Wszystkie serwery
Online ✓ Prawdziwi gracze Garry's Mod Roleplay (RP)

[EP] STALKER | Болота | [START]

Połącz Do ulubionych Ukryj 2.27.19.97:27016

To Twój serwer? Zweryfikuj go, aby dostawać powiadomienia na Discordzie i cotygodniowy raport (co zyskujesz). Zgłoś ten serwer

rp_marsh_csRoleplay (RP)
0/60 gra teraz
Poza rankingiemW rankingu liczą się tylko prawdziwi gracze
99% uptime, 7 dni (98% z 30 dni)
🇩🇪 Frankfurt am Main, Hesse, Niemcy · 4 243 mil od Ciebie sprawdzony 39 minut temu

Gracze

Prawdziwi gracze w każdej godzinie, bez botów. Czas UTC.

0306010:0016:0022:0004:0010:005 lis, 10:17 UTC · 0 graczy5 lis, 11:17 UTC · 0 graczy5 lis, 12:16 UTC · 0 graczy5 lis, 13:17 UTC · 0 graczy5 lis, 14:18 UTC · 0 graczy5 lis, 15:18 UTC · 0 graczy5 lis, 16:18 UTC · 0 graczy5 lis, 17:19 UTC · 0 graczy5 lis, 18:18 UTC · 0 graczy5 lis, 19:19 UTC · 0 graczy5 lis, 20:17 UTC · 0 graczy5 lis, 21:16 UTC · 0 graczy5 lis, 22:16 UTC · 0 graczy5 lis, 23:16 UTC · 0 graczy6 lis, 00:25 UTC · 0 graczy6 lis, 01:31 UTC · 0 graczy6 lis, 02:26 UTC · 0 graczy6 lis, 03:16 UTC · 0 graczy6 lis, 04:18 UTC · 0 graczy6 lis, 05:22 UTC · 0 graczy6 lis, 06:18 UTC · 0 graczy6 lis, 07:20 UTC · 0 graczy6 lis, 08:21 UTC · 0 graczy6 lis, 09:21 UTC · 0 graczy

Miejsce

Wśród serwerów Garry's Mod według średniej liczby prawdziwych graczy z 7 dni, godziny offline liczą się jako puste. Ostatnie 30 dni.

Poza rankingiem w ostatnich 30 dniach.

Gracze dziennie

Różne osoby każdego dnia: powracające, po raz pierwszy (od 29 paź). Ostatnie 30 dni.

Nie zapisano jeszcze żadnych graczy.

Czas gry

Ile godzin wszyscy grali każdego dnia przez ostatnie 30 dni, według naszych odczytów listy graczy. Dni w UTC.

Jeszcze nic

Przestoje

Kiedy w ostatnich 30 dniach przestał odpowiadać na nasze cogodzinne sprawdzenia.

Teraz na serwerze

Na liście graczy tego serwera nikogo teraz nie ma.

Najwięcej grali

Ostatnie 30 dni

Nie zapisano jeszcze żadnych graczy.

Mapy

Udział w ostatnich 7 dniach, według cogodzinnych pomiarów

Więcej podobnych

Serwery z graczami sprawdzonymi po liście graczy i z wolnym slotem, najpierw najbliższe.

