Wszystkie serwery
Online ✓ Prawdziwi gracze Team Fortress 2 Punkty kontrolne

tf2pickup.de #1

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cp_badlandsPunkty kontrolne
0/24 gra teraz
Poza rankingiemW rankingu liczą się tylko prawdziwi gracze
99% uptime, 7 dni (99% z 30 dni)
🇩🇪 Nuremberg, Bavaria, Niemcy · 4 359 mil od Ciebie sprawdzony 7 minut temu

Gracze

Prawdziwi gracze w każdej godzinie, bez botów. Czas UTC.

0122412:2518:2500:2506:2512:254 lis, 13:18 UTC · 0 graczy4 lis, 14:19 UTC · 0 graczy4 lis, 15:20 UTC · 0 graczy4 lis, 16:19 UTC · 0 graczy4 lis, 17:20 UTC · 0 graczy4 lis, 18:19 UTC · 0 graczy4 lis, 19:20 UTC · 0 graczy4 lis, 20:21 UTC · 0 graczy4 lis, 21:22 UTC · 0 graczy4 lis, 22:21 UTC · 0 graczy4 lis, 23:28 UTC · 0 graczy5 lis, 00:22 UTC · 0 graczy5 lis, 01:20 UTC · 0 graczy5 lis, 02:17 UTC · 0 graczy5 lis, 03:17 UTC · 0 graczy5 lis, 04:17 UTC · 0 graczy5 lis, 05:19 UTC · 0 graczy5 lis, 06:16 UTC · 0 graczy5 lis, 07:17 UTC · 0 graczy5 lis, 08:16 UTC · 0 graczy5 lis, 09:19 UTC · 0 graczy5 lis, 10:19 UTC · 0 graczy5 lis, 11:19 UTC · 0 graczy5 lis, 12:18 UTC · 0 graczy

Miejsce

Wśród serwerów Team Fortress 2 według średniej liczby prawdziwych graczy z 7 dni, godziny offline liczą się jako puste. Ostatnie 30 dni.

Poza rankingiem w ostatnich 30 dniach.

Gracze dziennie

Różne osoby każdego dnia: powracające, po raz pierwszy (od 29 paź). Ostatnie 30 dni.

Nie zapisano jeszcze żadnych graczy.

Czas gry

Ile godzin wszyscy grali każdego dnia przez ostatnie 30 dni, według naszych odczytów listy graczy. Dni w UTC.

Jeszcze nic

Przestoje

Kiedy w ostatnich 30 dniach przestał odpowiadać na nasze cogodzinne sprawdzenia.

W ostatnich 30 dniach odpowiedział na każde sprawdzenie.

Teraz na serwerze

Na liście graczy tego serwera nikogo teraz nie ma.

Najwięcej grali

Ostatnie 30 dni

Nie zapisano jeszcze żadnych graczy.

Mapy

Udział w ostatnich 7 dniach, według cogodzinnych pomiarów

Więcej podobnych

Serwery z graczami sprawdzonymi po liście graczy i z wolnym slotem, najpierw najbliższe.

