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NexaNetworks I 1980's GothamRP

Conectar Favoritar Ocultar 193.243.190.4:27042

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rp_nycityRoleplay (RP)
1/128 jogando agora
#824 de 3.057 servidores de Garry's Mod
100% uptime, 7 dias (100% em 30 dias)
🇺🇸 Chicago, Illinois, Estados Unidos · a 274 mi de você verificado há aproximadamente 1 hora

Jogadores

Jogadores humanos a cada hora, sem bots. Horários em UTC.

06412822:0704:0710:0716:0722:076 nov, 22:21 UTC · 1 jogador6 nov, 23:21 UTC · 1 jogador7 nov, 00:21 UTC · 1 jogador7 nov, 01:20 UTC · 1 jogador7 nov, 02:21 UTC · 1 jogador7 nov, 03:18 UTC · 1 jogador7 nov, 04:17 UTC · 1 jogador7 nov, 05:16 UTC · 1 jogador7 nov, 06:16 UTC · 1 jogador7 nov, 07:20 UTC · 1 jogador7 nov, 08:18 UTC · 1 jogador7 nov, 09:17 UTC · 1 jogador7 nov, 10:17 UTC · 1 jogador7 nov, 11:17 UTC · 1 jogador7 nov, 12:18 UTC · 1 jogador7 nov, 13:16 UTC · 1 jogador7 nov, 14:20 UTC · 1 jogador7 nov, 15:19 UTC · 1 jogador7 nov, 16:16 UTC · 1 jogador7 nov, 17:21 UTC · 1 jogador7 nov, 18:20 UTC · 1 jogador7 nov, 19:16 UTC · 1 jogador7 nov, 20:17 UTC · 1 jogador7 nov, 21:16 UTC · 1 jogador

Posição

Entre os servidores de Garry's Mod, pela média de jogadores reais em 7 dias, com as horas offline contando como vazio. Últimos 30 dias.

9 out24 out7 nov#1#93029 out · #360 de 60630 out · #556 de 1.60331 out · #716 de 2.0811 nov · #876 de 2.6422 nov · #888 de 2.8693 nov · #917 de 3.0624 nov · #930 de 3.2215 nov · #897 de 3.3086 nov · #853 de 3.1897 nov · #824 de 3.057

Jogadores por dia

Pessoas diferentes vistas a cada dia: voltando, pela primeira vez (desde 29 out). Últimos 30 dias.

9 out24 out7 nov0329 out · 1 jogador, novos: 130 out · 3 jogadores, novos: 231 out · 1 jogador, novos: 01 nov · 1 jogador, novos: 02 nov · 1 jogador, novos: 03 nov · 1 jogador, novos: 04 nov · 1 jogador, novos: 05 nov · 1 jogador, novos: 06 nov · 1 jogador, novos: 07 nov · 1 jogador, novos: 0

Horários de pico

Média de jogadores reais em cada hora da semana nas últimas 4 semanas, com offline contando como ninguém. Horário: Central Time (US & Canada).

Horário mais cheio: segunda-feira, às 00:00, com 1 jogador real em média.

Tempo jogado

Horas que todos jogaram por dia nos últimos 30 dias, pelas nossas consultas à lista de jogadores. Dias em UTC.

9 out24 out7 nov0min26h29 out · 59min30 out · 26h31 out · 23h1 nov · 24h2 nov · 23h3 nov · 24h4 nov · 20h5 nov · 20h6 nov · 23h7 nov · 22h

Quedas

Vezes em que ele parou de responder às nossas verificações de hora em hora nos últimos 30 dias.

Respondeu a todas as verificações nos últimos 30 dias.

Online agora

NomePontosTempo
Nexa 0 22h

Dados de 34 minutos atrás.

Mais tempo jogado

Últimos 30 dias

  1. 1Nexa207h
  2. 2Bot071h 00min
  3. 3nxi_bat1h 00min

Mapas

Participação nos últimos 7 dias, por amostras de hora em hora

Servidores parecidos

Jogadores conferidos com a lista de jogadores, com vaga livre, os mais próximos primeiro.

