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Joseph's Proving Grounds | Miscellaneous Minigames

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gm_constructSandbox
0/32 gra teraz
Poza rankingiemW rankingu liczą się tylko prawdziwi gracze
96% uptime, 7 dni (95% z 30 dni)
🇺🇸 Richmond, California, Stany Zjednoczone · 2 102 mil od Ciebie sprawdzony około godziny temu

Gracze

Prawdziwi gracze w każdej godzinie, bez botów. Czas UTC.

0163201:0607:0613:0619:0601:067 lis, 01:22 UTC · 0 graczy7 lis, 02:30 UTC · 0 graczy7 lis, 03:22 UTC · 0 graczy7 lis, 04:22 UTC · 0 graczy7 lis, 05:20 UTC · 0 graczy7 lis, 06:20 UTC · 0 graczy7 lis, 07:20 UTC · 0 graczy7 lis, 08:21 UTC · 0 graczy7 lis, 09:21 UTC · 0 graczy7 lis, 10:22 UTC · 0 graczy7 lis, 11:18 UTC · 0 graczy7 lis, 12:20 UTC · 0 graczy7 lis, 13:15 UTC · 0 graczy7 lis, 14:21 UTC · 0 graczy7 lis, 15:21 UTC · 0 graczy7 lis, 16:21 UTC · nie odpowiadał7 lis, 17:22 UTC · nie odpowiadał7 lis, 18:21 UTC · 0 graczy7 lis, 19:17 UTC · 0 graczy7 lis, 20:17 UTC · 0 graczy7 lis, 21:18 UTC · 0 graczy7 lis, 22:18 UTC · 0 graczy7 lis, 23:20 UTC · 0 graczy8 lis, 00:20 UTC · 0 graczy

Miejsce

Wśród serwerów Garry's Mod według średniej liczby prawdziwych graczy z 7 dni, godziny offline liczą się jako puste. Ostatnie 30 dni.

Poza rankingiem w ostatnich 30 dniach.

Gracze dziennie

Różne osoby każdego dnia: powracające, po raz pierwszy (od 29 paź). Ostatnie 30 dni.

Nie zapisano jeszcze żadnych graczy.

Czas gry

Ile godzin wszyscy grali każdego dnia przez ostatnie 30 dni, według naszych odczytów listy graczy. Dni w UTC.

Jeszcze nic

Przestoje

Kiedy w ostatnich 30 dniach przestał odpowiadać na nasze cogodzinne sprawdzenia.

Teraz na serwerze

Na liście graczy tego serwera nikogo teraz nie ma.

Najwięcej grali

Ostatnie 30 dni

Nie zapisano jeszcze żadnych graczy.

Mapy

Udział w ostatnich 7 dniach, według cogodzinnych pomiarów

Więcej podobnych

Serwery z graczami sprawdzonymi po liście graczy i z wolnym slotem, najpierw najbliższe.

