Top serwerów Left 4 Dead 2
Online ✓ Prawdziwi gracze Left 4 Dead 2 Kampania

世界第一Emo的药抗

Połącz Do ulubionych Ukryj 122.152.208.150:27013

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Dark Carnival, rozdział 1Kampania
0/12 gra teraz
#8 724 z 11 458 serwerów Left 4 Dead 2
83% uptime, 7 dni (82% z 30 dni)
🇨🇳 Shanghai, Chiny · 7 274 mil od Ciebie sprawdzony około godziny temu

Gracze

Prawdziwi gracze w każdej godzinie, bez botów. Czas UTC.

061222:0104:0110:0116:0122:016 lis, 22:20 UTC · 0 graczy6 lis, 23:17 UTC · 0 graczy7 lis, 00:18 UTC · 0 graczy7 lis, 01:28 UTC · 0 graczy7 lis, 02:27 UTC · 0 graczy7 lis, 03:20 UTC · 0 graczy7 lis, 04:16 UTC · 0 graczy7 lis, 05:15 UTC · 2 graczy7 lis, 06:16 UTC · 0 graczy7 lis, 07:20 UTC · 0 graczy7 lis, 08:17 UTC · nie odpowiadał7 lis, 09:22 UTC · 0 graczy7 lis, 10:16 UTC · 0 graczy7 lis, 11:16 UTC · 0 graczy7 lis, 12:17 UTC · 3 graczy7 lis, 13:20 UTC · 0 graczy7 lis, 14:15 UTC · 0 graczy7 lis, 15:15 UTC · nie odpowiadał7 lis, 16:19 UTC · nie odpowiadał7 lis, 17:20 UTC · 0 graczy7 lis, 18:20 UTC · 0 graczy7 lis, 19:22 UTC · 0 graczy7 lis, 20:16 UTC · 0 graczy7 lis, 21:15 UTC · 0 graczy

Miejsce

Wśród serwerów Left 4 Dead 2 według średniej liczby prawdziwych graczy z 7 dni, godziny offline liczą się jako puste. Ostatnie 30 dni.

9 paź24 paź7 lis#1#10 5722 lis · #10 134 z 10 9093 lis · #10 345 z 11 0974 lis · #10 572 z 11 3445 lis · #10 412 z 11 4096 lis · #10 295 z 11 3737 lis · #8 724 z 11 458

Gracze dziennie

Różne osoby każdego dnia: powracające, po raz pierwszy (od 29 paź). Ostatnie 30 dni.

9 paź24 paź7 lis057 lis · 5 graczy, nowych: 5

Kiedy się gra

Średnia liczba prawdziwych graczy w każdej godzinie tygodnia z ostatnich 4 tygodni, czas offline liczy się jako nikt. Czas: Central Time (US & Canada).

Najwięcej graczy: sobota, 06:00, średnio 3 prawdziwych graczy.

Czas gry

Ile godzin wszyscy grali każdego dnia przez ostatnie 30 dni, według naszych odczytów listy graczy. Dni w UTC.

9 paź24 paź7 lis0 min3 godz. 20 min7 lis · 3 godz. 20 min

Przestoje

Kiedy w ostatnich 30 dniach przestał odpowiadać na nasze cogodzinne sprawdzenia.

…i jeszcze 7.

Teraz na serwerze

Na liście graczy tego serwera nikogo teraz nie ma.

Najwięcej grali

Ostatnie 30 dni

  1. 1Submachine Gun (Uzi)52 min
  2. 2酱酱是我老婆44 min
  3. 3Habsburg44 min
  4. 4每周一40 min
  5. 5(S) 海吴焕SAMA20 min

Mapy

Udział w ostatnich 7 dniach, według cogodzinnych pomiarów

Więcej podobnych

Serwery z graczami sprawdzonymi po liście graczy i z wolnym slotem, najpierw najbliższe.

