Jogadores
Jogadores humanos a cada hora, sem bots. Horários em UTC.
Posição
Entre os servidores de Left 4 Dead 2, pela média de jogadores reais em 7 dias, com as horas offline contando como vazio. Últimos 30 dias.
Jogadores por dia
Pessoas diferentes vistas a cada dia: voltando, pela primeira vez (desde 30 out). Últimos 30 dias.
Tempo jogado
Horas que todos jogaram por dia nos últimos 30 dias, pelas nossas consultas à lista de jogadores. Dias em UTC.
Quedas
Vezes em que ele parou de responder às nossas verificações de hora em hora nos últimos 30 dias.
- ⚠️ Fora do ar desde 30 out, 22:19 UTC
Online agora
| Nome | Pontos | Tempo |
|---|---|---|
| ☁ | 11 | 43min |
| Alvin_Trawel | 16 | 43min |
Dados de 7 dias atrás.
Mais tempo jogado
Últimos 30 dias
- 1Alvin_Trawel43min
- 2☁43min
Mapas
Participação nos últimos 7 dias, por amostras de hora em hora
Configurações do servidor (250)
| buddha | 0 |
| coop | 0 |
| deathmatch | 1 |
| decalfrequency | 10 |
| director_afk_timeout | 45 |
| god | 0 |
| item_director_ammo_debug | 0 |
| item_director_ammo_enable | 1 |
| item_director_ammo_hud_enable | 0 |
| item_director_ammo_radius | 1000.0 |
| item_director_ammo_radius_ignore | 700.0 |
| item_director_ammo_spawn_mode | 1 |
| item_director_ammo_threshold | 15.0 |
| item_director_bypass_cooldown | 600.0 |
| item_director_cabinet_ignore_radius | 200.0 |
| item_director_cleanup_delay | 900.0 |
| item_director_cleanup_enable | 1 |
| item_director_cleanup_radius | 3000.0 |
| item_director_cleanup_respawn_enable | 1 |
| item_director_condition_debug | 0 |
| item_director_condition_enable | 1 |
| item_director_condition_flow_max | 4500 |
| item_director_condition_flow_min | 3000 |
| item_director_condition_hud_enable | 0 |
| item_director_condition_initial_clear | 2 |
| item_director_condition_initial_clear_failed | 1 |
| item_director_condition_initial_nearby | 1 |
| item_director_condition_initial_nearby_cooldown | 900.0 |
| item_director_condition_max_medkits | 2 |
| item_director_debug | 0 |
| item_director_defibrillator_debug | 0 |
| item_director_defibrillator_enable | 1 |
| item_director_defibrillator_flow_max | 6000 |
| item_director_defibrillator_flow_min | 2000 |
| item_director_defibrillator_hud_enable | 0 |
| item_director_defibrillator_near_cabinet | 0 |
| item_director_defibrillator_radius | 1000.0 |
| item_director_defibrillator_radius_ignore | 700.0 |
| item_director_enable | 1 |
| item_director_finale_ignore_radius | 1000.0 |
| item_director_health_debug | 0 |
| item_director_lasersight_chance | 33 |
| item_director_lasersight_chance_flow_roll | 0 |
| item_director_lasersight_debug | 0 |
| item_director_lasersight_enable | 1 |
| item_director_lasersight_hud_enable | 0 |
| item_director_lasersight_radius | 1000.0 |
| item_director_lasersight_radius_ignore | 700.0 |
| item_director_medkit_enable | 1 |
| item_director_medkit_near_cabinet | 0 |
| item_director_medkit_radius | 1000.0 |
| item_director_medkit_radius_ignore | 700.0 |
| item_director_modes | |
| item_director_replace_item | 1 |
| item_director_replace_radius | 1.0 |
| item_director_require_left_safe_area | 1 |
| item_director_saferoom_ignore_radius | 600.0 |
| item_director_spawn_immediate | 1 |
| item_director_spawn_point_mode | 2 |
| item_director_temp_health_radius | 1000 |
| item_director_temp_health_spawn_debug | 0 |
| item_director_temp_health_spawn_enable | 1 |
