Top serwerów Garry's Mod
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gm_fazbears_forgotten_indoorsSandbox

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Wszystkie serwery Garry's Mod: sandbox
GraczeNazwa serweraGraMapaLokalizacja Akcje
46/65 NPC Zombies Vs. Players
193.243.190.18:27015
Garry's Mod gm_highland 🇺🇸 Chicago, IL
Połącz
35/60 [US#1] Official Dylan's Hide And Seek - Season 12
74.91.116.36:27015
Garry's Mod gm_blood_engine2 🇺🇸 New York, NY
Połącz
29/64 Super Garrys Mod Server
193.243.190.4:27075
Garry's Mod gm_construct 🇺🇸 Chicago, IL
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18/32 Buildstruct - conbat
74.91.116.104:27015
Garry's Mod gm_buildstruct 🇺🇸 New York, NY
Połącz
18/32 [CFC] Hunter's Glee
193.243.190.206:27019
Garry's Mod gm_tenacious 🇺🇸 Chicago, IL
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16/64 [CFC] Build/Kill
193.243.190.206:27015
Garry's Mod gm_bigcity_improved_lite 🇺🇸 Chicago, IL
Połącz
0/4 przy ostatnim sprawdzeniu
#2 079 z 2 932 serwerów Garry's Mod
97% uptime, 7 dni (97% z 30 dni)
🇺🇸 Manassas, Virginia, Stany Zjednoczone · 307 mil od Ciebie sprawdzony około 11 godzin temu

Gracze

Prawdziwi gracze w każdej godzinie, bez botów. Czas UTC.

02418:2900:2906:2912:2918:296 lis, 19:16 UTC · 0 graczy6 lis, 20:16 UTC · 0 graczy6 lis, 21:16 UTC · 0 graczy6 lis, 22:15 UTC · 0 graczy6 lis, 23:15 UTC · 0 graczy7 lis, 00:17 UTC · 0 graczy7 lis, 01:18 UTC · 0 graczy7 lis, 02:20 UTC · 0 graczy7 lis, 03:16 UTC · 0 graczy7 lis, 04:16 UTC · 0 graczy7 lis, 05:19 UTC · nie odpowiadał7 lis, 06:17 UTC · nie odpowiadał7 lis, 07:17 UTC · nie odpowiadał

Miejsce

Wśród serwerów Garry's Mod według średniej liczby prawdziwych graczy z 7 dni, godziny offline liczą się jako puste. Ostatnie 30 dni.

9 paź24 paź7 lis#1#2 2221 lis · #1 282 z 2 6422 lis · #1 906 z 2 8693 lis · #1 918 z 3 0624 lis · #2 081 z 3 2215 lis · #2 213 z 3 3086 lis · #2 222 z 3 1897 lis · #2 079 z 2 932

Gracze dziennie

Różne osoby każdego dnia: powracające, po raz pierwszy (od 1 lis). Ostatnie 30 dni.

9 paź24 paź7 lis021 lis · 2 graczy, nowych: 22 lis · 1 gracz, nowych: 03 lis · 2 graczy, nowych: 17 lis · 1 gracz, nowych: 1

Kiedy się gra

Średnia liczba prawdziwych graczy w każdej godzinie tygodnia z ostatnich 4 tygodni, czas offline liczy się jako nikt. Czas: Central Time (US & Canada).

Najwięcej graczy: poniedziałek, 21:00, średnio 2 prawdziwych graczy.

Czas gry

Ile godzin wszyscy grali każdego dnia przez ostatnie 30 dni, według naszych odczytów listy graczy. Dni w UTC.

9 paź24 paź7 lis0 min4 godz. 03 min1 lis · 31 min2 lis · 10 min3 lis · 4 godz. 03 min7 lis · 8 min

Przestoje

Kiedy w ostatnich 30 dniach przestał odpowiadać na nasze cogodzinne sprawdzenia.

Teraz na serwerze

NickWynikCzas
beans 0 8 min

Odczyt około 14 godzin temu.

