Top serwerów Garry's Mod
Online ✓ Prawdziwi gracze Garry's Mod Roleplay (RP)

Project: Zero Time Gaming | HaloRP| Need Commanders/Staff

Połącz Do ulubionych Ukryj 149.56.241.24:27015

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rp_camp_jericho_v2Roleplay (RP)
0/64 gra teraz
#3 056 z 3 130 serwerów Garry's Mod
100% uptime, 7 dni (100% z 30 dni)
🇨🇦 Montreal, Quebec, Kanada · 612 mil od Ciebie sprawdzony 31 minut temu

Gracze

Prawdziwi gracze w każdej godzinie, bez botów. Czas UTC.

0326418:5200:5206:5212:5218:524 lis, 19:15 UTC · 0 graczy4 lis, 20:15 UTC · 0 graczy4 lis, 21:20 UTC · 0 graczy4 lis, 22:21 UTC · 0 graczy4 lis, 23:27 UTC · 0 graczy5 lis, 00:27 UTC · 0 graczy5 lis, 01:21 UTC · 0 graczy5 lis, 02:20 UTC · 0 graczy5 lis, 03:20 UTC · 0 graczy5 lis, 04:21 UTC · 0 graczy5 lis, 05:20 UTC · 0 graczy5 lis, 06:20 UTC · 0 graczy5 lis, 07:20 UTC · 0 graczy5 lis, 08:18 UTC · 0 graczy5 lis, 09:16 UTC · 0 graczy5 lis, 10:20 UTC · 0 graczy5 lis, 11:20 UTC · 0 graczy5 lis, 12:20 UTC · 0 graczy5 lis, 13:21 UTC · 0 graczy5 lis, 14:21 UTC · 0 graczy5 lis, 15:21 UTC · 0 graczy5 lis, 16:21 UTC · 0 graczy5 lis, 17:20 UTC · 0 graczy5 lis, 18:21 UTC · 0 graczy

Miejsce

Wśród serwerów Garry's Mod według średniej liczby prawdziwych graczy z 7 dni, godziny offline liczą się jako puste. Ostatnie 30 dni.

7 paź22 paź5 lis#1#3 14130 paź · #1 426 z 1 60331 paź · #1 844 z 2 0811 lis · #2 574 z 2 6422 lis · #2 792 z 2 8693 lis · #2 989 z 3 0624 lis · #3 141 z 3 2135 lis · #3 056 z 3 130

Gracze dziennie

Różne osoby każdego dnia: powracające, po raz pierwszy (od 29 paź). Ostatnie 30 dni.

7 paź22 paź5 lis0130 paź · 1 gracz, nowych: 1

Kiedy się gra

Średnia liczba prawdziwych graczy w każdej godzinie tygodnia z ostatnich 4 tygodni, czas offline liczy się jako nikt. Czas: Central Time (US & Canada).

Najwięcej graczy: piątek, 12:00, średnio 1 prawdziwy gracz.

Czas gry

Ile godzin wszyscy grali każdego dnia przez ostatnie 30 dni, według naszych odczytów listy graczy. Dni w UTC.

7 paź22 paź5 lis0 min10 min30 paź · 10 min

Przestoje

Kiedy w ostatnich 30 dniach przestał odpowiadać na nasze cogodzinne sprawdzenia.

W ostatnich 30 dniach odpowiedział na każde sprawdzenie.

Teraz na serwerze

Na liście graczy tego serwera nikogo teraz nie ma.

Najwięcej grali

Ostatnie 30 dni

  1. 1Psycho10 min

Mapy

Udział w ostatnich 7 dniach, według cogodzinnych pomiarów

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Serwery z graczami sprawdzonymi po liście graczy i z wolnym slotem, najpierw najbliższe.

