Top serwerów Garry's Mod
Online ✓ Prawdziwi gracze Garry's Mod Roleplay (RP)

ORS - La Resurrection d'Umbrella | Futuriste - PVE | DEV

Połącz Do ulubionych Ukryj 54.38.69.127:2724

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rp_firebase_arcadiaRoleplay (RP)
1/64 gra teraz
#1 577 z 2 831 serwerów Garry's Mod
84% uptime, 7 dni (90% z 30 dni)
🇫🇷 Roubaix, Hauts-de-France, Francja · 4 011 mil od Ciebie sprawdzony 30 minut temu

Gracze

Prawdziwi gracze w każdej godzinie, bez botów. Czas UTC.

0326416:5022:5004:5010:5016:507 lis, 21:15 UTC · 0 graczy7 lis, 22:15 UTC · 0 graczy7 lis, 23:16 UTC · 0 graczy8 lis, 00:17 UTC · 0 graczy8 lis, 01:17 UTC · 0 graczy8 lis, 02:18 UTC · 0 graczy8 lis, 03:19 UTC · 0 graczy8 lis, 04:16 UTC · 0 graczy8 lis, 05:16 UTC · 0 graczy8 lis, 06:18 UTC · 0 graczy8 lis, 07:16 UTC · 0 graczy8 lis, 08:16 UTC · 0 graczy8 lis, 09:16 UTC · 0 graczy8 lis, 10:17 UTC · nie odpowiadał8 lis, 11:16 UTC · 1 gracz8 lis, 12:18 UTC · 1 gracz8 lis, 13:19 UTC · 0 graczy8 lis, 14:19 UTC · 1 gracz8 lis, 15:19 UTC · 1 gracz8 lis, 16:20 UTC · 1 gracz

Miejsce

Wśród serwerów Garry's Mod według średniej liczby prawdziwych graczy z 7 dni, godziny offline liczą się jako puste. Ostatnie 30 dni.

10 paź25 paź8 lis#1#1 5771 lis · #1 129 z 2 6422 lis · #1 189 z 2 8693 lis · #1 225 z 3 0624 lis · #1 278 z 3 2215 lis · #1 223 z 3 3086 lis · #1 092 z 3 1917 lis · #939 z 3 1098 lis · #1 577 z 2 831

Gracze dziennie

Różne osoby każdego dnia: powracające, po raz pierwszy (od 29 paź). Ostatnie 30 dni.

10 paź25 paź8 lis0111 lis · 11 graczy, nowych: 116 lis · 2 graczy, nowych: 18 lis · 1 gracz, nowych: 0

Kiedy się gra

Średnia liczba prawdziwych graczy w każdej godzinie tygodnia z ostatnich 4 tygodni, czas offline liczy się jako nikt. Czas: Central Time (US & Canada).

Najwięcej graczy: niedziela, 08:00, średnio 5 prawdziwych graczy.

Czas gry

Ile godzin wszyscy grali każdego dnia przez ostatnie 30 dni, według naszych odczytów listy graczy. Dni w UTC.

10 paź25 paź8 lis0 min28 godz.1 lis · 28 godz.6 lis · 9 min8 lis · 1 godz. 34 min

Przestoje

Kiedy w ostatnich 30 dniach przestał odpowiadać na nasze cogodzinne sprawdzenia.

Teraz na serwerze

Na liście graczy tego serwera nikogo teraz nie ma.

Najwięcej grali

Ostatnie 30 dni

  1. 1🛠️Adriien Brown⚗8 godz. 42 min
  2. 2KAISERGALAX5 godz. 50 min
  3. 3꧁ 𝑨𝒚𝒂𝒌𝒐 ꧂5 godz. 09 min
  4. 4Thib1 godz. 57 min
  5. 5New-Kermit-941 godz. 51 min
  6. 6Kureto1 godz. 49 min
  7. 7OmbreFox1 godz. 05 min
  8. 8RAKdelta56 min
  9. 9Ce bon vieux Jo50 min
  10. 10Nightgale66649 min