Najwięcej grali

Ostatnie 30 dni

  1. 1josh3 godz. 00 min
  2. 2QTIP1 godz. 18 min
  3. 3ParalyzingPineapplePenisPruner26 min
  4. 4beans8 min

Mapy

Udział w ostatnich 7 dniach, według cogodzinnych pomiarów

Ustawienia serwera (569)
advresizer_clamp0
ai_disabled0
ai_ignoreplayers0
bust_doors1
bust_enabled1
bust_windows1
clark_crash_falltime2.500000
clark_crash_speed180
clark_crash_trips1
clark_crash_walls1
coop0
db_doorhealth9999
db_lockopen1
db_respawntimer30
deathmatch1
decalfrequency10
drgbase_ai_hearing1
drgbase_ai_omniscient0
drgbase_ai_patrol1
drgbase_ai_radius999999
drgbase_ai_sight1
drgbase_avoid_obstacles1
drgbase_compute_delay0.100000
drgbase_debug_animations0
drgbase_give_weapons1
drgbase_multiplier_damage_npc100000.000000
drgbase_multiplier_damage_players100000.000000
drgbase_multiplier_health25
drgbase_multiplier_speed2
drgbase_possession_allow_lockon1
drgbase_possession_enable1
drgbase_possession_targetall1
drgbase_precache_models1
drgbase_precache_sounds1
drgbase_projectile_tickrate-1
drgbase_ragdoll_collisions_disabled0
drgbase_ragdoll_fadeout3.000000
drgbase_remove_dead0
drgbase_remove_ragdolls-1
drgbase_update_luminosity1
drgclark_pirate_model0
gred_jets_speed1
gred_sv_12mm_he_impact1
gred_sv_7mm_he_impact1
gred_sv_arti_spawnaltitude1000
gred_sv_artisweps_aircrafts1
gred_sv_artisweps_helisupport_shootateveryone1
gred_sv_artisweps_skybox_mdls0
gred_sv_artisweps_spam0
gred_sv_bullet_dmg1
gred_sv_bullet_radius1
gred_sv_cantakemgbase1
gred_sv_canusemultipleemplacements1
gred_sv_carriage_collision1
gred_sv_default_wac_munitions0
gred_sv_easyuse1
gred_sv_emplacement_artillery_time60
gred_sv_enable_cannon_artillery1
gred_sv_enable_explosions1
gred_sv_enable_recoil1
gred_sv_enable_seats1
gred_sv_enableenginehealth1
gred_sv_enablehealth1
gred_sv_fire_effect1
gred_sv_firemissiontype0
gred_sv_fragility1
gred_sv_healthslider100
gred_sv_isdedicated1
gred_sv_lfs_godmode0
gred_sv_lfs_healthmultiplier1
gred_sv_lfs_healthmultiplier_all1
gred_sv_lfs_infinite_ammo0
gred_sv_limitedammo1
gred_sv_manual_reload0
gred_sv_manual_reload_mgs0
gred_sv_minricochetangle70
gred_sv_multiple_fire_effects1
gred_sv_oldrockets0
gred_sv_override_hab0
gred_sv_progressiveturn1
gred_sv_progressiveturn_cannon1
gred_sv_progressiveturn_mg1
gred_sv_resourceprecache0
gred_sv_shell_ap_damagemultiplier1
gred_sv_shell_ap_lowpen_system1
gred_sv_shell_apcr_damagemultiplier1
gred_sv_shell_arrival_time3
gred_sv_shell_enable_killcam1
gred_sv_shell_gp_he_damagemultiplier1
gred_sv_shell_he_damage0
gred_sv_shell_he_damagemultiplier1
gred_sv_shell_heat_damagemultiplier1
gred_sv_shell_remove_time10
gred_sv_shockwave_unfreeze0
gred_sv_simfphys_arcade1
gred_sv_simfphys_camera_tankgunnersight1
gred_sv_simfphys_disable_viewmodels0
gred_sv_simfphys_elevation_speed_multiplier1
gred_sv_simfphys_enablecrosshair1
gred_sv_simfphys_forcefirstperson0
gred_sv_simfphys_forcesynchronouselevation0
gred_sv_simfphys_health_multplier1
gred_sv_simfphys_infinite_ammo1
gred_sv_simfphys_infinite_mg_ammo0
gred_sv_simfphys_lesswheels0
gred_sv_simfphys_manualreloadsystem0
gred_sv_simfphys_moduledamagesystem0
gred_sv_simfphys_realisticarmour1
gred_sv_simfphys_reload_speed_multiplier1
gred_sv_simfphys_smokereloadtime120
gred_sv_simfphys_spawnwithoutammo0
gred_sv_simfphys_suspension_rate0.100000
gred_sv_simfphys_testsuspensions0
gred_sv_simfphys_traverse_speed_multiplier1
gred_sv_simfphys_turnrate_multplier1
gred_sv_simfphys_vfire_thrower1
gred_sv_soundspeed_divider1
gred_sv_spawnable_bombs1
gred_sv_tracers5
gred_sv_wac_bombs1
gred_sv_wac_explosion1
gred_sv_wac_explosion_water1
gred_sv_wac_heli_spin1
gred_sv_wac_heli_spin_chance0
gred_sv_wac_override1
gred_sv_wac_radio1
hb_decals1
hb_easyuse1
hb_fragility1