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Ustawienia serwera (450)
HALOARMORY_FOB_TRUCKsim_fphys_halo_militarytruck_Cargo
advresizer_clamp0
ai_disabled0
ai_ignoreplayers0
coop0
cuffs_allowbreakout1
deathmatch1
decalfrequency12
fas2_att_acog0
fas2_att_c790
fas2_att_compm40
fas2_att_eotech0
fas2_att_foregrip0
fas2_att_harrisbipod0
fas2_att_leupold0
fas2_att_m2120mag0
fas2_att_mp5k30mag0
fas2_att_pso10
fas2_att_sg55x30mag0
fas2_att_sks20mag0
fas2_att_sks30mag0
fas2_att_slugrounds0
fas2_att_suppressor0
fas2_att_tritiumsights0
fas2_att_uziwoodenstock0
fas2_profgain0.040000
fas2_profgain_shotguns0.010000
gb5_decals1
gb5_easyuse1
gb5_fragility1
gb5_maxforcefield_range5000
gb5_nmrih_zombies0
gb5_nuclear_emp1
gb5_nuclear_fallout1
gb5_nuclear_vaporisation1
gb5_nuke_light1
gb5_realistic_sound1
gb5_safeemp1
gb5_shockwave_unfreeze1
gb5_sound_shake1
gb5_sound_speed1
gb5_zombie_strength1
has_pac31
has_pac3_editor1
jmod_installed1
lfs_halo_damage_reduction_mult1
lfs_halo_health_mult1
lfs_halo_infammo0
lfs_halo_shield_mult1
lua_strict0
ma2_announcer0
ma2_announcer_npcs0
ma2_grinder_boss0
ma2_grinder_max_spawns8
ma2_grinder_per_class2
ma2_grinder_prep20
ma2_grinder_respawn10
ma2_grinder_support1
ma2_heat1
ma2_infantry_blast_scale2
ma2_infantry_bullet_scale0.35
ma2_infantry_other_scale0.6
ma2_knockdowns1
ma2_limp0
ma2_ma1_audio0
ma2_mech_health_scale1
ma2_mode0
ma2_mp_skins_npcs1
ma2_mp_team_colors0
ma2_music0
ma2_npc_accuracy0.7
ma2_npc_difficulty0
ma2_npc_health_scale1
ma2_npc_ignore_players0
ma2_npc_mp_ally_b255
ma2_npc_mp_ally_g110
ma2_npc_mp_ally_r40
ma2_npc_mp_color2
ma2_npc_mp_hostile_b40
ma2_npc_mp_hostile_g40
ma2_npc_mp_hostile_r220
ma2_salvage_drop_chance0.5
ma2_skins0
ma2_stomp1
ma2_vtol_campaign0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
nextlevel
pac_allow_blood_color1
pac_submit_limit30
pac_submit_spam1
pac_sv_block_combat_features_on_next_restart1
pac_sv_combat_debugging1
pac_sv_combat_distance_enforced0
pac_sv_combat_enforce_netrate0
pac_sv_combat_enforce_netrate_buffersize60
pac_sv_combat_whitelisting0
pac_sv_damage_zone0
pac_sv_damage_zone_allow_damage_over_time1
pac_sv_damage_zone_allow_dissolve1
pac_sv_damage_zone_allow_ragdoll_hitparts0
pac_sv_damage_zone_max_damage20000
pac_sv_damage_zone_max_damage_over_time_total_time1
pac_sv_damage_zone_max_length20000
pac_sv_damage_zone_max_radius10000
pac_sv_entity_limit_per_combat_operation500
pac_sv_entity_limit_per_player_per_combat_operation40
pac_sv_force0
pac_sv_force_max_amount10000
pac_sv_force_max_length10000
pac_sv_force_max_radius10000
pac_sv_health_modifier0
pac_sv_health_modifier_allow_counted_hits1
pac_sv_health_modifier_allow_maxhp1
pac_sv_health_modifier_extra_bars1
pac_sv_health_modifier_max_extra_bars_value1000000
pac_sv_health_modifier_max_hp_armor1000000
pac_sv_health_modifier_min_damagescaling-1
pac_sv_hitscan0
pac_sv_hitscan_divide_max_damage_by_max_bullets0
pac_sv_hitscan_max_bullets200
pac_sv_hitscan_max_damage20000
pac_sv_lock0
pac_sv_lock_aim1
pac_sv_lock_allow_grab_ent1
pac_sv_lock_allow_grab_npc1
pac_sv_lock_allow_grab_ply1
pac_sv_lock_grab1
pac_sv_lock_max_grab_radius200
pac_sv_lock_teleport1
pac_sv_nearest_life0