Mapy

Udział w ostatnich 7 dniach, według cogodzinnych pomiarów

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Ustawienia serwera (431)
T-Virus_UntilNoCure120
T-Virus_VaccineDuration60
T-Virus_ZombieAlwaysInfected0
T-Virus_ZombieHealth200
VJ_CON_AllowClimbing0
VJ_CON_BreakDoors0
VJ_CON_CorpseEffects1
VJ_CON_Difficulty3
VJ_CON_Headshot0
VJ_CON_MapSpawner_DelayMax3
VJ_CON_MapSpawner_DelayMin0.850000
VJ_CON_MapSpawner_Enabled1
VJ_CON_MapSpawner_HordeChance100
VJ_CON_MapSpawner_HordeCooldownMax180
VJ_CON_MapSpawner_HordeCooldownMin120
VJ_CON_MapSpawner_HordeCount35
VJ_CON_MapSpawner_MaxZom80
VJ_CON_MapSpawner_SpawnMax2000
VJ_CON_MapSpawner_SpawnMin650
VJ_CON_Panic0
VJ_CON_SprinterChance10
VJ_NMRIHR_Alert1
VJ_NMRIHR_BiterChance5
VJ_NMRIHR_BleedChance5
VJ_NMRIHR_BurningZombieChance5
VJ_NMRIHR_CanonHealth0
VJ_NMRIHR_Climb0
VJ_NMRIHR_CrawlerChance5
VJ_NMRIHR_ExtraSkins1
VJ_NMRIHR_Gib1
VJ_NMRIHR_Headshot0
VJ_NMRIHR_InfectedOptions0
VJ_NMRIHR_Infection1
VJ_NMRIHR_InfectionChance5
VJ_NMRIHR_InfectionSounds1
VJ_NMRIHR_InfectionTime130
VJ_NMRIHR_InfectionTime260
VJ_NMRIHR_MapSpawner_DelayMax3
VJ_NMRIHR_MapSpawner_DelayMin0.850000
VJ_NMRIHR_MapSpawner_Enabled1
VJ_NMRIHR_MapSpawner_HordeChance100
VJ_NMRIHR_MapSpawner_HordeCooldownMax180
VJ_NMRIHR_MapSpawner_HordeCooldownMin120
VJ_NMRIHR_MapSpawner_HordeCount35
VJ_NMRIHR_MapSpawner_MaxZom80
VJ_NMRIHR_MapSpawner_SpawnMax2000
VJ_NMRIHR_MapSpawner_SpawnMin650
VJ_NMRIHR_NatGuardOptions0
VJ_NMRIHR_PlayerZombie1
VJ_NMRIHR_ResurrectionTime15
VJ_NMRIHR_ResurrectionTime210
VJ_NMRIHR_RunnerChance5
VJ_NMRIHR_RunnerOptions0
ai_disabled0
ai_ignoreplayers0
cl_lean_interp_ratio2
coop0
deathmatch1
decalfrequency10
drgbase_ai_hearing1
drgbase_ai_omniscient0
drgbase_ai_patrol1
drgbase_ai_radius5000
drgbase_ai_sight1
drgbase_avoid_obstacles1
drgbase_compute_delay0.100000
drgbase_debug_animations0
drgbase_give_weapons1
drgbase_multiplier_damage_npc1
drgbase_multiplier_damage_players1
drgbase_multiplier_health1
drgbase_multiplier_speed1
drgbase_possession_allow_lockon1
drgbase_possession_enable1
drgbase_possession_targetall1
drgbase_precache_models1
drgbase_precache_sounds1
drgbase_projectile_tickrate-1
drgbase_ragdoll_collisions_disabled0
drgbase_ragdoll_fadeout3
drgbase_remove_dead0
drgbase_remove_ragdolls-1
drgbase_update_luminosity1
glide_allow_gravity_gun_punt0
glide_blast_damage_multiplier1
glide_bullet_damage_multiplier1
glide_flare_launcher_max_force3000
glide_flare_launcher_min_delay5.000000
glide_gib_enable_collisions1
glide_gib_lifetime8
glide_global_damage_multiplier1
glide_missile_launcher_max_damage200
glide_missile_launcher_max_lifetime10
glide_missile_launcher_max_radius500
glide_missile_launcher_min_delay0.500000
glide_pacifist_mode0
glide_physics_damage_multiplier1
glide_player_collision_damage_multiplier0.500000
glide_projectile_launcher_max_damage200
glide_projectile_launcher_max_lifetime10
glide_projectile_launcher_max_radius500
glide_projectile_launcher_min_delay0.500000
glide_ragdoll_enable1
glide_ragdoll_max_time10
glide_repair_ray_max_capacity600
glide_repair_ray_output_per_second50
glide_repair_ray_refill_per_second10
glide_turret_explosive_allow1
glide_turret_max_damage50
glide_turret_min_delay0.020000
glide_world_physics_damage_multiplier1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit20
mp_weaponrespawn0