| item_director_temp_health_spawn_flow_max | 12000.0 |
| item_director_temp_health_spawn_flow_min | 2000.0 |
| item_director_temp_health_spawn_hud_enable | 0 |
| item_director_temp_health_spawn_ignore_radius | 700.0 |
| item_director_throwable_coverage_enable | 0 |
| item_director_throwable_debug | 0 |
| item_director_throwable_enable | 1 |
| item_director_throwable_flow_max | 10000.0 |
| item_director_throwable_flow_min | 2000.0 |
| item_director_throwable_hud_enable | 0 |
| item_director_throwable_radius | 1000.0 |
| item_director_throwable_radius_ignore | 700.0 |
| item_director_upgradepack_chance | 33 |
| item_director_upgradepack_debug | 0 |
| item_director_upgradepack_enable | 1 |
| item_director_upgradepack_hud_enable | 0 |
| item_director_upgradepack_radius | 1000.0 |
| item_director_upgradepack_radius_ignore | 700.0 |
| item_director_visibility_fail_cooldown | 0 |
| item_director_visible | 0 |
| item_director_weapon_ammo_percent | -1 |
| item_director_weapon_bonding_debug | 0 |
| item_director_weapon_bonding_decay_enable | 1 |
| item_director_weapon_bonding_decay_interval | 84.0 |
| item_director_weapon_bonding_decay_threshold | 0.0 |
| item_director_weapon_bonding_enable | 1 |
| item_director_weapon_bonding_fraction | 0.25 |
| item_director_weapon_bonding_hud_enable | 0 |
| item_director_weapon_bonding_interval | 42.0 |
| item_director_weapon_bonding_miss_cooldown | 900.0 |
| item_director_weapon_bonding_miss_cooldown_clear | 2 |
| item_director_weapon_bonding_miss_cooldown_clear_failed | 1 |
| item_director_weapon_bonding_threshold | 1.0 |
| item_director_weapon_debug | 0 |
| item_director_weapon_enable | 1 |
| item_director_weapon_hud_enable | 0 |
| item_director_weapon_near_cabinet | 0 |
| item_director_weapon_noprimary_spawn | 1 |
| item_director_weapon_propose | 1 |
| item_director_weapon_propose_debug | 0 |
| item_director_weapon_propose_hud_enable | 0 |
| item_director_weapon_propose_initial_clear | 2 |
| item_director_weapon_propose_initial_clear_failed | 1 |
| item_director_weapon_propose_initial_max | 8000.0 |
| item_director_weapon_propose_initial_min | 2000.0 |
| item_director_weapon_propose_max | 15000.0 |
| item_director_weapon_propose_min | 3000.0 |
| item_director_weapon_radius | 1000.0 |
| item_director_weapon_radius_ignore | 700.0 |
| l4d2_addons_eclipse | -1 |
| l4d2_adrenaline_momentum_allow | 1 |
| l4d2_adrenaline_momentum_boomer | 1 |
| l4d2_adrenaline_momentum_break_on_pin | 1 |
| l4d2_adrenaline_momentum_charger | 1 |
| l4d2_adrenaline_momentum_gap | 15.0 |
| l4d2_adrenaline_momentum_hunter | 1 |
| l4d2_adrenaline_momentum_jockey | 1 |
| l4d2_adrenaline_momentum_modes | |
| l4d2_adrenaline_momentum_momentum | 1 |
| l4d2_adrenaline_momentum_protect | 1.0 |
| l4d2_adrenaline_momentum_smoker | 1 |
| l4d2_adrenaline_momentum_spitter | 1 |
| l4d2_adrenaline_momentum_tank | 1 |
| l4d2_adrenaline_momentum_witch | 1 |
| l4d_flashlight_allow | 1 |
| l4d_flashlight_bright | 255.0 |
| l4d_flashlight_brights | 255.0 |
| l4d_flashlight_colour | 200 20 15 |
| l4d_flashlight_default | 1 |
| l4d_flashlight_flags | |
| l4d_flashlight_hints | 1 |
| l4d_flashlight_intro | 35.0 |
| l4d_flashlight_lock | 0 |
| l4d_flashlight_modes | |
| l4d_flashlight_modes_off | |
| l4d_flashlight_modes_tog | 0 |
| l4d_flashlight_precach | c1m3_mall |
| l4d_flashlight_rainbow | 3 |
| l4d_flashlight_rainbows | 1.0 |
| l4d_flashlight_random | 2 |