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Ustawienia serwera (366)
CheckPlayerGameCount8
GetPlayerGametimeEnable1
IfNeedLogKickMsg1
LPLateload1
LPMWFailureGet0
LPWRequesting0
LimitPlayer1
LimitPlayerMaxGametime36000
LimitPlayerMinGametime1
LimitPlayerMode2
SPLMode1
ShowGametimeMode2
ShowPlayerLerp1
buddha0
command_buffer_version2.9
coop0
cssladders_allow_m20
cssladders_allow_reload1
cssladders_allow_shotgun_reload0
cssladders_allow_switch0
cssladders_enabled1
deathmatch1
decalfrequency10
director_afk_timeout45
god1
kills_display_interval0
kills_display_mvp1
l4d2_addons_eclipse0
l4d2_car_alarm_settings3
l4d2_car_alarm_touch_ai0
l4d2_car_alarm_touch_capped0
l4d2_crash_Command10
l4d2_crash_Log1
l4d2_crash_System1
l4d2_crash_type1
l4d2_cs_kill_hud_background0
l4d2_cs_kill_hud_blink1
l4d2_cs_kill_hud_disable_standard_message1
l4d2_cs_kill_hud_enable1
l4d2_cs_kill_hud_notice_time2.0
l4d2_cs_kill_hud_number5
l4d2_cs_kill_hud_version1.5h-2023/9/12
l4d2_deathspit_trace_height9999.9
l4d2_fix_deathfall_cam_version1.6
l4d2_item_hint_announce_type1
l4d2_item_hint_cooldown_time1.0
l4d2_item_hint_debug0
l4d2_item_hint_glow_color119 153 204
l4d2_item_hint_glow_range1300
l4d2_item_hint_glow_timer30.0
l4d2_item_hint_use_soundbuttons/blip1.wav
l4d2_item_instructorhint_color119 153 204
l4d2_item_instructorhint_enable1
l4d2_item_instructorhint_iconicon_interact
l4d2_map_vote_version1.1
l4d2_nativevote_version0.5
l4d2_random_glow_item_enable1
l4d2_random_glow_item_health_cabinet1
l4d2_random_glow_item_min_brightness0.5
l4d2_random_glow_item_remove_spawner1
l4d2_random_glow_item_scavenge_gascan0
l4d2_random_glow_item_version1.0.7
l4d2_scorediff_print_delay5.0
l4d2_script_cmd_swap_version1.0
l4d2_scripted_hud_enable1
l4d2_scripted_hud_hud1_background0
l4d2_scripted_hud_hud1_beep0
l4d2_scripted_hud_hud1_blink0
l4d2_scripted_hud_hud1_blink_tank1
l4d2_scripted_hud_hud1_flag_debug0
l4d2_scripted_hud_hud1_height0.026
l4d2_scripted_hud_hud1_team0
l4d2_scripted_hud_hud1_text
l4d2_scripted_hud_hud1_text_align1
l4d2_scripted_hud_hud1_visible1
l4d2_scripted_hud_hud1_width1.0
l4d2_scripted_hud_hud1_x0.05
l4d2_scripted_hud_hud1_x_direction0
l4d2_scripted_hud_hud1_x_max1.0
l4d2_scripted_hud_hud1_x_min0.0
l4d2_scripted_hud_hud1_x_speed0.0
l4d2_scripted_hud_hud1_y0.0
l4d2_scripted_hud_hud1_y_direction0
l4d2_scripted_hud_hud1_y_max1.0
l4d2_scripted_hud_hud1_y_min0.0
l4d2_scripted_hud_hud1_y_speed0.0
l4d2_scripted_hud_hud2_background0
l4d2_scripted_hud_hud2_beep0
l4d2_scripted_hud_hud2_blink0
l4d2_scripted_hud_hud2_blink_tank0
l4d2_scripted_hud_hud2_flag_debug0
l4d2_scripted_hud_hud2_height0.026
l4d2_scripted_hud_hud2_team0
l4d2_scripted_hud_hud2_text
l4d2_scripted_hud_hud2_text_align1
l4d2_scripted_hud_hud2_visible1
l4d2_scripted_hud_hud2_width1.0
l4d2_scripted_hud_hud2_x0.65
l4d2_scripted_hud_hud2_x_direction0
l4d2_scripted_hud_hud2_x_max1.0
l4d2_scripted_hud_hud2_x_min0.0
l4d2_scripted_hud_hud2_x_speed0.0
l4d2_scripted_hud_hud2_y0.00
l4d2_scripted_hud_hud2_y_direction0
l4d2_scripted_hud_hud2_y_max1.0
l4d2_scripted_hud_hud2_y_min0.0
l4d2_scripted_hud_hud2_y_speed0.0
l4d2_scripted_hud_hud3_background0
l4d2_scripted_hud_hud3_beep0
l4d2_scripted_hud_hud3_blink0
l4d2_scripted_hud_hud3_blink_tank0
l4d2_scripted_hud_hud3_flag_debug0