mp_weaponstay0
nextlevel
organ_price_heart1
organ_price_kidney1
organ_price_liver1
organ_price_lung1
perm_sweps_forceswepcheck1
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
rlib_asay1
rlib_branch1
rlib_diag_refreshrate1
rlib_pco1
rlib_pco_autogive1
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxglide_engine_stream_chips3
sbox_maxglide_flare_launchers3
sbox_maxglide_missile_launchers5
sbox_maxglide_projectile_launchers5
sbox_maxglide_repair_rays3
sbox_maxglide_standalone_turrets5
sbox_maxglide_trailers5
sbox_maxglide_vehicles5
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls10
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxtextscreens1
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
srk_admin_can_acess_config0
srk_admin_can_use_commands1
srk_base_revive_station_cooldown3
srk_base_revive_station_range100
srk_can_respawn_time60
srk_can_revive_station_revive_dead1
srk_damage_instant_kill100
srk_dead_state_enable1
srk_drag_body_can_drag_normal_ragdolls1
srk_enable_unconsious_grey_effect1
srk_force_respawn_time300
srk_health_gived_back_when_revive15
srk_health_gived_back_when_station_revive100
srk_invulnerability_time1
srk_languageenglish
srk_ragdoll_health25
srk_revive_time5
ss_enable_rainbow1
ss_max_characters0
sv_accelerate10
sv_airaccelerate1000
sv_allowcslua1
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity800
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_lean_allowcrouch1
sv_lean_always_allow_leaning0
sv_lean_amount16
sv_lean_debug0
sv_lean_notify0
sv_lean_speed_general1
sv_lean_speed_ron1
sv_lean_unpredicted0
sv_maxspeed320
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_acc2_npc_config1
toolmode_allow_advdupe21
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_drgbase_tool_damage1
toolmode_allow_drgbase_tool_disableai1
toolmode_allow_drgbase_tool_faction1
toolmode_allow_drgbase_tool_godmode1
toolmode_allow_drgbase_tool_info1
toolmode_allow_drgbase_tool_mover1
toolmode_allow_drgbase_tool_notarget1
toolmode_allow_drgbase_tool_omniscient1
toolmode_allow_drgbase_tool_relationship_simple1
toolmode_allow_drgbase_tool_scale1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_glide_bullet_proof_tires1
toolmode_allow_glide_engine_stream1
toolmode_allow_glide_flare_launcher1
toolmode_allow_glide_make_amphibious1
toolmode_allow_glide_material1
toolmode_allow_glide_misc_sounds1
toolmode_allow_glide_missile_launcher1
toolmode_allow_glide_projectile_launcher1
toolmode_allow_glide_ragdoll_disabler1
toolmode_allow_glide_repair_ray1
toolmode_allow_glide_transmission_editor1
toolmode_allow_glide_turret1
toolmode_allow_glide_water_driving1
toolmode_allow_glide_wheel_editor1
toolmode_allow_hdevice_block_tool1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_imagetool1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_rb655_easy_bonemerge1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_shareprops1
toolmode_allow_slider1
toolmode_allow_spawnpointmanager_tool1
toolmode_allow_sw_aamloadout_editor_v31
toolmode_allow_sw_loadout_editor_v31
toolmode_allow_textscreen1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
toolmode_allow_witchergate1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Wersja 2026.04.29 · Zabezpieczony VAC · Chroniony hasłem · Dedicated · Linux · Historia od 29 paź 2026