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Configurações do servidor (464)
DeathNote_Admin_Messages1
DeathNote_DeathTime5
DeathNote_Debug0
DeathNote_ExplodeCountDown0
DeathNote_ExplodeCountDownFrom5
DeathNote_ExplodeTimer10
DeathNote_Heart_Attack_Fallback1
DeathNote_RemoveUnkillableEntity0
DeathNote_TTT_AlwaysDies0
DeathNote_TTT_BypassChance1
DeathNote_TTT_Chance4
DeathNote_TTT_DNLockOut30
DeathNote_TTT_DT_Dissolve_Enable1
DeathNote_TTT_DT_Explode_Enable1
DeathNote_TTT_DeathTime15
DeathNote_TTT_DisableCorpseEditing0
DeathNote_TTT_Explode_Time15
DeathNote_TTT_LoseDNOnFail1
DeathNote_TTT_MessageAboutDeath1
DeathNote_TTT_ShowKiller1
DeathNote_ulx_installed0
ai_disabled0
ai_ignoreplayers0
atmos_enabled0
atmos_log0
atmos_paused1
atmos_realtime0
atmos_snowenabled0
atmos_weather0
atmos_weather_lighting0
bsmod_kick_damage_max15
bsmod_kick_damage_min10
bsmod_kick_delay0
bsmod_kick_enabled1
bsmod_kick_viewpunch_amount2.500000
bsmod_killmove_anytime0
bsmod_killmove_anytime_behind0
bsmod_killmove_by_kicking0
bsmod_killmove_chance4
bsmod_killmove_disable_defaults0
bsmod_killmove_enable_npcs1
bsmod_killmove_enable_players1
bsmod_killmove_enable_teammates0
bsmod_killmove_minhealth25
bsmod_killmove_player_damage_only1
bsmod_killmove_spawn_healthkit0
bsmod_killmove_spawn_healthvial0
bsmod_killmove_stun_npcs1
bsmod_killmove_time5
bsmod_punch_blocking_resistance50
bsmod_punch_damage_max15
bsmod_punch_damage_min10
bsmod_punch_viewpunch_amount0.500000
cameras_default_breakable1
cameras_default_light1
cameras_default_nv1
cameras_noise0
cameras_screen1
cameras_screen_pvs0
coop0
deathmatch1
decalfrequency0
doors_interior_tries10000
glide_allow_gravity_gun_punt0
glide_blast_damage_multiplier1
glide_bullet_damage_multiplier1
glide_flare_launcher_max_force3000
glide_flare_launcher_min_delay5.000000
glide_gib_enable_collisions1
glide_gib_lifetime8
glide_global_damage_multiplier1
glide_missile_launcher_max_damage200
glide_missile_launcher_max_lifetime10
glide_missile_launcher_max_radius500
glide_missile_launcher_min_delay0.500000
glide_pacifist_mode0
glide_physics_damage_multiplier1
glide_player_collision_damage_multiplier0.500000
glide_projectile_launcher_max_damage200
glide_projectile_launcher_max_lifetime10
glide_projectile_launcher_max_radius500
glide_projectile_launcher_min_delay0.500000
glide_ragdoll_enable1
glide_ragdoll_max_time10
glide_repair_ray_max_capacity600
glide_repair_ray_output_per_second50
glide_repair_ray_refill_per_second10
glide_turret_explosive_allow1
glide_turret_max_damage50
glide_turret_min_delay0.020000
glide_world_physics_damage_multiplier1
has_pac31
has_pac3_editor1
lua_strict0
lynch_bulletlight_allmaterials1
lynch_bulletlight_allorange1
lynch_bulletlight_brightness4
lynch_bulletlight_enable1
lynch_bulletlight_frequency0.100000
lynch_bulletlight_size125
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons10
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects10
sbox_maxemitters5
sbox_maxglide_engine_stream_chips3
sbox_maxglide_flare_launchers3
sbox_maxglide_missile_launchers5
sbox_maxglide_projectile_launchers5
sbox_maxglide_repair_rays3
sbox_maxglide_standalone_turrets5
sbox_maxglide_trailers5
sbox_maxglide_vehicles5
sbox_maxhoverballs10
sbox_maxlamps10
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops100
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters10
sbox_maxvehicles20
sbox_maxwheels10
sbox_noclip0
sbox_persistix_mafiarp
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_dash_airdashlimit0
sv_dash_airvelocitymult1
sv_dash_delay0.500000
sv_dash_dodgedamage2
sv_dash_dodgehealdiv2
sv_dash_midair1
sv_dash_updash1
sv_dash_updashdistance1
sv_dash_velocitymult1
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_streamradio_bass3_allow_client1
sv_streamradio_bass3_enable1
sv_streamradio_max_spectrums5
sv_streamradio_playlist_filesystem_blacklist
sv_streamradio_rebuildplaylists_community_auto2
sv_streamradio_url_log_mode1
sv_streamradio_url_whitelist_enable1
sv_streamradio_url_whitelist_enable_on_cfcwhitelist0
sv_streamradio_url_whitelist_trust_admin_radios1
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_changelog1
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_nmrih_flashlight_required0
sv_tfa_nmrih_fx_fext_override-1
sv_tfa_nmrih_fx_tnt1
sv_tfa_nmrih_melee_multiplier1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_ca_cam1
toolmode_allow_camera1
toolmode_allow_cameras_hefas1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_glide_bullet_proof_tires1
toolmode_allow_glide_engine_stream1
toolmode_allow_glide_flare_launcher1
toolmode_allow_glide_make_amphibious1
toolmode_allow_glide_material1
toolmode_allow_glide_misc_sounds1
toolmode_allow_glide_missile_launcher1
toolmode_allow_glide_projectile_launcher1
toolmode_allow_glide_ragdoll_disabler1
toolmode_allow_glide_repair_ray1
toolmode_allow_glide_transmission_editor1
toolmode_allow_glide_turret1
toolmode_allow_glide_water_driving1
toolmode_allow_glide_wheel_editor1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_imagetool1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_pcasino_creator1
toolmode_allow_permaprops1
toolmode_allow_persist1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_propremovertool1
toolmode_allow_proxycolor1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_resizer1
toolmode_allow_rope1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphysturret1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_streamradio1
toolmode_allow_streamradio_gui_color_global1
toolmode_allow_streamradio_gui_color_individual1
toolmode_allow_streamradio_gui_skin1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_wac_linker1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
toolmode_allow_yakuzabossbartool1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Versão 2026.04.29 · Protegido por VAC · Protegido por senha · Dedicated · Linux · Histórico desde 29 out 2026