Top servere Garry's Mod
Offline ✓ Jucători reali Garry's Mod Sandbox

[DEV] Abyssal Networks

Conectează-te Adaugă la preferate Ascunde 149.56.241.24:27017

Ții serverul ăsta? Revendică-l pentru alerte pe Discord și un raport săptămânal (ce primești). Raportează acest server

gm_constructSandbox

E offline. Aceste servere (sandbox) sunt pornite

Jucători verificați după listele de jucători, cu slot liber, cele mai apropiate primele.

Toate serverele Garry's Mod: sandbox
JucătoriNume serverJocHartăLocație Acțiuni
26/64 Super Garrys Mod Server
193.243.190.4:27075
Garry's Mod gm_construct 🇺🇸 Chicago, IL
Conectează-te
25/32 [CFC] Hunter's Glee
193.243.190.206:27019
Garry's Mod gm_coast_bridge 🇺🇸 Chicago, IL
Conectează-te
25/26 ZCity Vanilla US4 | Homicide Only | zmod.gg/zcity (VCity)
193.243.190.18:27030
Garry's Mod gm_voidtown 🇺🇸 Chicago, IL
Conectează-te
20/26 ZCity Vanilla US3 | TDM/Deathmatch Only | zmod.gg/zcity (VCity)
193.243.190.18:27060
Deathmatch
Garry's Mod gm_deschool 🇺🇸 Chicago, IL
Conectează-te
16/32 Buildstruct - MR. BUILDSTRUCT?
74.91.116.104:27015
Garry's Mod gm_buildstruct 🇺🇸 New York, NY
Conectează-te
7/64 [CFC] Build/Kill
193.243.190.206:27015
Garry's Mod gm_cfc 🇺🇸 Chicago, IL
Conectează-te
0/16 când a fost văzut ultima dată
#3.028 din 3.230 în clasamentul Garry's Mod
97% uptime, 7 zile (97% în 30 de zile)
🇨🇦 Montreal, Quebec, Canada · la 612 mi de tine verificat acum aproximativ 18 ore

Jucători

Jucători umani în fiecare oră, fără boți. Orele sunt în UTC.

081621:3303:3309:3315:3321:334 noi, 22:16 UTC · 0 jucători4 noi, 23:21 UTC · 0 jucători5 noi, 00:16 UTC · 0 jucători5 noi, 01:15 UTC · nu a răspuns5 noi, 02:16 UTC · nu a răspuns5 noi, 03:19 UTC · nu a răspuns

Loc

Între serverele Garry's Mod, după media jucătorilor reali în 7 zile, orele offline contând ca zero. Ultimele 30 de zile.

7 oct22 oct5 noi#1#3.02931 oct · #1.908 din 2.0811 noi · #2.417 din 2.6422 noi · #2.649 din 2.8693 noi · #2.857 din 3.0624 noi · #3.029 din 3.2235 noi · #3.028 din 3.230

Jucători pe zi

Oameni diferiți văzuți în fiecare zi: care revin, prima dată (de pe 29 oct). Ultimele 30 de zile.

Încă nu s-au înregistrat jucători.

Când e lume

Media jucătorilor reali pentru fiecare oră a săptămânii, în ultimele 4 săptămâni, orele offline contând ca zero. Fus orar: Central Time (US & Canada).

Cel mai aglomerat: sâmbătă, la 13:00, în medie 1 jucător real.

Timp jucat

Orele jucate de toți în fiecare zi din ultimele 30, din verificările noastre ale listei de jucători. Zilele sunt în UTC.

Nimic încă

Căderi

Când nu a răspuns la verificările noastre din oră în oră, în ultimele 30 de zile.

Online acum

Acum nu apare nimeni în lista de jucători a serverului.

Cei mai activi

Ultimele 30 de zile

Încă nu s-au înregistrat jucători.