hb_nuclear_emp1
hb_nuclear_fallout0
hb_nuclear_vaporisation1
hb_realistic_sound1
hb_safeemp1
hb_shockwave_unfreeze1
hb_sound_shake1
hmd1
hmd_headshot_chance100
hmd_kill_sound0
keepcorpses_enabled1
keepcorpses_keep_disconnected999
keepcorpses_max_disconnected999
keepcorpses_max_per_player999
living_constraints_admin_only0
living_constraints_enabled1
living_constraints_matrix_glitch1
living_constraints_matrix_glitch_maxscale4
living_constraints_matrix_glitch_shape_power2.400000
living_constraints_matrix_glitch_threshold1.350000
living_constraints_matrix_pull_strength2
living_constraints_matrix_pull_threshold2
living_constraints_matrix_screen_glitch1
living_constraints_remove_on_death1
lua_strict0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_keepragdolls1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
physgun_limited0
physgun_maxrange9999
pk_pill_admin_restrict1
plark_crawl1
plark_damage100
plark_dragcorpses1
plark_getfaster1
player_allowjumping1
player_damageslow0
player_oxygen0
player_oxygen_seconds25
player_speed_modswim0
player_speed_scalewithmodel0
player_stamina0
player_stepsound_altwalk1
player_stepsound_crouch1
player_weightsystem0
player_weightsystem_ammo_include0
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons9999
sbox_maxbuttons9999
sbox_maxcameras9999
sbox_maxconstraints2000
sbox_maxdynamite9999
sbox_maxeffects9999
sbox_maxemitters9999
sbox_maxhoverballs9999
sbox_maxlamps9999
sbox_maxlights9999
sbox_maxnpcs9999
sbox_maxprops9999
sbox_maxragdolls9999
sbox_maxropeconstraints1000
sbox_maxsents9999
sbox_maxthrusters9999
sbox_maxvehicles9999
sbox_maxwheels9999
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sc_nextbot_bellfireball0
sc_nextbot_c_booz_anim1
sc_nextbot_c_booz_light1
sc_nextbot_c_spong_light1
sc_nextbot_c_spongjumpscare1
sc_nextbot_c_spongsteps1
sc_nextbot_c_woodee_anim1
sc_nextbot_c_woodee_light1
sc_nextbot_criiper_explode1
sc_nextbot_fatality1
sc_nextbot_jumpsound0
sc_nextbot_killsound0
sc_nextbot_nerd_puckman0
sc_nextbot_png_category_no_collision0
sc_nextbot_reed_mest_light1
sc_nextbot_spongsteps1
sc_nextbot_squidsteps1
sc_nextbot_tamus_explode1
sc_nextbot_tamus_gib1
scp096_npc_chase_speed_adaptation0
scp096_npc_climbing1
scp096_npc_crawling1
scp096_npc_jumping0
scp096_npc_npc_face_trigger1
scp096_npc_omniscient0
scp096_npc_scream_visibility0
scp096_npc_scream_volume0.820000
scp096_npc_speed600
scp096_npc_wall_outline0
sensor_debugragdoll0
sensor_stretchragdoll0
shadow_fades_shadows1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_autocull_debug0
sv_autocull_dolargeculling1
sv_autocull_domassiveculling0
sv_autocull_enabled1
sv_autocull_minimummaterials3
sv_bboxrealism1
sv_bounce0
sv_cheats1
sv_drc_allowdebug0
sv_drc_attachments_autounlock1
sv_drc_attachments_disallowmodification0
sv_drc_disable_crosshairs0
sv_drc_disable_distgunfire0
sv_drc_disable_thirdperson0
sv_drc_disable_thirdperson_freelook0
sv_drc_force_sprint0
sv_drc_forcebasegameammo0
sv_drc_funnyplayercorpses0
sv_drc_infiniteammo0
sv_drc_inspect_hideHUD0
sv_drc_inspections1
sv_drc_movement1
sv_drc_movesounds1
sv_drc_passives1
sv_drc_playerrep_disallow0
sv_drc_playerrep_tweakonly0
sv_drc_soundtime_disabled0
sv_drc_spreadstyle0
sv_drc_viewdrag1
sv_drc_voicesets_noanimations0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_infiniteammo2
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_ragdollblood_decalsenable1
sv_ragdollblood_effectchunkenable1
sv_ragdollblood_effectdropletsenable1
sv_ragdollblood_effectimpactenable1
sv_ragdollblood_effectsprayenable1
sv_ragdollblood_enable1
sv_ragdollblood_maxdecaldistance50
sv_ragdollblood_maxdropletstime0.400000
sv_ragdollblood_maxspraytime0.400000
sv_ragdollblood_onlydropletswithbullets1
