Top serwerów Garry's Mod
Online ✓ Prawdziwi gracze Garry's Mod Roleplay (RP)

Arknights [GRIMDARK]

Połącz Do ulubionych Ukryj 37.230.210.252:27000

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rp_arknights_pegasusRoleplay (RP)
0/64 gra teraz
#2 603 z 2 855 serwerów Garry's Mod
92% uptime, 7 dni (93% z 30 dni)
🇷🇺 Moscow, Rosja · 4 965 mil od Ciebie sprawdzony 21 minut temu

Gracze

Prawdziwi gracze w każdej godzinie, bez botów. Czas UTC.

0326417:4123:4105:4111:4117:417 lis, 18:21 UTC · 0 graczy7 lis, 19:15 UTC · 0 graczy7 lis, 20:16 UTC · 0 graczy7 lis, 21:16 UTC · 0 graczy7 lis, 22:17 UTC · 0 graczy7 lis, 23:17 UTC · 0 graczy8 lis, 00:17 UTC · 0 graczy8 lis, 01:17 UTC · 0 graczy8 lis, 02:18 UTC · 0 graczy8 lis, 03:19 UTC · 0 graczy8 lis, 04:17 UTC · 0 graczy8 lis, 05:17 UTC · 0 graczy8 lis, 06:18 UTC · 0 graczy8 lis, 07:22 UTC · 0 graczy8 lis, 08:20 UTC · 0 graczy8 lis, 09:20 UTC · 0 graczy8 lis, 10:16 UTC · 0 graczy8 lis, 11:16 UTC · 0 graczy8 lis, 12:16 UTC · 0 graczy8 lis, 13:19 UTC · 0 graczy8 lis, 14:19 UTC · 0 graczy8 lis, 15:18 UTC · 0 graczy8 lis, 16:20 UTC · 0 graczy8 lis, 17:20 UTC · 0 graczy

Miejsce

Wśród serwerów Garry's Mod według średniej liczby prawdziwych graczy z 7 dni, godziny offline liczą się jako puste. Ostatnie 30 dni.

10 paź25 paź8 lis#1#3 0515 lis · #3 051 z 3 3086 lis · #2 930 z 3 1917 lis · #2 871 z 3 1108 lis · #2 603 z 2 855

Gracze dziennie

Różne osoby każdego dnia: powracające, po raz pierwszy (od 29 paź). Ostatnie 30 dni.

Nie zapisano jeszcze żadnych graczy.

Kiedy się gra

Średnia liczba prawdziwych graczy w każdej godzinie tygodnia z ostatnich 4 tygodni, czas offline liczy się jako nikt. Czas: Central Time (US & Canada).

Najwięcej graczy: czwartek, 04:00, średnio 1 prawdziwy gracz.

Czas gry

Ile godzin wszyscy grali każdego dnia przez ostatnie 30 dni, według naszych odczytów listy graczy. Dni w UTC.

Jeszcze nic

Przestoje

Kiedy w ostatnich 30 dniach przestał odpowiadać na nasze cogodzinne sprawdzenia.

Teraz na serwerze

Na liście graczy tego serwera nikogo teraz nie ma.

Najwięcej grali

Ostatnie 30 dni

Nie zapisano jeszcze żadnych graczy.