Hărți

Cât s-a jucat fiecare în ultimele 7 zile, după verificările din oră în oră

Setările serverului (443)
advresizer_clamp0
ai_disabled0
ai_ignoreplayers0
coop0
cuffs_allowbreakout1
deathmatch1
decalfrequency10
fas2_att_acog0
fas2_att_c790
fas2_att_compm40
fas2_att_eotech0
fas2_att_foregrip0
fas2_att_harrisbipod0
fas2_att_leupold0
fas2_att_m2120mag0
fas2_att_mp5k30mag0
fas2_att_pso10
fas2_att_sg55x30mag0
fas2_att_sks20mag0
fas2_att_sks30mag0
fas2_att_slugrounds0
fas2_att_suppressor0
fas2_att_tritiumsights0
fas2_att_uziwoodenstock0
fas2_profgain0.040000
fas2_profgain_shotguns0.010000
gb5_decals1
gb5_easyuse1
gb5_fragility1
gb5_maxforcefield_range5000
gb5_nmrih_zombies0
gb5_nuclear_emp1
gb5_nuclear_fallout1
gb5_nuclear_vaporisation1
gb5_nuke_light1
gb5_realistic_sound1
gb5_safeemp1
gb5_shockwave_unfreeze1
gb5_sound_shake1
gb5_sound_speed1
gb5_zombie_strength1
has_pac31
has_pac3_editor1
jmod_installed1
lfs_halo_damage_reduction_mult1
lfs_halo_health_mult1
lfs_halo_infammo0
lfs_halo_shield_mult1
lua_strict0
ma2_announcer0
ma2_announcer_npcs0
ma2_grinder_boss0
ma2_grinder_max_spawns8
ma2_grinder_per_class2
ma2_grinder_prep20
ma2_grinder_respawn10
ma2_grinder_support1
ma2_heat1
ma2_infantry_blast_scale2
ma2_infantry_bullet_scale0.350000
ma2_infantry_other_scale0.600000
ma2_knockdowns1
ma2_limp0
ma2_ma1_audio0
ma2_mech_health_scale1
ma2_mode0
ma2_mp_skins_npcs1
ma2_mp_team_colors0
ma2_music0
ma2_npc_accuracy0.700000
ma2_npc_difficulty0
ma2_npc_health_scale1
ma2_npc_ignore_players0
ma2_npc_mp_ally_b255
ma2_npc_mp_ally_g110
ma2_npc_mp_ally_r40
ma2_npc_mp_color2
ma2_npc_mp_hostile_b40
ma2_npc_mp_hostile_g40
ma2_npc_mp_hostile_r220
ma2_salvage_drop_chance0.500000
ma2_skins0
ma2_stomp1
ma2_vtol_campaign0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxtextscreens1
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persistix_warhammer40k
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
ss_enable_rainbow1
ss_max_characters0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_drc_allowdebug0
sv_drc_attachments_autounlock1
sv_drc_attachments_disallowmodification0
sv_drc_disable_crosshairs0
sv_drc_disable_distgunfire0
sv_drc_disable_thirdperson0
sv_drc_disable_thirdperson_freelook0
sv_drc_force_sprint0
sv_drc_forcebasegameammo0
sv_drc_funnyplayercorpses0
sv_drc_infiniteammo0
sv_drc_inspect_hideHUD0
sv_drc_inspections1
sv_drc_movement1
sv_drc_movesounds1
sv_drc_passives1
sv_drc_playerrep_disallow0
sv_drc_playerrep_tweakonly0
sv_drc_soundtime_disabled0
sv_drc_spreadstyle0
sv_drc_viewdrag1
sv_drc_voicesets_noanimations0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_optre_forcehudtype-1
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_vhalo_smartlinks1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_advresizer1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_drc_colour1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_heliosgate1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_iv04_npc_cover_marker1
toolmode_allow_iv04_npc_fact1
toolmode_allow_iv04_npc_move1
toolmode_allow_iv04_npc_notarget1
toolmode_allow_iv04_npc_reset1
toolmode_allow_iv04_npc_status1
toolmode_allow_jmod_deposit1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_npc_spawnplatform1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_shadow1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphysturret1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_teleporter_adv1
toolmode_allow_textscreen1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vanilla_shipdestruction_tool1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Versiunea 2026.04.29 · Dedicated · Linux · Istoric din 29 oct 2026