sv_ragdollblood_onlyspraywithbullets1
sv_ragdollblood_redbloodblacklistmodels/hunter.mdl
sv_ragdollblood_redbloodwhitelist
sv_ragdollblood_whitebloodblacklist
sv_ragdollblood_whitebloodwhitelistmodels/combine_strider.mdl models/combine_dropship.mdl models/hunter.mdl
sv_ragdollblood_yellowbloodblacklist
sv_ragdollblood_yellowbloodwhitelist
sv_ragdollmover_allow_constrained_locking1
sv_ragdollmover_max_prop_ragdoll_bones32
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_codww2_betty_detect_allies0
sv_tfa_codww2_betty_detect_player1
sv_tfa_codww2_betty_height_mult1
sv_tfa_codww2_flamethrower_regen0
sv_tfa_codww2_flamethrower_regendelay0.150000
sv_tfa_codww2_flamethrower_regendelayPaP0.050000
sv_tfa_codww2_mine_direct_dmg1500
sv_tfa_codww2_stunned_speed100
sv_tfa_crosshair_showplayer0
sv_tfa_crosshair_showplayerteam0
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1.000000
sv_tfa_fov_sprintmod0
sv_tfa_fx_penetration_decal0
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming0
sv_tfa_jamming_factor0.010000
sv_tfa_jamming_factor_inc0.010000
sv_tfa_jamming_mult0.010000
sv_tfa_knockback_multiplier0.000000
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_mw2cr_stinger_destroy_helicopters1
sv_tfa_nearlyempty0
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts0
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier3.000000
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1.000000
sv_tfa_sprint_enabled0
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
sv_weapon_switch_anim1
sv_ww2_resupply_ammo_limit0
sv_ww2_resupply_mags5
sv_ww2_resupply_medkits4
toolmode_allow_adv_bone1
toolmode_allow_advresizer1
toolmode_allow_animprop1
toolmode_allow_animprop_gesturizer1
toolmode_allow_animprop_physify1
toolmode_allow_animprop_poseparams1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_betterlights_model_lookup1
toolmode_allow_button1
toolmode_allow_ca_cam1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_composite_bonemerge1
toolmode_allow_creator1
toolmode_allow_drc_colour1
toolmode_allow_drgbase_tool_damage1
toolmode_allow_drgbase_tool_disableai1
toolmode_allow_drgbase_tool_faction1
toolmode_allow_drgbase_tool_godmode1
toolmode_allow_drgbase_tool_info1
toolmode_allow_drgbase_tool_mover1
toolmode_allow_drgbase_tool_notarget1
toolmode_allow_drgbase_tool_omniscient1
toolmode_allow_drgbase_tool_relationship_simple1
toolmode_allow_drgbase_tool_scale1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_ragdollmover1
toolmode_allow_ragmover_ikchains1
toolmode_allow_ragmover_propragdoll1
toolmode_allow_rb655_easy_bonemerge1
toolmode_allow_remover1
toolmode_allow_resizer1
toolmode_allow_rope1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysfueleditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphysturret1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vac_vehicle1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weight_improved1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
vac_agility1.000000
vac_ai_bailout1
vac_ai_factions1
vac_arcade_default0
vac_cleanup0
vac_cleanup_parts1
vac_cleanup_rubble1
vac_cleanup_time300
vac_cleanup_wrecks1
vac_crush_speed4
vac_damage_scale1
vac_debris_lifetime30
vac_debris_max30
vac_fall_gravity1.600000
vac_flight_assist1
vac_gloc1
vac_ground_handling1.000000
vac_handling_assist1
vac_heli_power1.300000
vac_heli_speed_scale1
vac_impact_threshold1
vac_killfeed_vehicle1
vac_net_rate20
vac_pilot_death1
vac_real_gravity1
vac_sam_speed_scale0.300000
vac_sea_levelauto
vac_sim_rate33
vac_speed_scale0.500000
vac_takeoff_assist1
vac_world_wrap1
vac_wreck_solid_time300

Wersja 2026.04.29 · Zabezpieczony VAC · Chroniony hasłem · Dedicated · Linux · Historia od 1 lis 2026