| l4d_flashlight_save | 1 |
| l4d_flashlight_spec | 7 |
| l4d_flashlight_users | 1 |
| l4d_flashlight_version | 2.34 |
| l4d_weapon_auto_fire_auto_shotgun | 0 |
| l4d_weapon_auto_fire_auto_shotgun_frame | 0 |
| l4d_weapon_auto_fire_dual_pistol | 1 |
| l4d_weapon_auto_fire_dual_pistol_force_sound | 1 |
| l4d_weapon_auto_fire_dual_pistol_frame | 3 |
| l4d_weapon_auto_fire_enable | 1 |
| l4d_weapon_auto_fire_grenade_launcher | 1 |
| l4d_weapon_auto_fire_grenade_launcher_frame | 0 |
| l4d_weapon_auto_fire_hunting_rifle | 1 |
| l4d_weapon_auto_fire_hunting_rifle_frame | 0 |
| l4d_weapon_auto_fire_machine_gun_release | 1 |
| l4d_weapon_auto_fire_pistol | 1 |
| l4d_weapon_auto_fire_pistol_force_sound | 1 |
| l4d_weapon_auto_fire_pistol_frame | 0 |
| l4d_weapon_auto_fire_pistol_magnum | 1 |
| l4d_weapon_auto_fire_pistol_magnum_frame | 0 |
| l4d_weapon_auto_fire_pump_shotgun | 0 |
| l4d_weapon_auto_fire_pump_shotgun_frame | 0 |
| l4d_weapon_auto_fire_shotgun_chrome | 0 |
| l4d_weapon_auto_fire_shotgun_chrome_frame | 0 |
| l4d_weapon_auto_fire_shotgun_reload_empty | 1 |
| l4d_weapon_auto_fire_shotgun_spas | 0 |
| l4d_weapon_auto_fire_shotgun_spas_frame | 0 |
| l4d_weapon_auto_fire_sniper_awp | 1 |
| l4d_weapon_auto_fire_sniper_awp_frame | 0 |
| l4d_weapon_auto_fire_sniper_military | 1 |
| l4d_weapon_auto_fire_sniper_military_frame | 0 |
| l4d_weapon_auto_fire_sniper_scout | 1 |
| l4d_weapon_auto_fire_sniper_scout_frame | 0 |
| l4d_weapon_auto_fire_version | 1.0.9 |
| l4d_weapon_auto_fire_weapon_switch | 0 |
| left4dhooks_version | 1.174 |
| metamod_version | 1.12.0-dev+1227V |
| mp_allowNPCs | 1 |
| mp_autocrosshair | 1 |
| mp_autoteambalance | 1 |
| mp_c4timer | 45 |
| mp_disable_respawn_times | 0 |
| mp_fadetoblack | 0 |
| mp_falldamage | 0 |
| mp_flashlight | 1 |
| mp_footsteps | 1 |
| mp_forcerespawn | 1 |
| mp_fraglimit | 0 |
| mp_freezetime | 6 |
| mp_friendlyfire | 1 |
| mp_limitteams | 2 |
| mp_maxrounds | 0 |
| mp_roundtime | 5 |
| mp_stalemate_at_timelimit | 0 |
| mp_stalemate_enable | 0 |
| mp_teamlist | hgrunt;scientist |
| mp_teamplay | 0 |
| mp_teams_unbalance_limit | 1 |
| mp_timelimit | 0 |
| mp_tournament | 0 |
| mp_weaponstay | 0 |
| mp_winlimit | 0 |
| nextlevel | |
| r_AirboatViewDampenDamp | 1.0 |
| r_AirboatViewDampenFreq | 7.0 |
| r_AirboatViewZHeight | 0.0 |
| r_JeepViewDampenDamp | 1.0 |
| r_JeepViewDampenFreq | 7.0 |
| r_JeepViewZHeight | 10.0 |
| r_VehicleViewDampen | 1 |
| sm_nextmap | |
| sourcemod_version | 1.12.0.7255 |
| survivor_limit | 4 |
| sv_accelerate | 5 |
| sv_airaccelerate | 10 |
| sv_alltalk | 0 |
| sv_bounce | 0 |
| sv_cheats | 0 |
| sv_contact | |
| sv_footsteps | 1 |
| sv_force_unreserved | 0 |
| sv_friction | 4 |
| sv_gravity | 800 |
| sv_maxplayers | -1 |
| sv_maxspeed | 1000.000000 |
| sv_noclipaccelerate | 5 |
| sv_noclipfriction | 4 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_rollangle | 0 |
| sv_rollspeed | 200 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_steamgroup | |
| sv_stepsize | 18 |
| sv_stopspeed | 75 |
| sv_tags | alvin,coop,realism |
| sv_voiceenable | 1 |
| sv_wateraccelerate | 10 |
| sv_waterfriction | 1 |
| tauntfrequency | 1 |
| tf_arena_max_streak | 5 |
| tf_arena_preround_time | 10 |
| tf_arena_round_time | 0 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
Versão 2.2.4.3 · Protegido por VAC · Dedicated · Linux · Histórico desde 30 out 2026