Wszystkie serwery Garry's Mod: roleplay (RP)
GraczeNazwa serweraGraMapaLokalizacja Akcje
42/128 TitsRP│High FPS│90+ Jobs│Custom│FastDL
193.243.190.39:27015
Garry's Mod rp_downtown_tits_v2 🇺🇸 Chicago, IL
Połącz
34/128 ►Civil Networks ▌SCP USA ▌C.I. ▌Custom ▌Breach Queue�
193.243.190.154:27015
Garry's Mod rp_site65_civilnetworks_11a 🇺🇸 Chicago, IL
Połącz
32/128 λ Genesis: Half Life Alyx - Under Development
162.141.167.82:27015
Garry's Mod rp_synapse_t6 🇺🇸 New York, NY
Połącz
28/128 Cloud Gaming | New Map | High FPS | Custom | Since 2013
208.103.169.209:27015
Garry's Mod rp_downtown_cloud_v1 🇺🇸 Dallas, TX
Połącz
28/128 GarnetGaming.net DarkRP ▌ No Downloads | High FPS
193.243.190.55:27015
Garry's Mod rp_downtown_tits_v2 🇺🇸 Chicago, IL
Połącz
27/128 ►► Elitelupus Roleplay | Drugs | Casino | Unbox ◄◄
193.243.190.23:27015
Garry's Mod rp_downtown_elites_v3 🇺🇸 Chicago, IL
Połącz
Ustawienia serwera (326)
ai_disabled0
ai_ignoreplayers0
coop0
cw_att_am_410buck1
cw_att_am_armorpiercing1
cw_att_am_birdshot1
cw_att_am_dartrounds1
cw_att_am_hollowpoint1
cw_att_am_magnum1
cw_att_am_magnumbuck1
cw_att_am_slugrounds1
cw_att_am_sp71
cw_att_am_trishot1
cw_att_bg_ak74_rpkbarrel1
cw_att_bg_ak74_ubarrel1
cw_att_bg_ak74foldablestock1
cw_att_bg_ak74heavystock1
cw_att_bg_ak74rpkmag1
cw_att_bg_ar1560rndmag1
cw_att_bg_ar15heavystock1
cw_att_bg_ar15sturdystock1
cw_att_bg_asval1
cw_att_bg_asval_20rnd1
cw_att_bg_asval_30rnd1
cw_att_bg_bipod1
cw_att_bg_deagle_compensator1
cw_att_bg_deagle_extendedbarrel1
cw_att_bg_dsmag1
cw_att_bg_foldsight1
cw_att_bg_longbarrel1
cw_att_bg_longbarrelmr961
cw_att_bg_longris1
cw_att_bg_mac11_extended_barrel1
cw_att_bg_mac11_unfolded_stock1
cw_att_bg_magpulhandguard1
cw_att_bg_makarov_extmag1
cw_att_bg_makarov_pb6p91
cw_att_bg_makarov_pb_suppressor1
cw_att_bg_makarov_pm_suppressor1
cw_att_bg_mp530rndmag1
cw_att_bg_mp5_kbarrel1
cw_att_bg_mp5_sdbarrel1
cw_att_bg_nostock1
cw_att_bg_regularbarrel1
cw_att_bg_retractablestock1
cw_att_bg_ris1
cw_att_bg_rugerext1
cw_att_bg_sg1scope1
cw_att_bg_sr3m1
cw_att_bg_vss_foldable_stock1
cw_att_bg_ws_m16longris1
cw_att_md_acog1
cw_att_md_acog_fixed1
cw_att_md_aimpoint1
cw_att_md_anpeq151
cw_att_md_ballistic1
cw_att_md_bipod1
cw_att_md_cmore1
cw_att_md_cobram21
cw_att_md_csgo_5561
cw_att_md_csgo_acog1
cw_att_md_csgo_scope_ssg1
cw_att_md_csgo_silencer_ballistic1
cw_att_md_csgo_silencer_pistol1
cw_att_md_csgo_silencer_rifle1
cw_att_md_csgo_taclight1
cw_att_md_docter1
cw_att_md_elcan1
cw_att_md_eotech1
cw_att_md_foregrip1
cw_att_md_frontsight1
cw_att_md_insight_x21
cw_att_md_kobra1
cw_att_md_m2031
cw_att_md_microt11
cw_att_md_nightforce_nxs1
cw_att_md_pbs11
cw_att_md_pso11
cw_att_md_rearsight1
cw_att_md_reflex1
cw_att_md_rmr1
cw_att_md_rugersup1
cw_att_md_saker1
cw_att_md_schmidt_shortdot1
cw_att_md_sight_rail1
cw_att_md_sight_rail_larue1
cw_att_md_sight_railmount1
cw_att_md_tokasup1
cw_att_md_trijicon1
cw_att_md_tundra9mm1
cw_att_md_ws_mosinbipod1
cw_att_skin_m16sand1
cw_att_skin_m16scifi1
cw_att_skin_ws_mosinblack1
cw_att_skin_ws_mosinclean1
cw_att_up_firerate11
cw_att_ws_m16auto1
cw_keep_attachments_post_death0
deathmatch1
decalfrequency12
has_pac31
has_pac3_editor1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons10
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects10
sbox_maxemitters5
sbox_maxhoverballs10
sbox_maxlamps10
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops100
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxthrusters10
sbox_maxvehicles20
sbox_maxwheels10
sbox_noclip0
sbox_persistix_ix_cotz
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_bullet_penetration1
sv_tfa_bullet_ricochet0
sv_tfa_compatibility_clientframe0
sv_tfa_compatibility_footstep0
sv_tfa_compatibility_movement0
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_default_clip-1
sv_tfa_dynamicaccuracy1
sv_tfa_force_multiplier1
sv_tfa_fx_gas_override-1
sv_tfa_fx_impact_override-1
sv_tfa_fx_muzzlesmoke_override-1
sv_tfa_fx_ricochet_override-1
sv_tfa_holdtype_dynamic1
sv_tfa_near_wall1
sv_tfa_nmrih_flashlight_required0
sv_tfa_nmrih_fx_fext_override-1
sv_tfa_nmrih_fx_tnt1
sv_tfa_nmrih_melee_multiplier1
sv_tfa_range_modifier0.500000
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Wersja 2026.04.29 · Zabezpieczony VAC · Chroniony hasłem · Dedicated · Linux · Historia od 29 paź 2026