Gracze
Prawdziwi gracze w każdej godzinie, bez botów. Czas UTC.
Miejsce
Wśród serwerów Left 4 Dead 2 według średniej liczby prawdziwych graczy z 7 dni, godziny offline liczą się jako puste. Ostatnie 30 dni.
Gracze dziennie
Różne osoby każdego dnia: powracające, po raz pierwszy (od 29 paź). Ostatnie 30 dni.
Kiedy się gra
Średnia liczba prawdziwych graczy w każdej godzinie tygodnia z ostatnich 4 tygodni, czas offline liczy się jako nikt. Czas: Central Time (US & Canada).
Najwięcej graczy: niedziela, 14:00, średnio 1 prawdziwy gracz.
Czas gry
Ile godzin wszyscy grali każdego dnia przez ostatnie 30 dni, według naszych odczytów listy graczy. Dni w UTC.
Przestoje
Kiedy w ostatnich 30 dniach przestał odpowiadać na nasze cogodzinne sprawdzenia.
W ostatnich 30 dniach odpowiedział na każde sprawdzenie.
Teraz na serwerze
Na liście graczy tego serwera nikogo teraz nie ma.
Najwięcej grali
Ostatnie 30 dni
- 1CPL.CRACKY35 min
Mapy
Udział w ostatnich 7 dniach, według cogodzinnych pomiarów
Więcej podobnych
Serwery z graczami sprawdzonymi po liście graczy i z wolnym slotem, najpierw najbliższe.
| Gracze | Nazwa serwera | Gra | Mapa | Lokalizacja | Akcje |
|---|---|---|---|---|---|
| 21/26 |
DANAKIL.NET [VERSUS]
82.39.109.55:27016
|
|
c12m4_barn
|
🇺🇸 Miami, FL | |
| 21/31 5 botów |
Dyslayer | 13vs13
199.115.79.83:9185
SourceMod, Metamod, Stripper
|
|
c2m3_coaster
|
🇺🇸 Miami, FL | |
| 19/24 |
CORE-SS :: US Coop
74.91.124.246:27015
SourceMod, Metamod
|
|
c1m2_streets
|
🇺🇸 Chicago, IL | |
| 8/30 |
Bizzy's Playhouse
74.91.113.130:27015
SourceMod, Metamod, SourceBans, Stripper
|
|
c11m2_offices
|
🇺🇸 Chicago, IL | |
| 8/24 |
DANAKIL.NET [COOP]
82.39.109.55:27015
|
|
c6m3_port
|
🇺🇸 Miami, FL | |
| 8/16 |
l4d2center.com US-E2-11 / ZoneMod v2.9.2b
104.204.222.171:27026
SourceMod, Metamod, Stripper
|
|
c8m3_sewers
|
🇺🇸 Herndon, VA |
Ustawienia serwera (201)
| bebop_version | 0.2 beta |
| buddha | 0 |
| coop | 0 |
| deathmatch | 1 |
| decalfrequency | 10 |
| director_afk_timeout | 45 |
| gdb_ak47 | 40.0 |
| gdb_awp | 50.0 |
| gdb_chrome | 20.0 |
| gdb_disabledgamemodes | |
| gdb_enable | 1 |
| gdb_enabledgamemodes | |
| gdb_friendlyfire | 0 |
| gdb_gamemodetypes | 0 |
| gdb_global | 1 |
| gdb_hunting | 45.0 |
| gdb_launcher | 75.0 |
| gdb_m16 | 40.0 |
| gdb_m60 | 45.0 |
| gdb_magnum | 20.0 |
| gdb_military | 50.0 |
| gdb_mp5 | 20.0 |
| gdb_pistol | 15.0 |
| gdb_pump | 20.0 |
| gdb_scar | 40.0 |
| gdb_scout | 50.0 |
| gdb_sg552 | 30.0 |
| gdb_silenced | 10.0 |
| gdb_smg | 10.0 |
| gdb_spas | 20.0 |
| gdb_tactical | 20.0 |
| gdb_version | 7.5 |
| god | 0 |
| hlxce_plugin_version | 1.6.19 |
| hlxce_version | |