pac_sv_nearest_life_allow_bones0
pac_sv_nearest_life_allow_sampling_from_parts1
pac_sv_nearest_life_allow_targeting_players1
pac_sv_nearest_life_max_distance5000
pac_sv_player_limit_as_fraction_to_drop_damage_zone1
pac_sv_prop_protection0
physgun_limited0
physgun_maxrange4096
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons10
sbox_maxbuttons10
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects10
sbox_maxemitters5
sbox_maxhoverballs10
sbox_maxlamps10
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops100
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents20
sbox_maxtextscreens1
sbox_maxthrusters10
sbox_maxvehicles20
sbox_maxwheels10
sbox_noclip0
sbox_persistix_halorp
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sitting_ent_mode3
sitting_force_no_walk0
ss_enable_rainbow1
ss_max_characters0
stacker_delay0.500000
stacker_force_freeze0
stacker_force_nocollide0
stacker_force_weld0
stacker_improved_force_freeze0
stacker_improved_force_nocollide0
stacker_improved_force_stayinworld1
stacker_improved_force_weld0
stacker_max_count15
stacker_max_offsetx200
stacker_max_offsety200
stacker_max_offsetz200
stacker_max_total-1
stacker_stayinworld1
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_drc_allowdebug0
sv_drc_attachments_autounlock1
sv_drc_attachments_disallowmodification0
sv_drc_disable_crosshairs0
sv_drc_disable_distgunfire0
sv_drc_disable_thirdperson0
sv_drc_disable_thirdperson_freelook0
sv_drc_force_sprint0
sv_drc_forcebasegameammo0
sv_drc_funnyplayercorpses0
sv_drc_infiniteammo0
sv_drc_inspect_hideHUD0
sv_drc_inspections1
sv_drc_movement1
sv_drc_movesounds1
sv_drc_passives1
sv_drc_playerrep_disallow0
sv_drc_playerrep_tweakonly0
sv_drc_soundtime_disabled0
sv_drc_spreadstyle0
sv_drc_viewdrag1
sv_drc_voicesets_noanimations0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_optre_forcehudtype-1
sv_password0
sv_pausable0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_tfa_allow_dryfire1
sv_tfa_ammo_detonation1
sv_tfa_ammo_detonation_chain1
sv_tfa_ammo_detonation_mode2
sv_tfa_arrow_lifetime30
sv_tfa_attachments_alphabetical0
sv_tfa_attachments_enabled1
sv_tfa_backcompat_patchswepthink1
sv_tfa_ballistics_bullet_damping_air1
sv_tfa_ballistics_bullet_damping_water3
sv_tfa_ballistics_bullet_life10
sv_tfa_ballistics_bullet_velocity1
sv_tfa_ballistics_custom_gravity0
sv_tfa_ballistics_custom_gravity_value0
sv_tfa_ballistics_enabled0
sv_tfa_ballistics_mindist-1
sv_tfa_ballistics_substeps1
sv_tfa_bullet_doordestruction1
sv_tfa_bullet_doordestruction_keep0
sv_tfa_bullet_penetration1
sv_tfa_bullet_penetration_power_mul1
sv_tfa_bullet_randomseed0
sv_tfa_bullet_ricochet0
sv_tfa_cmenu1
sv_tfa_cmenu_key-1
sv_tfa_crosshair_showplayer1
sv_tfa_crosshair_showplayerteam1
sv_tfa_damage_mult_max1.050000
sv_tfa_damage_mult_min0.950000
sv_tfa_damage_multiplier1
sv_tfa_damage_multiplier_npc1
sv_tfa_debug0
sv_tfa_default_clip-1
sv_tfa_door_respawn-1
sv_tfa_dynamicaccuracy1
sv_tfa_envcheck1
sv_tfa_first_draw_anim_enabled1
sv_tfa_fixed_crosshair0
sv_tfa_force_multiplier1
sv_tfa_fov_sprintmod1
sv_tfa_fx_penetration_decal1
sv_tfa_holdtype_dynamic1
sv_tfa_ironsights_enabled1
sv_tfa_jamming1
sv_tfa_jamming_factor1