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Ustawienia serwera (356)
GAME_CHAT_LocalVOIP1
GAME_CHAT_StrictChat1
GAME_CUST_SubjectAllowShowSelf0
GAME_Disable3950
GAME_DisableSpecialAttacks0
GAME_DisableSpecialAttacks_Threshold4
GAME_DisableSprays0
GAME_DisableTeamGadgets0
GAME_ROUND_AlwaysVote1
GAME_ROUND_BonusRoundChance5
GAME_ROUND_BonusRounds1
GAME_ROUND_MaxRounds10
GAME_ROUND_PlayersForDoubleHidden12
GAME_ROUND_PlayersForTripleHidden23
GAME_ROUND_PlayersNeeded2
GAME_ROUND_PlayersReadyPercent51
GAME_ROUND_PunishExtremeTeamDamage1
GAME_ROUND_PunishTeamDamageThreshold75
GAME_ROUND_RoundTimeBase90
GAME_ROUND_RoundTimeBonus30
GAME_ROUND_VoteMajorityWins1
GAME_ROUND_VotePercentageRequired65
GAME_ROUND_VoteTimer30
GAME_RichPresence1
M9KWeaponStrip1
ai_disabled0
ai_ignoreplayers0
beecount6
beeinnodamage15
beepickedup0
beerandom0
beerandommax15
beerandommin6
beetraitordamage5
cinema_allow_3dvoice1
cinema_allow_reset0
cinema_allow_voice0
cinema_enable_sandbox0
cinema_spawn_popcorn0
coop0
custom_chat_absence_mintime300
custom_chat_allow_colors1
custom_chat_always_allow_embeds0
custom_chat_enable_absence_messages1
custom_chat_enable_dms0
custom_chat_enable_friend_messages1
custom_chat_max_lines6
custom_chat_print_chats1
custom_chat_safe_mode0
deathmatch1
deathrun1
decalfrequency10
drs_firstperson0
drs_headstart_time15
drs_ping_cooldown4
drs_postround_time10
drs_timelimit180
ds_crablife0
ds_huntedrun310
ds_huntedwalk250
ds_snailTrail1
ds_snailhealth100
ds_snailjump300
ds_snailrun400
ds_snailtrailength1.200000
ds_snailwalk250
jazz_include_localaddon0
jazz_pvp0
jazz_wait_enable1
jcms_cash_start600
jcms_friendlyfire_multiplier1
jcms_noepisodes0
lua_strict0
mapvote_au_maxrounds3
mapvote_baseb_maxrounds1
mapvote_bb_maxrounds1
mapvote_elevator_maxtime1800
mapvote_g-surf_maxtime1200
mapvote_gw_maxrounds6
mapvote_halflife_deathmatch_maxrounds2
mapvote_hns_maxrounds6
mapvote_homicide_maxrounds8
mapvote_homicide_modded_maxrounds8
mapvote_lst_maxrounds1
mapvote_melonbomber_maxrounds8
mapvote_murder_maxrounds8
mapvote_prophunt_maxrounds8
mapvote_sc_maxrounds3
mapvote_sickomode_maxrounds10
mapvote_terrortown_maxrounds10
mapvote_thehiddeniris_maxrounds10
mapvote_tileman_maxtime1200
mapvote_zombiesurvival_maxrounds3
mediaplayer_allow_webpages0
mediaplayer_spatial_hear_radius1800
melon_commander_indestructible_units0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_teamplay0
mp_timelimit0
mp_weaponrespawn0
mp_weaponstay0
mv_allowcurmap0
mv_change_when_no_player1
mv_cooldown1
mv_mapbeforerevote2
mv_maplimit24
mv_rtvcount3
mv_timelimit28
mv_use_ulx_votemaps0
nextlevel
ph_allow_prop_pickup1
ph_autotaunt_delay45
ph_autotaunt_enabled1
ph_autoteambalance1
ph_customtaunts_delay6
ph_disabletpunstuckinround0
ph_enable_custom_taunts2
ph_enable_devil_balls1
ph_enable_lucky_balls1
ph_enable_plnames0
ph_experimentalpropcollisions0
ph_falldamage1
ph_fc_use_single_sound0
ph_forcejoinbalancedteams1
ph_forcespectatorstoplay0
ph_freezecam1
ph_game_time30
ph_hunter_blindlock_time30
ph_hunter_fire_penalty5
ph_hunter_jumppower1
ph_hunter_kill_bonus100
ph_hunter_smg_grenades1
ph_huntercount0
ph_languageen
ph_min_waitforplayers1
ph_mkbren_use_new_mdl1
ph_normal_taunt_delay2
ph_notice_prop_rotation1
ph_originalteambalance0
ph_preventconsecutivehunting1
ph_print_verbose0
ph_prop_camera_collisions0
ph_prop_collision0
ph_prop_jumppower1.400000
ph_reload_obb_setting_everyround1
ph_rotateteams0
ph_round_time300
ph_rounds_per_map10
ph_sv_enable_obb_modifier1
ph_swap_teams_every_round1
ph_tauntpitch_allowed1
ph_tauntpitch_max180
ph_tauntpitch_min60
ph_unstuck_waittime5
ph_unstuckrange250
ph_use_custom_plmodel0
ph_use_custom_plmodel_for_prop0
ph_use_playermodeltype0
ph_waitforplayers1
phe_check_props_boundaries0
physgun_limited0
physgun_maxrange4096
q1_sv_unlimitedammo0
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen0
sbox_bonemanip_misc0
sbox_bonemanip_npc1
sbox_bonemanip_player0
sbox_godmode0
sbox_maxballoons100
sbox_maxbuttons50
sbox_maxcameras10