| hlxce_webpage | http://www.hlxcommunity.com |
| l4d2_addons_eclipse | -1 |
| l4d2_force_axe | 1000 |
| l4d2_force_bar | 1550 |
| l4d2_force_bat | 1050 |
| l4d2_force_clb | 1070 |
| l4d2_force_cri | 1000 |
| l4d2_force_for | 240 |
| l4d2_force_gui | 1000 |
| l4d2_force_kat | 550 |
| l4d2_force_kni | 550 |
| l4d2_force_mac | 500 |
| l4d2_force_pan | 1000 |
| l4d2_force_sho | 1140 |
| l4d2_force_sld | 1230 |
| l4d2_force_ton | 1040 |
| l4d2_guncontrol_allowgrenadereplenish | 1 |
| l4d2_guncontrol_allowm60replenish | 1 |
| l4d2_guncontrol_assaultammo | 760 |
| l4d2_guncontrol_autoshotgunammo | 700 |
| l4d2_guncontrol_explosiveammomulti | 5 |
| l4d2_guncontrol_grenadelauncherammo | 60 |
| l4d2_guncontrol_huntingrifleammo | 750 |
| l4d2_guncontrol_incendammomulti | 5 |
| l4d2_guncontrol_m60ammo | 450 |
| l4d2_guncontrol_shotgunammo | 740 |
| l4d2_guncontrol_smgammo | 750 |
| l4d2_guncontrol_sniperrifleammo | 780 |
| l4d2_guncontrol_turnGLintoM60chance | 1 |
| l4d2_guncontrol_version | 1.1.3 |
| l4d2_gunz_weapon | 1 |
| l4d2_homerun_largemelee | 0 |
| l4d2_homerun_survivor | 1 |
| l4d2_homerun_tank | 1 |
| l4d2_lasersight_delay | 10.0 |
| l4d2_lasersight_version | 1.0.2 |
| l4d2_removeffdamage | 1 |
| l4d2_smashrate_h | 3.5 |
| l4d2_smashrate_v | 2.0 |
| l4d_flashlight_allow | 1 |
| l4d_flashlight_bright | 255.000000 |
| l4d_flashlight_colour | 200 20 15 |
| l4d_flashlight_flags | |
| l4d_flashlight_hints | 1 |
| l4d_flashlight_intro | 120.000000 |
| l4d_flashlight_lock | 0 |
| l4d_flashlight_modes | |
| l4d_flashlight_modes_off | |
| l4d_flashlight_modes_tog | 0 |
| l4d_flashlight_spec | 7 |
| l4d_flashlight_version | 2.6.1 |
| l4d_weapon_auto_fire_auto_shotgun | 1 |
| l4d_weapon_auto_fire_auto_shotgun_frame | 1 |
| l4d_weapon_auto_fire_dual_pistol | 1 |
| l4d_weapon_auto_fire_dual_pistol_force_sound | 1 |
| l4d_weapon_auto_fire_dual_pistol_frame | 4 |
| l4d_weapon_auto_fire_enable | 1 |
| l4d_weapon_auto_fire_grenade_launcher | 1 |
| l4d_weapon_auto_fire_grenade_launcher_frame | 0 |
| l4d_weapon_auto_fire_hunting_rifle | 1 |
| l4d_weapon_auto_fire_hunting_rifle_frame | 0 |
| l4d_weapon_auto_fire_machine_gun_release | 1 |
| l4d_weapon_auto_fire_pistol | 1 |
| l4d_weapon_auto_fire_pistol_force_sound | 1.000000 |
| l4d_weapon_auto_fire_pistol_frame | 3 |
| l4d_weapon_auto_fire_pistol_magnum | 1 |
| l4d_weapon_auto_fire_pistol_magnum_frame | 2 |
| l4d_weapon_auto_fire_pump_shotgun | 1 |
| l4d_weapon_auto_fire_pump_shotgun_frame | 0 |
| l4d_weapon_auto_fire_shotgun_chrome | 1 |
| l4d_weapon_auto_fire_shotgun_chrome_frame | 0.000000 |
| l4d_weapon_auto_fire_shotgun_reload_empty | 1 |