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Ustawienia serwera (219)
connect_version1.4.0
coop0
deathmatch1
decalfrequency10
metamod_version1.12.0-dev+1219V
mp_allowNPCs1
mp_autocrosshair1
mp_autoteambalance1
mp_disable_respawn_times0
mp_fadetoblack0
mp_falldamage0
mp_flashlight0
mp_footsteps1
mp_forceautoteam0
mp_forcerespawn1
mp_fraglimit0
mp_friendlyfire0
mp_highlander0
mp_holiday_nogifts0
mp_match_end_at_timelimit0
mp_maxrounds0
mp_respawnwavetime10.0
mp_scrambleteams_auto1
mp_scrambleteams_auto_windifference2
mp_stalemate_enable0
mp_stalemate_meleeonly0
mp_teamlisthgrunt;scientist
mp_teamplay0
mp_timelimit0
mp_tournament0
mp_tournament_readymode1
mp_tournament_readymode_countdown5
mp_tournament_readymode_min2
mp_tournament_readymode_team_size6
mp_tournament_stopwatch1
mp_weaponstay0
mp_windifference0
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nextlevel
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r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen1
sm_cf_debug0
sm_concede_command0
sm_concede_command_timeleft0
sm_concede_command_vote0
sm_deterministic_fall_damage0
sm_empty_active_ubercharges_when_dropped0
sm_fix_ghost_crossbow_bolts0
sm_fix_post_pause_state0
sm_fix_reflect_self_damage0
sm_fix_slope_bug0
sm_fix_sticky_delay0
sm_grounded_rj_resistance0
sm_gunboats_always_apply0
sm_inhibit_extendfreeze0
sm_mgemod_version3.0.7
sm_nextmap
sm_override_pipe_size0
sm_prevent_respawning0
sm_projectiles_collide_with_cylinders0
sm_projectiles_ignore_teammates0
sm_remove_halloween_souls0
sm_remove_medic_attach_speed0
sm_remove_pipe_spin0
sm_rest_in_peace_rick_may0
sm_solid_buildings0
sm_tournament_end_ignores_whitelist1
sm_winger_jump_bonus_when_fully_deployed0
sourcemod_version1.12.0.7210
steampawn_version1.2.0
sv_accelerate10
sv_airaccelerate10
sv_alltalk0
sv_bounce0
sv_cheats0
sv_contact
sv_footsteps1
sv_friction4
sv_gravity800
sv_maxspeed320
sv_maxusrcmdprocessticks8
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_registration_messageNo account specified
sv_registration_successful0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed100
sv_tagscp
sv_voiceenable1
sv_vote_quorum_ratio0.6
sv_wateraccelerate10
sv_waterfriction1
tf_allow_player_name_change1
tf_allow_player_use0
tf_arena_change_limit1
tf_arena_first_blood1
tf_arena_force_class0
tf_arena_max_streak3
tf_arena_override_cap_enable_time-1
tf_arena_preround_time10
tf_arena_round_time0
tf_arena_use_queue1
tf_beta_content0
tf_birthday0
tf_bot_count0
tf_classlimit0
tf_ctf_bonus_time10
tf_damage_disablespread1
tf_force_holidays_off0
tf_gamemode_arena0
tf_gamemode_community0
tf_gamemode_cp1
tf_gamemode_ctf0
tf_gamemode_misc0
tf_gamemode_mvm0
tf_gamemode_passtime0
tf_gamemode_payload0
tf_gamemode_pd0
tf_gamemode_rd0
tf_gamemode_sd0
tf_gamemode_tc0
tf_gravetalk1
tf_halloween_allow_truce_during_boss_event0
tf_max_charge_speed750
tf_medieval0
tf_medieval_autorp1
tf_mm_servermode0
tf_mm_strict0
tf_mm_trusted0
tf_mvm_death_penalty0
tf_mvm_defenders_team_size6
tf_mvm_min_players_to_start3
tf_overtime_nag0
tf_passtime_ball_damping_scale0.01f
tf_passtime_ball_drag_coefficient0.01f
tf_passtime_ball_inertia_scale1.0f
tf_passtime_ball_mass1.0f
tf_passtime_ball_modelmodels/passtime/ball/passtime_ball.mdl
tf_passtime_ball_reset_time15
tf_passtime_ball_rotdamping_scale1.0f
tf_passtime_ball_seek_range128
tf_passtime_ball_seek_speed_factor3f
tf_passtime_ball_sphere_collision1
tf_passtime_ball_sphere_radius7.2f
tf_passtime_ball_takedamage1
tf_passtime_ball_takedamage_force800.0f
tf_passtime_experiment_autopass0
tf_passtime_experiment_instapass0
tf_passtime_experiment_instapass_charge0
tf_passtime_experiment_telepass0
tf_passtime_flinch_boost0
tf_passtime_mode_homing_lock_sec1.5f
tf_passtime_mode_homing_speed1000.0f
tf_passtime_overtime_idle_sec5
tf_passtime_pack_hp_per_sec2.0f
tf_passtime_pack_range512
tf_passtime_pack_speed1
tf_passtime_player_reticles_enemies1
tf_passtime_player_reticles_friends2
tf_passtime_powerball_airtimebonus40
tf_passtime_powerball_decay_delay10
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tf_passtime_powerball_decaysec4.5f
tf_passtime_powerball_decaysec_neutral1.5f
tf_passtime_powerball_maxairtimebonus100
tf_passtime_powerball_passpoints25
tf_passtime_powerball_threshold80
tf_passtime_save_stats0
tf_passtime_score_crit_sec5.0f
tf_passtime_scores_per_round5
tf_passtime_speedboost_on_get_ball_time2.0f
tf_passtime_steal_on_melee1
tf_passtime_teammate_steal_time45
tf_passtime_throwarc_demoman0.15f
tf_passtime_throwarc_engineer0.2f
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tf_passtime_throwarc_medic0.0f
tf_passtime_throwarc_pyro0.1f
tf_passtime_throwarc_scout0.1f
tf_passtime_throwarc_sniper0.0f
tf_passtime_throwarc_soldier0.1f
tf_passtime_throwarc_spy0.0f
tf_passtime_throwspeed_demoman850.0f
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tf_passtime_throwspeed_heavy850.0f
tf_passtime_throwspeed_medic900.0f
tf_passtime_throwspeed_pyro750.0f
tf_passtime_throwspeed_scout700.0f
tf_passtime_throwspeed_sniper900.0f
tf_passtime_throwspeed_soldier800.0f
tf_passtime_throwspeed_spy900.0f
tf_passtime_throwspeed_velocity_scale0.33f
tf_playergib1
tf_powerup_mode0
tf_server_identity_disable_quickplay0
tf_spawn_glows_duration10
tf_spec_xray1
tf_spells_enabled0
tf_use_fixed_weaponspreads0
tf_weapon_criticals1
tf_weapon_criticals_melee1
tftrue_whitelist_id-1
tv_enable1
tv_password0
tv_relaypassword0

Wersja 10336138 · Zabezpieczony VAC · Chroniony hasłem · Dedicated · Linux · Historia od 29 paź 2026