l4d2_scripted_hud_hud3_height0.026
l4d2_scripted_hud_hud3_team2
l4d2_scripted_hud_hud3_text
l4d2_scripted_hud_hud3_text_align1
l4d2_scripted_hud_hud3_visible0
l4d2_scripted_hud_hud3_width1.5
l4d2_scripted_hud_hud3_x0.8
l4d2_scripted_hud_hud3_x_direction0
l4d2_scripted_hud_hud3_x_max1.0
l4d2_scripted_hud_hud3_x_min0.0
l4d2_scripted_hud_hud3_x_speed0.0
l4d2_scripted_hud_hud3_y0.11
l4d2_scripted_hud_hud3_y_direction0
l4d2_scripted_hud_hud3_y_max1.0
l4d2_scripted_hud_hud3_y_min0.0
l4d2_scripted_hud_hud3_y_speed0.0
l4d2_scripted_hud_hud4_background0
l4d2_scripted_hud_hud4_beep0
l4d2_scripted_hud_hud4_blink0
l4d2_scripted_hud_hud4_blink_tank1
l4d2_scripted_hud_hud4_flag_debug0
l4d2_scripted_hud_hud4_height0.026
l4d2_scripted_hud_hud4_team0
l4d2_scripted_hud_hud4_text
l4d2_scripted_hud_hud4_text_align1
l4d2_scripted_hud_hud4_visible0
l4d2_scripted_hud_hud4_width1.5
l4d2_scripted_hud_hud4_x0.75
l4d2_scripted_hud_hud4_x_direction0
l4d2_scripted_hud_hud4_x_max1.0
l4d2_scripted_hud_hud4_x_min0.0
l4d2_scripted_hud_hud4_x_speed0.0
l4d2_scripted_hud_hud4_y0.35
l4d2_scripted_hud_hud4_y_direction0
l4d2_scripted_hud_hud4_y_max1.0
l4d2_scripted_hud_hud4_y_min0.0
l4d2_scripted_hud_hud4_y_speed0.0
l4d2_scripted_hud_update_interval0.1
l4d2_scripted_hud_version1.0.2
l4d2_scvng_firsthit_shuffle0
l4d2_specting_cheat_alive_color255 0 0
l4d2_specting_cheat_default_value0
l4d2_specting_cheat_ghost_color255 255 255
l4d2_specting_cheat_use_command_flagz
l4d2_spit_max_flames10
l4d2_spit_prop_damage10.0
l4d2_spit_spread_saferoom1
l4d2_spit_water_collision1
l4d2_spot_marker_announce_type1
l4d2_spot_marker_color0 255 255
l4d2_spot_marker_cooldown_time2.5
l4d2_spot_marker_duration15.0
l4d2_spot_marker_instructorhint_color200 200 200
l4d2_spot_marker_instructorhint_enable1
l4d2_spot_marker_instructorhint_icon
l4d2_spot_marker_sprite_modelmaterials/vgui/icon_download.vmt
l4d2_spot_marker_use_range1800
l4d2_spot_marker_use_soundbuttons/blip1.wav
l4d2_survivor_Limit100
l4d2_tank_prop_dissapear_time10.0
l4d2_tank_prop_glow_color255 255 255
l4d2_tank_prop_glow_only0
l4d2_tank_prop_glow_range4500
l4d2_tank_prop_glow_range_min256
l4d2_tank_prop_glow_spectators1
l4d2_undoff_blockzerodmg7
l4d2_undoff_enable7
l4d2_undoff_permdmgfrac1.0
l4d2_witch_glow_version0.3
l4d_boss_vote1
l4d_console_spam_version1.3b
l4d_death_soul_allow1
l4d_equalise_alarm_start_disabled1
l4d_ff_announce_enable1
l4d_ff_announce_type1
l4d_graves_delay3.0
l4d_graves_enable1
l4d_graves_glow1
l4d_graves_glowcolor255 255 255
l4d_graves_health500
l4d_graves_not_solid1
l4d_graves_version1.1.1
l4d_jump_beamring_alpha255
l4d_jump_beamring_amplitude0.0
l4d_jump_beamring_colorrandom
l4d_jump_beamring_duration1.0
l4d_jump_beamring_enable1
l4d_jump_beamring_end_radius70.0
l4d_jump_beamring_offset24.0
l4d_jump_beamring_start_radius35.0
l4d_jump_beamring_team5
l4d_jump_beamring_width1.0
l4d_lasertag_alpha100
l4d_lasertag_blue255
l4d_lasertag_bots1
l4d_lasertag_bots_alpha70
l4d_lasertag_bots_blue75
l4d_lasertag_bots_green255
l4d_lasertag_bots_red0
l4d_lasertag_enable1
l4d_lasertag_green125
l4d_lasertag_life0.80
l4d_lasertag_offset36
l4d_lasertag_pistols1
l4d_lasertag_realism1
l4d_lasertag_red0
l4d_lasertag_rifles1
l4d_lasertag_shotguns1
l4d_lasertag_smgs1
l4d_lasertag_snipers1
l4d_lasertag_vs1
l4d_lasertag_width1.0