| l4d_weapon_auto_fire_shotgun_spas | 1 |
| l4d_weapon_auto_fire_shotgun_spas_frame | 0 |
| l4d_weapon_auto_fire_sniper_awp | 1 |
| l4d_weapon_auto_fire_sniper_awp_frame | 0 |
| l4d_weapon_auto_fire_sniper_military | 1 |
| l4d_weapon_auto_fire_sniper_military_frame | 0 |
| l4d_weapon_auto_fire_sniper_scout | 1 |
| l4d_weapon_auto_fire_sniper_scout_frame | 0 |
| l4d_weapon_auto_fire_version | 1.0.9 |
| l4d_weapon_auto_fire_weapon_switch | 1 |
| left4dhooks_version | 1.162 |
| metamod_version | 1.12.0-dev+1219V |
| mp_allowNPCs | 1 |
| mp_autocrosshair | 1 |
| mp_autoteambalance | 1 |
| mp_c4timer | 45 |
| mp_disable_respawn_times | 0 |
| mp_fadetoblack | 0 |
| mp_falldamage | 0 |
| mp_flashlight | 1 |
| mp_footsteps | 1 |
| mp_forcerespawn | 1 |
| mp_fraglimit | 0 |
| mp_freezetime | 6 |
| mp_friendlyfire | 1 |
| mp_limitteams | 2 |
| mp_maxrounds | 0 |
| mp_roundtime | 5 |
| mp_stalemate_at_timelimit | 0 |
| mp_stalemate_enable | 0 |
| mp_teamlist | hgrunt;scientist |
| mp_teamplay | 0 |
| mp_teams_unbalance_limit | 1 |
| mp_timelimit | 0 |
| mp_tournament | 0 |
| mp_weaponstay | 0 |
| mp_winlimit | 0 |
| nextlevel | |
| nff_blockexplosions | 1 |
| nff_blockfires | 1 |
| nff_blockguns | 1 |
| nff_blockmelee | 1 |
| nff_disabledgamemodes | |
| nff_enable | 1 |
| nff_enabledgamemodes | |
| nff_gamemodetypes | 0 |
| nff_infected | 1 |
| nff_pluginversion | 10.0 |
| nff_survivors | 1 |
| r_AirboatViewDampenDamp | 1.0 |
| r_AirboatViewDampenFreq | 7.0 |
| r_AirboatViewZHeight | 0.0 |
| r_JeepViewDampenDamp | 1.0 |
| r_JeepViewDampenFreq | 7.0 |
| r_JeepViewZHeight | 10.0 |
| r_VehicleViewDampen | 1 |
| sm_nextmap | |
| sm_tankhp_announce | 1 |
| sm_tankhp_gaugetype | 0 |
| sourcemod_version | 1.12.0.7217 |
| survivor_limit | 4 |
| sv_accelerate | 5 |
| sv_airaccelerate | 10 |
| sv_alltalk | 0 |
| sv_bounce | 0 |
| sv_cheats | 0 |
| sv_contact | [email protected] |
| sv_footsteps | 1 |
| sv_friction | 4 |
| sv_gravity | 800 |
| sv_maxspeed | 1000.000000 |
| sv_noclipaccelerate | 5 |
| sv_noclipfriction | 4 |
| sv_noclipspeed | 5 |
| sv_password | 0 |
| sv_rollangle | 0 |
| sv_rollspeed | 200 |
| sv_specaccelerate | 5 |
| sv_specnoclip | 1 |
| sv_specspeed | 3 |
| sv_steamgroup | 46140584 |
| sv_stepsize | 18 |
| sv_stopspeed | 75 |
| sv_tags | |
| sv_voiceenable | 1 |
| sv_wateraccelerate | 10 |
| sv_waterfriction | 1 |
| tauntfrequency | 1 |
| tf_arena_max_streak | 5 |
| tf_arena_preround_time | 10 |
| tf_arena_round_time | 0 |
| tv_enable | 0 |
| tv_password | 0 |
| tv_relaypassword | 0 |
Wersja 2.2.4.3 · Zabezpieczony VAC · Dedicated · Windows · Historia od 29 paź 2026







