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Modern Fantasy, Act III - Paroxysm

Połącz Do ulubionych Ukryj 198.73.57.80:27015

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gm_noradSandbox
0/20 gra teraz
#1 627 z 3 118 serwerów Garry's Mod
100% uptime, 7 dni (99% z 30 dni)
🇺🇸 New York, Stany Zjednoczone · 476 mil od Ciebie sprawdzony 4 minuty temu

Gracze

Prawdziwi gracze w każdej godzinie, bez botów. Czas UTC.

0102000:2006:2012:2018:2000:207 lis, 01:31 UTC · 0 graczy7 lis, 02:17 UTC · 0 graczy7 lis, 03:19 UTC · 0 graczy7 lis, 04:19 UTC · 0 graczy7 lis, 05:17 UTC · 0 graczy7 lis, 06:21 UTC · 0 graczy7 lis, 07:20 UTC · 0 graczy7 lis, 08:18 UTC · 0 graczy7 lis, 09:17 UTC · 0 graczy7 lis, 10:19 UTC · 0 graczy7 lis, 11:20 UTC · 0 graczy7 lis, 12:19 UTC · 0 graczy7 lis, 13:17 UTC · 0 graczy7 lis, 14:20 UTC · 0 graczy7 lis, 15:20 UTC · 0 graczy7 lis, 16:19 UTC · 0 graczy7 lis, 17:20 UTC · 0 graczy7 lis, 18:20 UTC · 0 graczy7 lis, 19:16 UTC · 0 graczy7 lis, 20:16 UTC · 0 graczy7 lis, 21:16 UTC · 0 graczy7 lis, 22:19 UTC · 0 graczy7 lis, 23:17 UTC · 0 graczy8 lis, 00:17 UTC · 0 graczy

Miejsce

Wśród serwerów Garry's Mod według średniej liczby prawdziwych graczy z 7 dni, godziny offline liczą się jako puste. Ostatnie 30 dni.

10 paź25 paź8 lis#1#1 7031 lis · #1 203 z 2 6422 lis · #1 366 z 2 8693 lis · #1 525 z 3 0624 lis · #1 651 z 3 2215 lis · #1 703 z 3 3086 lis · #1 645 z 3 1917 lis · #1 627 z 3 118

Gracze dziennie

Różne osoby każdego dnia: powracające, po raz pierwszy (od 29 paź). Ostatnie 30 dni.

10 paź25 paź8 lis051 lis · 5 graczy, nowych: 5

Kiedy się gra

Średnia liczba prawdziwych graczy w każdej godzinie tygodnia z ostatnich 4 tygodni, czas offline liczy się jako nikt. Czas: Central Time (US & Canada).

Najwięcej graczy: sobota, 22:00, średnio 5 prawdziwych graczy.

Czas gry

Ile godzin wszyscy grali każdego dnia przez ostatnie 30 dni, według naszych odczytów listy graczy. Dni w UTC.

10 paź25 paź8 lis0 min24 godz.1 lis · 24 godz.

Przestoje

Kiedy w ostatnich 30 dniach przestał odpowiadać na nasze cogodzinne sprawdzenia.

W ostatnich 30 dniach odpowiedział na każde sprawdzenie.

Teraz na serwerze

Na liście graczy tego serwera nikogo teraz nie ma.

Najwięcej grali

Ostatnie 30 dni

  1. 1Yue ♔5 godz. 13 min
  2. 2Fafnir the Cursed4 godz. 56 min
  3. 3MhmDot4 godz. 56 min
  4. 4Aut ❤4 godz. 52 min
  5. 5Coca-Coda4 godz. 13 min

Mapy

Udział w ostatnich 7 dniach, według cogodzinnych pomiarów

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Ustawienia serwera (371)
advresizer_clamp0
ai_disabled0
ai_ignoreplayers0
coop0
deathmatch1
decalfrequency10
fas2_att_acog0
fas2_att_c790
fas2_att_compm40
fas2_att_eotech0
fas2_att_foregrip0
fas2_att_harrisbipod0
fas2_att_leupold0
fas2_att_lmgx200mag0
fas2_att_m2120mag0
fas2_att_mp5k30mag0
fas2_att_pso10
fas2_att_sg55x30mag0
fas2_att_sks20mag0
fas2_att_sks30mag0
fas2_att_slugrounds0
fas2_att_stanagx30mag0
fas2_att_suppressor0
fas2_att_tritiumsights0
fas2_att_uziwoodenstock0
fas2_profgain0.040000
fas2_profgain_shotguns0.010000
gb4_cache_health1
gb4_shockwave_unfreeze1
gb4_sound_shake1
gb_deleteconstraints1
gb_easyuse1
gb_fragility1
gb_unfreeze1
has_pac31
has_pac3_editor1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
player_animal_footsteps1
player_animal_sounds1
player_animal_viewheight1
player_bird_footsteps1
player_bird_sounds1
player_bird_viewheight1
player_dinosaur_footsteps1
player_dinosaur_sounds1
player_dinosaur_viewheight1
player_dragon_footsteps1
player_dragon_sounds1
player_dragon_viewheight1
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxanimprops8
sbox_maxballoons10000
sbox_maxbuttons20000
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10000
sbox_maxeffects50000
sbox_maxemitters5000
sbox_maxhoverballs20000
sbox_maxlamps20000
sbox_maxlights5
sbox_maxnpcs10000
sbox_maxprops150000
sbox_maxragdolls5000
sbox_maxropeconstraints1000
sbox_maxsents20000
sbox_maxthrusters30000
sbox_maxvehicles6000
sbox_maxwheels20000
sbox_noclip1
sbox_persistns_theywillbleed
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password1
sv_pausable0
sv_ragdollmover_allow_constrained_locking1
sv_ragdollmover_max_prop_ragdoll_bones32
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_3d_particle_system_editor1
toolmode_allow_adv_bone1
toolmode_allow_advresizer1
toolmode_allow_animprops1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_caf_flagloader1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_egs1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_gparticles1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_imagetool1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_nocollideeverything1
toolmode_allow_paint1
toolmode_allow_permaall1
toolmode_allow_physprop1
toolmode_allow_portal_creator_tool1
toolmode_allow_portal_fitter_tool1
toolmode_allow_portal_resizer_tool1
toolmode_allow_pulley1
toolmode_allow_ragdollmover1
toolmode_allow_ragmover_ikchains1
toolmode_allow_ragmover_propragdoll1
toolmode_allow_rat1
toolmode_allow_rb655_easy_animation1
toolmode_allow_rb655_easy_bodygroup1
toolmode_allow_rb655_easy_bonemerge1
toolmode_allow_remover1
toolmode_allow_removeradvanced1
toolmode_allow_rope1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_tool_ruler1
toolmode_allow_trails1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Wersja 2026.04.29 · Zabezpieczony VAC · Chroniony hasłem · Dedicated · Windows · Historia od 29 paź 2026