l4d_pig_infected_notify_enable1
l4d_pig_infected_notify_version2.8
l4d_pills_hot1
l4d_pills_hot_increment2
l4d_pills_hot_interval0.1
l4d_pills_hot_total50
l4d_pistol_delay_dualies0.1
l4d_pistol_delay_single0.175000
l4d_ready_cfg_nameZoneMod v2.9.1b
l4d_ready_delay3
l4d_ready_enable_sound1
l4d_ready_enabled1
l4d_ready_survivor_freeze0
l4d_skip_intro_allow1
l4d_skip_intro_modes
l4d_skip_intro_modes_off
l4d_skip_intro_modes_tog0
l4d_skip_intro_version1.13
l4d_tank_painfade1
l4d_tank_painfade_flags8
l4d_tank_props_glow1
l4d_tankdamage_enabled1
l4d_tankswap_choicetype2
l4d_tankswap_ghostkill1
l4d_tankswap_timelimit15
l4d_votepoll_fix_version1.3
left4dhooks_version1.166
metamod_version1.12.0-dev+1194V
mp_allowNPCs1
mp_autocrosshair1
mp_autoteambalance1
mp_c4timer45
mp_disable_respawn_times0
mp_fadetoblack0
mp_falldamage0
mp_flashlight1
mp_footsteps1
mp_forcerespawn1
mp_fraglimit0
mp_freezetime6
mp_friendlyfire1
mp_limitteams2
mp_maxrounds0
mp_roundtime5
mp_stalemate_at_timelimit0
mp_stalemate_enable0
mp_teamlisthgrunt;scientist
mp_teamplay0
mp_teams_unbalance_limit1
mp_timelimit0
mp_tournament0
mp_weaponstay0
mp_winlimit0
nextlevel
notify_map_next1
pounce_database_announce0
pounce_database_minimum25
pounce_database_modes_tog4
pounce_database_survivors_required4
r_AirboatViewDampenDamp1.0
r_AirboatViewDampenFreq7.0
r_AirboatViewZHeight0.0
r_JeepViewDampenDamp1.0
r_JeepViewDampenFreq7.0
r_JeepViewZHeight10.0
r_VehicleViewDampen1
rygive_version1.2.3b
sakiko_teammate_marker_announce_type1
sakiko_teammate_marker_cooldown_time2.0
sakiko_teammate_marker_enable1
sakiko_teammate_marker_glow_color119 153 119
sakiko_teammate_marker_glow_timer10.0
sakiko_teammate_marker_use_soundbuttons/blip1.wav
show_mic_center_hat_enable1
show_mic_center_text_enable1
show_mic_version1.9
skeet_database_1v1_seprate1
skeet_database_ai_hunter_enable0
skeet_database_announce0
skeet_database_announce_oneshot1
skeet_database_enable1
skeet_database_modes_tog4
sm_advertisements_version0.5.5
sm_aidmgfix_enable3
sm_l4d_fmc_announce1
sm_l4d_fmc_crec_coop_final3
sm_l4d_fmc_crec_coop_map3
sm_l4d_fmc_crec_survival_map5
sm_l4d_fmc_def_coopc2m1_highway
sm_l4d_fmc_def_survivalc5m5_bridge
sm_l4d_fmc_def_versusc8m1_apartment
sm_l4d_fmc_delay_coop_final15.0
sm_l4d_fmc_delay_survival15.0
sm_l4d_fmc_delay_vs13.0
sm_nextmap''
sm_tank_can_spawn1
sm_tankreset_disabled1
sm_tankreset_health6000
sm_tankreset_lock_control0
sm_witch_can_spawn1
sourcemod_version1.12.0.7230
stop_trolls_version1.2
stripper_version1.2.2
survivor_limit4
sv_accelerate5
sv_airaccelerate10
sv_alltalk0
sv_bounce0
sv_cheats0
sv_contact
sv_footsteps1
sv_force_unreserved0
sv_friction4
sv_gravity750
sv_maxplayers12
sv_maxspeed1000.000000
sv_noclipaccelerate5
sv_noclipfriction4
sv_noclipspeed5
sv_password0
sv_rollangle0
sv_rollspeed200
sv_specaccelerate5
sv_specnoclip1
sv_specspeed3
sv_steamgroup13333337
sv_stepsize18
sv_stopspeed75
sv_tagsconfogl,gravity
sv_voiceenable1
sv_wateraccelerate10
sv_waterfriction1
tauntfrequency1
tf_arena_max_streak5
tf_arena_preround_time10
tf_arena_round_time0
top_skeet_survivors_required4
tv_enable0
tv_password0
tv_relaypassword0
z_pounce_damage_range_max1000.0
z_pounce_damage_range_min300.0

Wersja 2.2.4.3 · Zabezpieczony VAC · Dedicated · Linux · Historia od 29 paź 2026