sv_tfa_jamming_factor_inc1
sv_tfa_jamming_mult1
sv_tfa_knockback_multiplier1
sv_tfa_melee_blocking_anglemult1
sv_tfa_melee_blocking_deflection1
sv_tfa_melee_blocking_stun_enabled1
sv_tfa_melee_blocking_stun_time0.650000
sv_tfa_melee_blocking_timed1
sv_tfa_melee_damage_npc1
sv_tfa_melee_damage_ply0.650000
sv_tfa_melee_doordestruction1
sv_tfa_nearlyempty1
sv_tfa_npc_burst0
sv_tfa_npc_randomize_atts1
sv_tfa_penetration_hardlimit100
sv_tfa_penetration_hitmarker1
sv_tfa_range_modifier0.500000
sv_tfa_recoil_eyeangles_mul1
sv_tfa_recoil_legacy0
sv_tfa_recoil_mul_p1
sv_tfa_recoil_mul_p_npc1
sv_tfa_recoil_mul_y1
sv_tfa_recoil_mul_y_npc1
sv_tfa_recoil_multiplier1
sv_tfa_recoil_viewpunch_mul1
sv_tfa_reloads_enabled1
sv_tfa_reloads_legacy0
sv_tfa_scope_gun_speed_scale0
sv_tfa_soundscale1
sv_tfa_spread_legacy0
sv_tfa_spread_multiplier1
sv_tfa_sprint_enabled1
sv_tfa_unique_slots1
sv_tfa_weapon_strip0
sv_tfa_weapon_weight1
sv_tfa_worldmodel_culldistance-1
sv_vhalo_smartlinks1
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_advdupe21
toolmode_allow_advresizer1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_drc_colour1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_halo_get_relative_pos1
toolmode_allow_halo_npc_spawner1
toolmode_allow_halo_set_supplies_value1
toolmode_allow_halo_ship_attacher1
toolmode_allow_halo_ship_attacher_v21
toolmode_allow_halo_supplies_map_linker1
toolmode_allow_heliosgate1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_iv04_npc_cover_marker1
toolmode_allow_iv04_npc_fact1
toolmode_allow_iv04_npc_move1
toolmode_allow_iv04_npc_notarget1
toolmode_allow_iv04_npc_reset1
toolmode_allow_iv04_npc_status1
toolmode_allow_jmod_deposit1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_ledscreen1
toolmode_allow_light1
toolmode_allow_lvsaienabler1
toolmode_allow_lvscarengineswap1
toolmode_allow_lvscartuningremover1
toolmode_allow_lvscarwheelchanger1
toolmode_allow_lvshealthshieldeditor1
toolmode_allow_lvstransmission1
toolmode_allow_lvsturret1
toolmode_allow_material1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_npc_spawnplatform1
toolmode_allow_paint1
toolmode_allow_permaprops1
toolmode_allow_physprop1
toolmode_allow_precision1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_shadow1
toolmode_allow_simfphysduplicator1
toolmode_allow_simfphyseditor1
toolmode_allow_simfphysgeareditor1
toolmode_allow_simfphysmiscsoundeditor1
toolmode_allow_simfphyssoundeditor1
toolmode_allow_simfphyssuspensioneditor1
toolmode_allow_simfphysturret1
toolmode_allow_simfphyswheeleditor1
toolmode_allow_slider1
toolmode_allow_stacker_improved1
toolmode_allow_teleporter_adv1
toolmode_allow_textscreen1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_vanilla_shipdestruction_tool1
toolmode_allow_vj_tool_bullseye1
toolmode_allow_vj_tool_equipment1
toolmode_allow_vj_tool_follower1
toolmode_allow_vj_tool_health1
toolmode_allow_vj_tool_mover1
toolmode_allow_vj_tool_notarget1
toolmode_allow_vj_tool_relationship1
toolmode_allow_vj_tool_scanner1
toolmode_allow_vj_tool_spawner1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0

Wersja 2026.04.29 · Zabezpieczony VAC · Dedicated · Linux · Historia od 29 paź 2026