
gred_sv_bullet_radius1
gred_sv_default_wac_munitions0
gred_sv_easyuse1
gred_sv_enableenginehealth1
gred_sv_enablehealth1
gred_sv_fire_effect1
gred_sv_fragility1
gred_sv_healthslider100
gred_sv_isdedicated1
gred_sv_lfs_godmode0
gred_sv_lfs_healthmultiplier1
gred_sv_lfs_healthmultiplier_all1
gred_sv_lfs_infinite_ammo0
gred_sv_minricochetangle70
gred_sv_multiple_fire_effects1
gred_sv_oldrockets0
gred_sv_override_hab0
gred_sv_resourceprecache0
gred_sv_shell_ap_damagemultiplier1
gred_sv_shell_ap_lowpen_system1
gred_sv_shell_apcr_damagemultiplier1
gred_sv_shell_enable_killcam1
gred_sv_shell_gp_he_damagemultiplier1
gred_sv_shell_he_damage0
gred_sv_shell_he_damagemultiplier1
gred_sv_shell_heat_damagemultiplier1
gred_sv_shockwave_unfreeze0
gred_sv_simfphys_arcade1
gred_sv_simfphys_camera_tankgunnersight1
gred_sv_simfphys_disable_viewmodels0
gred_sv_simfphys_elevation_speed_multiplier1
gred_sv_simfphys_enablecrosshair1
gred_sv_simfphys_forcefirstperson0
gred_sv_simfphys_forcesynchronouselevation0
gred_sv_simfphys_health_multplier1
gred_sv_simfphys_infinite_ammo1
gred_sv_simfphys_infinite_mg_ammo0
gred_sv_simfphys_lesswheels0
gred_sv_simfphys_manualreloadsystem0
gred_sv_simfphys_moduledamagesystem0
gred_sv_simfphys_realisticarmour1
gred_sv_simfphys_reload_speed_multiplier1
gred_sv_simfphys_smokereloadtime120
gred_sv_simfphys_spawnwithoutammo0
gred_sv_simfphys_suspension_rate0.100000
gred_sv_simfphys_testsuspensions0
gred_sv_simfphys_traverse_speed_multiplier1
gred_sv_simfphys_turnrate_multplier1
gred_sv_simfphys_vfire_thrower1
gred_sv_soundspeed_divider1
gred_sv_spawnable_bombs1
gred_sv_tracers5
gred_sv_wac_bombs1
gred_sv_wac_explosion1
gred_sv_wac_explosion_water1
gred_sv_wac_heli_spin1
gred_sv_wac_heli_spin_chance0
gred_sv_wac_override1
gred_sv_wac_radio1
jcms_announcer_typedefault
jcms_bluecorp_blacklist
jcms_bluecorp_fairness0
jcms_bossmission_frequency5
jcms_cash_bonus_airborne25
jcms_cash_bonus_headshot5
jcms_cash_bonus_headshot_instakill20
jcms_cash_bonus_sidearm10
jcms_cash_evac75
jcms_cash_maxclerks5
jcms_cash_mul_base1
jcms_cash_mul_final1
jcms_cash_mul_stunstick2
jcms_cash_mul_very_far1.250000
jcms_cash_start600
jcms_cash_start_pvp600
jcms_cash_victory75
jcms_customfactions_hell1
jcms_damage_mul1
jcms_distance_headshot2000
jcms_distance_headshot_extralengths200
jcms_distance_very_far5000
jcms_friendlyfire_multiplier1
jcms_map_excludecurrent0
jcms_map_iswhitelist0
jcms_map_listgm_flatgrass
jcms_map_votecount6
jcms_noepisodes0
jcms_npc_softcap50
jcms_npcportal_random_chance0.100000
jcms_npcteam_restrict0
jcms_patrollingnpcs0
jcms_performancemode0
jcms_pvp_cash_mul1.500000
jcms_pvpallowed0
jcms_pvpautobalance1
jcms_pvpdebug0
jcms_pvpminplayers6
jcms_pvprespawnmode0
jcms_pvptracers1
jcms_pvpvoteratio0.650000
jcms_suddendeathtimer0
jcms_swarm_frequency1
jcms_swarm_size1
jcms_swarm_warning1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
ms_exfil_enable1
ms_playermodel_color1
ms_playermodel_enabled1
ms_playermodel_whitelist0
nextlevel
physgun_limited0
physgun_maxrange4096
pm_karen_ja_mrc_set1
pm_karen_ja_mrc_sit1
pm_karen_ja_mrc_view1
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sigbio_lmb_damage5
sigbio_rmb_cooldown60
sigbio_rmb_damage70
ss_sv_dmrules0
ss_unlimitedammo0
ssxb_dmrules0
ssxb_unlimited_ammo0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_drc_allowdebug0
sv_drc_attachments_autounlock1
sv_drc_attachments_disallowmodification0
sv_drc_disable_crosshairs0
sv_drc_disable_distgunfire0
sv_drc_disable_thirdperson0
sv_drc_disable_thirdperson_freelook0
sv_drc_force_sprint0
sv_drc_forcebasegameammo0
sv_drc_funnyplayercorpses0
sv_drc_infiniteammo0
sv_drc_inspect_hideHUD0
sv_drc_inspections1
sv_drc_movement1
sv_drc_movesounds1
sv_drc_passives1
sv_drc_playerrep_disallow0
sv_drc_playerrep_tweakonly0
sv_drc_soundtime_disabled0
sv_drc_spreadstyle0
sv_drc_viewdrag1
sv_drc_voicesets_noanimations0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Versiunea 2026.04.29 · Securizat VAC · Cu parolă · Dedicated · Linux · Istoric din 6 noi 2026