sbox_maxconstraints2000
sbox_maxdynamite10
sbox_maxeffects200
sbox_maxemitters20
sbox_maxhoverballs50
sbox_maxlamps3
sbox_maxlights5
sbox_maxnpcs10
sbox_maxprops200
sbox_maxragdolls5
sbox_maxropeconstraints1000
sbox_maxsents100
sbox_maxthrusters50
sbox_maxvehicles4
sbox_maxwheels50
sbox_noclip1
sbox_persist
sbox_playershurtplayers1
sbox_weapons1
sensor_debugragdoll0
sensor_stretchragdoll0
sickomode_abilities1
sickomode_chargeperdmg3
sickomode_chargeperkill50
sickomode_chargeregen20
sickomode_cleanup1
sickomode_interval10
sickomode_killersperplayers6
sickomode_prep5
sickomode_punish1
sickomode_regen0
sickomode_spawns0
sickomode_taunts1
slashco_enablemaptools0
slashco_force_difficulty-1
slashco_max_bhop_speed1
slashco_maxplayers7
smod_adminonly0
smod_bananalimit30
ss2_sv_loadout0
ss2_sv_unlimitedammo0
ss_sv_dmrules0
ss_unlimitedammo0
sv_accelerate10
sv_airaccelerate10
sv_allowcslua0
sv_alltalk0
sv_bounce0
sv_cheats0
sv_footsteps1
sv_friction8
sv_gravity600
sv_hl2mp_item_respawn_time30
sv_hl2mp_weapon_respawn_time20
sv_maxspeed10000
sv_maxusrcmdprocessticks24
sv_noclipaccelerate5
sv_noclipspeed5
sv_password0
sv_pausable0
sv_persistent_sprays1
sv_pop_in_fix0
sv_report_client_settings0
sv_rollangle0
sv_rollspeed200
sv_runmapcfgs0
sv_serverside_bloodimpacts1
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_st_glint_maxsize1000
sv_st_glint_mindist800
sv_st_glint_minsize0
sv_st_glint_sizedivisor150000
sv_steamgroup
sv_stepsize18
sv_stopspeed10
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
toolmode_allow_axis1
toolmode_allow_balloon1
toolmode_allow_ballsocket1
toolmode_allow_blockstep1
toolmode_allow_button1
toolmode_allow_camera1
toolmode_allow_colour1
toolmode_allow_creator1
toolmode_allow_duplicator1
toolmode_allow_dynamite1
toolmode_allow_editentity1
toolmode_allow_elastic1
toolmode_allow_emitter1
toolmode_allow_example1
toolmode_allow_eyeposer1
toolmode_allow_faceposer1
toolmode_allow_finger1
toolmode_allow_hoverball1
toolmode_allow_hydraulic1
toolmode_allow_inflator1
toolmode_allow_lamp1
toolmode_allow_leafblower1
toolmode_allow_light1
toolmode_allow_material1
toolmode_allow_mediaplayer_mimic1
toolmode_allow_mediaplayer_spatial1
toolmode_allow_motor1
toolmode_allow_muscle1
toolmode_allow_nocollide1
toolmode_allow_paint1
toolmode_allow_physprop1
toolmode_allow_pulley1
toolmode_allow_remover1
toolmode_allow_rope1
toolmode_allow_slider1
toolmode_allow_thruster1
toolmode_allow_trails1
toolmode_allow_weld1
toolmode_allow_wheel1
toolmode_allow_winch1
ttt_allow_discomb_jump0
ttt_autoturret_damage8
ttt_autoturret_firedelay0.080000
ttt_autoturret_health120
ttt_autoturret_range3800
ttt_autoturret_spread1.500000
ttt_combine_sniper_detective0
ttt_combine_sniper_remove1
ttt_combine_sniper_rotate0
ttt_combine_sniper_time15
ttt_combine_sniper_traitor1
ttt_credits_starting2
ttt_debug_preventwin0
ttt_det_credits_starting1
ttt_detective_hats1
ttt_detective_karma_min600
ttt_detective_max32
ttt_detective_min_players8
ttt_detective_pct0.130000
ttt_dmgdirect_indicators_ignore_silenced1
ttt_firstpreptime60
ttt_haste1
ttt_haste_minutes_per_death0.500000
ttt_haste_starting_minutes5
ttt_karma1
ttt_namechange_bantime10
ttt_namechange_kick1
ttt_no_nade_throw_during_prep1
ttt_painkillers_decayrate2
ttt_painkillers_limitedstock1
ttt_postround_dm0
ttt_posttime_seconds30
ttt_preptime_seconds30
ttt_prop_disguiser_cooldown30
ttt_prop_disguiser_max_prop_size100
ttt_prop_disguiser_min_prop_size5
ttt_prop_disguiser_time10
ttt_ragdoll_pinning1
ttt_ragdoll_pinning_innocents0
ttt_round_limit6
ttt_roundtime_minutes10
ttt_shark_idol_damage15
ttt_shark_idol_health_regen49
ttt_shark_idol_inv_time3
ttt_sharxcalibur_damage20
ttt_teleport_telefrags1
ttt_time_limit_minutes75
ttt_traitor_max32
ttt_traitor_pct0.250000
tv_enable0
tv_password0
tv_relaypassword0
ut2k4_restrictsuperweps0
ut2k4_shieldgun_impulse9
ut2k4_unlimitedammo0
ut2k4_weaponsstay1
ut_unlimitedammo0

Wersja 2026.04.29 · Zabezpieczony VAC · Dedicated · Linux · Historia od 29 paź 2026