Mapy

Udział w ostatnich 7 dniach, według cogodzinnych pomiarów

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Ustawienia serwera (381)
HS_ContextMenuAllowed0
HS_EscapeAllowed0
HS_HandCuffsBlockLockpicking1
HS_HandcuffsLockOutTime10
HS_LockpickCycles3
HS_LockpickMaxFails3
HS_LockpickMaxStrikes3
HS_LockpickPlayers0
HS_LockpickYourself0
HS_NoclipAllowed0
HS_SpawnMenuAllowed0
HS_UseButtonAllowed0
HS_VehicleEnteringAllowed0
HS_VehicleExitingAllowed0
ZArtillery_GunHealth100
ZArtillery_GunRecoverTime60
ZArtillery_GunShowTrajectory1
ZArtillery_ShellDamage1000
ZArtillery_ShellRadius350
ZArtillery_ShellVelocityMul1
ai_disabled0
ai_ignoreplayers0
battlebeats_pvp_allow_team_combat1
battlebeats_pvp_combat_time30
battlebeats_pvp_enable1
battlebeats_pvp_lineofsight0
battlebeats_pvp_max_distance5000
battlebeats_pvp_mode1
battlebeats_pvp_near_shots_trigger_combat1
battlebeats_server_combat_cooldown5
battlebeats_server_max_distance5000
botw_effect_ragdoll0
coop0
deathmatch1
decalfrequency12
grapple_damage_enable0
grapple_damage_max0
grapple_damage_min0
grapple_distance-1
grapple_ignore_sky1
grapple_latch_speed5000
grapple_play_sounds1
grapple_speed1000
has_pac31
has_pac3_editor1
hexareactor_blast_damage160
hexareactor_blast_radius420
hexareactor_config_adminonly1
hexareactor_max_radius985
hexareactor_regen_scale1
hexashield_damage_scale1
hexashield_duration250
hexashield_interceptor1
hpwrewrite_installed1
hpwrewrite_sv_debugmode0
hpwrewrite_sv_givewand0
hpwrewrite_sv_nolearning1
hpwrewrite_version10005
jmod_installed1
lua_strict0
lvs_jfuel_air_capacity200
lvs_jfuel_capacity100
lvs_jfuel_enabled1
lvs_jfuel_idle0.150000
lvs_jfuel_load0.850000
lvs_jfuel_spawn_frac1
lvs_jfuel_touch_dist24
megaphone_mic_amplifier30
megaphone_mic_range15
megaphone_range1024
mgbase_sv_customization1
mgbase_sv_customization_limit0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
nut_adminmusic_fade3.200000
nut_adminmusic_volume1.000000
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons10
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdoors16
sbox_maxdynamite10
sbox_maxeffects10
sbox_maxemitters5
sbox_maxharpoons4
sbox_maxhoverballs10
sbox_maxlamps10
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops100
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters10
sbox_maxvehicles20
sbox_maxwheels10
sbox_noclip0
sbox_persistns_darkrp
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
she_erchius_touch0
she_scenario_physgun1
she_turretcal_infammo0
she_turretmg_infammo0
sitting_ent_mode3
sitting_force_no_alt0
sitting_force_no_walk0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_flybysound_maxshapevolume300
sv_flybysound_maxspeed1000
sv_flybysound_minshapevolume1
sv_flybysound_minspeed100
sv_flybysound_minvol30
sv_flybysound_playersounds0
sv_flybysound_spinsounds0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_anomaly_trackeditor1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_catmullrom_camera1
toolmode_allow_catmullrom_camera_duration1
toolmode_allow_catmullrom_camera_hitchcock1
toolmode_allow_catmullrom_camera_linker1
toolmode_allow_catmullrom_camera_looker1
toolmode_allow_catmullrom_camera_map_io1
toolmode_allow_catmullrom_camera_numpad_trigger1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_door1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_event_creator1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_gparticles1
toolmode_allow_harpoon1
toolmode_allow_headcrab_canister1
toolmode_allow_hexa_reactor_key1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_ixshop_area1
toolmode_allow_ixshop_cartarea1
toolmode_allow_ixshop_itemcreator1
toolmode_allow_ixshop_npc1
toolmode_allow_ixshop_shippmentspos1
toolmode_allow_jmod_deposit1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_light1
toolmode_allow_loot_spawn1
toolmode_allow_lvs_route1
toolmode_allow_lvsaienabler1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_nocollide_world1
toolmode_allow_paint1
toolmode_allow_permaall1
toolmode_allow_physprop1
toolmode_allow_portal_creator_tool1
toolmode_allow_portal_resizer_tool1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_rb655_easy_animation1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_rb655_easy_bonemerge1
toolmode_allow_remover1
toolmode_allow_removeradvanced1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_submaterial1
toolmode_allow_sw_aamloadout_editor_v31
toolmode_allow_sw_loadout_editor_v31
toolmode_allow_thruster1
toolmode_allow_tilebuild1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weight1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Wersja 2026.04.29 · Zabezpieczony VAC · Chroniony hasłem · Dedicated · Linux · Historia od 29 paź 2026